Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 12644224597158148474 140 Ancestrald the Grave Robber (level 5, -7/28 HPs) Began as a Deep Elf Necromancer on June 6, 2021. Was an Initiate of Ashenzari. Mangled by glosham's ghost (9 damage) ... on level 4 of the Dungeon. The game lasted 00:19:06 (4269 turns). Ancestrald the Grave Robber (Deep Elf Necromancer) Turns: 4269, Time: 00:19:07 Health: -7/28 AC: 2 Str: 5 XL: 5 Next: 2% Magic: 14/14 EV: 12 Int: 21 God: Ashenzari [......] Gold: 192 SH: 0 Dex: 15 Spells: 4/14 levels left rFire . . . SeeInvis . j - staff of cold rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: claws 1, talons 1, wild magic 1, MP-powered wands a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +0 short sword f - a +0 hunting sling k - a +3 dagger y - a +2 short sword of venom Missiles e - 54 arrows i - 17 sling bullets p - 120 stones Armour a - a +0 robe (worn) Magical Staves j - a staff of cold (weapon) Scrolls g - 2 scrolls of vulnerability h - 4 scrolls of identify o - a scroll of amnesia q - a scroll of noise s - a scroll of fog t - a scroll of teleportation v - a scroll of summoning w - a scroll of magic mapping Potions b - a potion of degeneration m - a potion of lignification n - a potion of ambrosia r - a potion of heal wounds u - a potion of brilliance x - 2 potions of curing Skills: + Level 2.5 Dodging + Level 2.5 Stealth * Level 5.1 Spellcasting + Level 6.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Animate Skeleton Necr 84% N/A 1% 1 c - Vampiric Draining Necr 21% 2d9 4% 3 d - Agony Necr 42% N/A 28% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 21% N/A 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Uskayaw Annotations: D:4 glosham's ghost, amateur DjDe Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have sharp toenails. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History You see here a +0 leather armour. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. You feel extremely strange. You feel your magical essence link to the dungeon's wands. Your toenails lengthen and sharpen. You feel less in control of your magic. Your fingernails lengthen. This spell is dangerous to cast! Memorise Vampiric Draining, consuming 3 spell levels and leaving 9? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. This spell is potentially lethal to cast! Memorise Agony, consuming 5 spell levels and leaving 4? You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'd'. You open the large door. Glosham's ghost closely misses you. Glosham's ghost hits you. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. You barely miss glosham's ghost. Your kick misses glosham's ghost. Glosham's ghost hits you. You hit glosham's ghost but do no damage. Your kick misses glosham's ghost. Glosham's ghost hits you. You hit glosham's ghost. You claw glosham's ghost, but do no damage. Glosham's ghost is lightly damaged. Glosham's ghost hits you! * * * LOW HITPOINT WARNING * * * You hit glosham's ghost but do no damage. Glosham's ghost is lightly damaged. Glosham's ghost hits you! * * * LOW HITPOINT WARNING * * * Glosham's ghost hits you! You die... #...<.#...# ########.....'...# #............#...# '............#...# #'######.....#...# ### #.....##....##...##..## #.....#.....##...#.≈#.# #.....#......#.[.#.⌠.≈## #.##..##.....#..@W.≈.$≈# #.##+###.....#...'.#.≈## .......#....####.#.≈..≈# .......#....##...#...#######..... .......#.........#.##≈##...#..... .......#.........#######...#..... ......>#...................#..... ####..##...................#..... .###..##....#############'##..... You could see glosham's ghost. Vanquished Creatures A hound (D:4) A hound skeleton (D:4) An adder (D:2) A worm (D:3) A dart slug (D:2) An orc (D:4) 6 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 18 jackals 5 quokkas 4 ball pythons 9 bats 7 frilled lizards 5 kobolds 3 rats 74 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:2) 1 creature vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ancestrald the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Reached skill level 5 in Necromancy 435 | D:1 | Learned a level 1 spell: Animate Skeleton 587 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/8 1605 | D:1 | Reached XP level 3. HP: 18/19 MP: 8/10 2212 | D:2 | Reached skill level 6 in Necromancy 2725 | D:2 | Reached XP level 4. HP: 22/24 MP: 10/12 3682 | D:3 | Found a broken altar of Ashenzari. 3682 | D:3 | Found a hide-covered altar of Uskayaw. 3696 | D:3 | Became a worshipper of Ashenzari the Shackled 4008 | D:4 | Noticed a necrophage 4051 | D:4 | Reached skill level 5 in Spellcasting 4185 | D:4 | Reached XP level 5. HP: 24/28 MP: 9/14 4207 | D:4 | Found a large runed translucent door. 4207 | D:4 | Found a large runed translucent door. 4209 | D:4 | Noticed glosham's ghost (amateur DjDe) 4249 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 4249 | D:4 | Gained mutation: You have sharp toenails. [potion of | mutation] 4249 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4249 | D:4 | Gained mutation: You have sharp fingernails. [potion of | mutation] 4256 | D:4 | Learned a level 3 spell: Vampiric Draining 4262 | D:4 | Learned a level 5 spell: Agony 4269 | D:4 | Mangled by glosham's ghost Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_basic D:3: layout_basic, gammafunk_temple_overflow_wave, kennysheep_minor_cross D:4: layout_gridville, ebering_ghost_disaster_area, minmay_bisected Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 6 | 6.4 Spellcasting | 4 5 | 5.1 Dodging | | 2.5 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 2 | || 2 Staff | 8 | 19 || 27 Kick | | 1 || 1 Cast: Pain | 86 | 44 || 130 Animate Skeleton | 10 | 3 || 13 Use: Scroll | 1 | || 1 Potion | 1 | 1 || 2 Stab: Distracted | 1 | || 1 Armor: Robe | 7 | 3 || 10 Dodge: Dodged | 47 | 18 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4273 | 4217 | 56 | 979 | 2487 | 4 | 1068.2 | Dungeon | 4273 | 4217 | 56 | 979 | 2487 | 4 | 1068.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2033 daAuts D:2: 980 daAuts D:3: 798 daAuts D:4: 460 daAuts