Dungeon Crawl Stone Soup version 0.34-a0-611-g819bfcb938 (webtiles) character file. Game seed: 12133436490524350104 58 Anathary the Vexing (level 4, 0/28 HPs) Began as a Poltergeist Hexslinger on Aug 14, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:25 (1571 turns). Anathary the Vexing (Poltergeist Hexslinger) Turns: 1571, Time: 00:06:26 Health: 0/28 AC: 2 Str: 6 XL: 4 Next: 1% Magic: 5/5 EV: 12 Int: 15 God: Gold: 22 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - 2 scrolls of poison c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of brand weapon {unknown} j - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of magic {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting + Level 2.4 Ranged Weapons + Level 2.5 Dodging + Level 0.1 Stealth + Level 1.1 Spellcasting * Level 5.6 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% 2d2 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 8% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Soul Splinter Necr 0% N/A 24% 1 Grave Claw Necr 0% 2d7 36% 2 Searing Ray Conj 0% 2d4 36% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 58% 3 Vampiric Draining Necr 0% 2d6 58% 3 Cause Fear Hex 8% N/A 24% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The ribbon worm bites you! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. The ribbon worm bites you. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You die... #.#...# #...#...# #.#####.# #...#...# # #.#[#.# #...#.# ####...#.# .........# ......w@.# .........# .......### ...#... .. #### . You could see a ribbon worm (catching breath). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 endoplasms 3 giant cockroaches 2 hobgoblins 5 quokkas 3 ball pythons 6 bats 3 frilled lizards 3 goblins 8 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anathary the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 108 | D:1 | You are sucked into a shaft and drop 1 floor! 168 | D:2 | Reached skill level 5 in Hexes 168 | D:2 | Reached XP level 2. HP: 13/18 MP: 3/3 202 | D:2 | Learned a level 2 spell: Jinxbite 251 | D:2 | Reached XP level 3. HP: 7/22 MP: 2/4 796 | D:1 | Reached skill level 1 in Fighting 1527 | D:2 | Reached XP level 4. HP: 23/28 MP: 5/5 1571 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, dreamdust_princess_bridge D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.6 Ranged Weapons | 2 | 2.4 Fighting | 1 | 1.0 Dodging | | 2.5 Stealth | | 0.1 Spellcasting | | 1.1 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 137 | 13 || 150 Cast: Jinxbite | 2 | || 2 Armour: Skin | 92 | 6 || 98 Dodge: Dodged | 94 | 1 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1614 | 1564 | 50 | 315 | 675 | 2 | 807.0 | Dungeon | 1614 | 1564 | 50 | 315 | 675 | 2 | 807.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 620 daAuts