Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8446904363591667970 57 Anaz the Gusty (level 3, 0/26 HPs) Began as a Demigod Air Elementalist on Aug 11, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (1539 turns). Anaz the Gusty (Demigod Air Elementalist) Turns: 1539, Time: 00:03:30 Health: 0/26 AC: 2 Str: 13 XL: 3 Next: 50% Magic: 0/8 EV: 11 Int: 17 God: Gold: 27 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . j - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +0 dagger j - a +0 short sword (weapon) Missiles d - 6 curare-tipped darts Armour a - a +0 robe (worn) Scrolls e - a scroll of silence {unknown} g - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - 2 potions of heal wounds {unknown} h - a potion of haste {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 3.5 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Swiftness Air 13% N/A 14% 3 c - Static Discharge Conj/Air 18% 3-4/arc 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 6% 2d(1-17) 41% 4 Tukima's Dance Hex 1% N/A 50% 3 Passage of Golubria Tloc 1% N/A 88% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the jackal. You kill the jackal! You feel sick. You feel sick. You are no longer poisoned. A jackal comes into view. You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. A jackal comes into view. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin is struck by an arc of lightning. You kill the goblin! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (60% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is almost dead. You barely miss the jackal. The jackal is almost dead. The jackal barks! The jackal bites you. You die... ###.##. #.#### #@.# # #. #.# #.#.# .. #.# #.#.# #.# #.#.. #.# #.##.# #.# #. .# #.### #. .# #.#.. .. .. #@#.# #h#.# #†#.# #†#.## #....## #.h...# ##....# ##....# #..h... You could see 2 jackals. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) An orc (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 3 bats 2 frilled lizards (D:1) 4 goblins 5 kobolds (D:1) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anaz the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 61 | D:1 | Reached skill level 1 in Conjurations 214 | D:1 | Reached skill level 3 in Air Magic 443 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/7 1218 | D:2 | Noticed Terence 1361 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1365 | D:2 | Learned a level 3 spell: Swiftness 1469 | D:2 | Learned a level 2 spell: Static Discharge 1537 | D:2 | HP: 1/26 [/static electricity (2)] 1539 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minmay_misc_feat_iff, due_unseen_surprise D:2: layout_loops_ring, serial_shops, nicolae_shop_rolled_up, shapermc_ecumenical_altar_ellora, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.3 Air Magic | 3 | 3.5 Dodging | 2 | 2.1 Stealth | 2 | 2.2 Spellcasting | 2 | 2.0 Fighting | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 51 Unarmed || 2 Short sword || 22 Cast: Shock || 32 Static Discharge || 3 Stab: Sleeping || 4 Distracted || 1 Armour: Robe || 59 Dodge: Dodged || 69