Ananasrisotto Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a +0 whip (6, 33, D:1) a staff of poison (46, 57, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 4, D:2) a +0 ring mail (15, 0, D:2) a +0 short sword (19, -26, D:2) a +0 dagger of protection (23, -48, D:2) 6 poisoned darts (43, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe Level 4 of the Dungeon (7, -17, D:4) a +0 dagger a +0 robe (9, -18, D:4) a +0 club a +0 ring mail (10, -20, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (5, 43, D:5) 5 datura-tipped darts (8, 42, D:5) a +0 hunting sling (17, -1, D:5) a +2 quarterstaff of chaos (18, -1, D:5) a +0 mace (23, -5, D:5) 6 poisoned darts (23, 23, D:5) a +2 vampiric hand axe (23, 26, D:5) a +0 flail Level 6 of the Dungeon [Shop] Rulywneo's Weapon Emporium the +10 whip of the Sage {vamp, Fly} (999 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Fly: It grants you flight. a +0 great sword (97 gold) a +0 rapier (60 gold) a +0 flail (52 gold) a +0 hand axe (45 gold) a +0 falchion (45 gold) a +0 dagger (30 gold) a +1 vorpal hand axe (172 gold) 14 stones (21 gold) (10, -2, D:6) a +0 flail (16, -3, D:6) a +0 trident (35, 6, D:6) a +0 ring mail Level 7 of the Dungeon (5, -2, D:7) a +0 ring mail (10, 1, D:7) a +0 robe (31, -40, D:7) a +0 shortbow (46, 0, D:7) a +0 dagger a +0 ring mail a +0 flail a +0 chain mail (46, 1, D:7) a +0 short sword a +0 ring mail (47, -3, D:7) a +0 flail (49, -6, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) the +3 dagger "Killer Bee's Bane" {flame, rElec Dex+2 Stlth+} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (23, 10, D:8) a +0 robe (24, 10, D:8) a +0 dagger a +0 robe a +0 club a +0 chain mail (29, 26, D:8) a +0 battleaxe a +0 chain mail (29, 27, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -1, D:9) a +5 long sword of freezing (7, -6, D:9) a +0 hunting sling (8, 1, D:9) a +0 robe a +0 halberd (15, -23, D:9) a +0 chain mail (still there?) a +0 mace (still there?) (16, -23, D:9) a +0 robe (16, -22, D:9) a +0 club a +0 dagger (18, -24, D:9) a +0 ring mail of poison resistance (18, 25, D:9) a +0 trident (19, 11, D:9) a +0 shortbow (20, 27, D:9) a +0 whip (38, 2, D:9) a +0 leather armour (56, 2, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, -12, D:10) a +0 dire flail (8, -7, D:10) a +0 mace (20, -10, D:10) a +0 shortbow (21, -15, D:10) a +0 barding (35, 12, D:10) a +0 shortbow (39, 31, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -1, D:11) a +0 dagger (2, 0, D:11) a +0 robe (20, 4, D:11) a +0 troll leather armour (45, -28, D:11) a +0 ring mail (45, -26, D:11) a +0 giant club a +0 dire flail (49, -31, D:11) a +0 whip (49, 7, D:11) a +0 hunting sling (51, -15, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +1 cloak (5, 7, D:12) a +0 short sword a +0 leather armour (38, 19, D:12) a +0 dagger Level 13 of the Dungeon (27, -12, D:13) a +0 helmet (34, -7, D:13) a +0 chain mail Level 14 of the Dungeon Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (1, 26, D:15) a +0 scale mail (2, 23, D:15) a +0 scimitar of flaming (4, 20, D:15) a +0 robe (56, 9, D:15) a +0 glaive (60, 30, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger of venom a +1 robe of cold resistance (1, -14, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Xostaomp's Weapon Shop 21 stones (33 gold) a +0 vorpal spear (104 gold) a +0 hand axe (48 gold) a +1 vorpal hand crossbow (195 gold) a +3 flail of holy wrath (372 gold) a +0 spear (48 gold) a +0 shortbow (48 gold) a +0 dagger (32 gold) the +1 short sword "Giant's Toothpick" {spect, Str+5} (480 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). [Shop] Hukhlayju's Jewellery Boutique a +4 ring of protection (504 gold) a ring of poison resistance (280 gold) the ring of Life {rC+ Str+6 Int+5 Dex-5 SInv} (1073 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). rC: It protects you from cold. SInv: It lets you see invisible. the ring "Lasiclan" {Ice Str+2 Dex+4} (624 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. a +6 ring of strength (819 gold) a +4 ring of slaying (1092 gold) [Shop] Xoetzy's General Store a scroll of fear (42 gold) a +0 leather armour (24 gold) a scroll of fog (24 gold) a +0 hand crossbow (42 gold) a scroll of silence (90 gold) 21 stones (25 gold) [Shop] Syudyisyoqec's Antique Weapon Boutique a +2 vampiric scythe (546 gold) a +0 whip (65 gold) a +0 club (26 gold) the +8 rapier "Fupioll" {freeze, Fly Dex-3 Stlth+} (1372 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-3). Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 war axe (91 gold) the +8 hand axe "Atuhud" {venom, rCorr Int+3} (1625 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +0 longbow of flaming (262 gold) a +0 war axe (91 gold) a +2 spear of flaming (452 gold) a +0 dagger (52 gold) [Shop] Boadaergh's Antique Armour Boutique an orb of wrath (299 gold) a +0 ring mail (92 gold) a +3 scale mail of poison resistance (529 gold) a +2 plate armour of poison resistance (851 gold) a +2 robe of resistance (867 gold) the +5 robe of Night {Dark Will+ SInv} (1380 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 robe (16 gold) a +0 plate armour (529 gold) a +2 leather armour of cold resistance (437 gold) (0, 0, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +1 scimitar of draining (4, 3, Elf:1) the +4 ring mail of Uhey {Drain rF+ Will++ SInv} rF: It protects you from fire. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (18, 13, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (20, 12, Elf:1) a +3 hand axe of venom (21, 9, Elf:1) a +1 vorpal flail (21, 14, Elf:1) a +0 long sword a +0 ring mail (21, 17, Elf:1) a +0 pair of boots (22, 13, Elf:1) a +0 rapier (22, 14, Elf:1) a +0 long sword (26, -1, Elf:1) a +0 long sword (27, -2, Elf:1) a +1 vorpal hand axe (27, 35, Elf:1) a +0 rapier (37, 35, Elf:1) a +4 short sword Level 2 of the Elven Halls [Shop] Woawetiss's Armour Boutique a +1 helmet (230 gold) a +2 ring mail of cold resistance (420 gold) a +0 pair of boots (90 gold) a +2 hat (320 gold) a +0 pair of boots of rampaging (230 gold) a +0 chain mail (90 gold) a +3 chain mail (430 gold) a +1 ring mail of cold resistance (320 gold) a +0 pair of boots (90 gold) [Shop] Xoihonom's Antique Weapon Shop a +0 lajatang of electrocution (1580 gold) a +0 long sword (140 gold) a +0 lajatang (600 gold) a +0 scimitar of protection (272 gold) the +4 scimitar of the Final Decision {vorpal, rElec rCorr Str+6 Dex-3} (2076 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 club (40 gold) a +0 great sword (260 gold) a +0 war axe (140 gold) the +9 arbalest of Dithmenos's Scorn {vorpal, rElec Dex+3} (2880 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +4 hand axe of flaming (1096 gold) [Shop] Wiosoah's General Store a book of Ice (828 gold) a +0 robe (12 gold) 16 stones (28 gold) the Tome of Creative Earth (864 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Ice Beast Ice/Summoning 4 e - Summon Horrible Things Summoning 8 a +3 chain mail of fire resistance (477 gold) a +0 short sword (54 gold) the +0 cloak "Jesor" {Int+3} (320 gold) Int: It affects your intelligence (+3). 24 stones (43 gold) a box of beasts (720 gold) [Shop] Wetel's Antique Armour Shop a +0 pair of boots (153 gold) a +1 plate armour of positive energy (1088 gold) a +0 leather armour of poison resistance (204 gold) the +5 plate armour of Valiance {rElec rF+} (2346 gold) rF: It protects you from fire. rElec: It insulates you from electricity. a +0 scale mail (136 gold) a +0 plate armour (782 gold) (23, -24, Elf:2) 3 large rocks (24, -10, Elf:2) a +4 scimitar of pain a +0 war axe of electrocution (24, 13, Elf:2) a +0 short sword an elf corpse (25, 2, Elf:2) a +2 vorpal long sword (25, 12, Elf:2) a +0 long sword an elf corpse (25, 14, Elf:2) a +0 dagger an elf corpse (26, 12, Elf:2) a +0 ring mail (26, 14, Elf:2) a +0 ring mail a +0 rapier (33, -4, Elf:2) a +2 vorpal hand axe (39, 3, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (40, 2, Elf:2) a +0 long sword (41, 2, Elf:2) a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow (47, -18, Elf:2) a +0 rapier (55, -12, Elf:2) a +0 scale mail a +0 rapier (55, -11, Elf:2) a +0 leather armour a +0 short sword (56, -9, Elf:2) a +0 chain mail a +0 long sword a +0 buckler a +0 long sword (56, -7, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (56, -5, Elf:2) a +0 hand crossbow Level 1 of the Lair of Beasts (32, -29, Lair:1) a ring of poison resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (46, -13, Lair:3) a potion of mutation (48, -20, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 robe "Zies" {rF+ Int+8} Int: It affects your intelligence (+8). rF: It protects you from fire. (7, 2, Lair:4) a +0 leather armour (16, -25, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) a staff of cold (10, 0, Lair:6) a +1 vampiric demon trident (12, -1, Lair:6) a +0 dagger a +0 robe (30, -11, Lair:6) a ring of ice a ring of protection from cold a ring of see invisible (31, 1, Lair:6) the Unrestrained Analects (47, -60, Lair:6) 5 javelins Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (3, 2, Slime:5) the +3 mace "Muogo" {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (8, 2, Slime:5) the +4 short sword "Esiuroni" {spect, Str+3 Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Int: It affects your intelligence (+2). (9, 1, Slime:5) the +7 longbow "Iddaqur" {freeze, rN++ Str+4 Int+2 Dex-2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. (10, 8, Slime:5) the +11 short sword "Piunus" {vorpal, rElec rC+ rCorr} It inflicts extra damage upon your enemies. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (11, 0, Slime:5) the +3 ring mail "Ibbuziy" {Rampage rN+++ Will+ Dex-5} Dex: It affects your dexterity (-5). rN: It renders you almost immune to negative energy. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (11, 1, Slime:5) the +1 leather armour of Agoraphobia {rElec rF+ Will+} rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower.