Dungeon Crawl Stone Soup version 0.27-a0-1220-g54dba09ff7 (webtiles) character file. Game seed: 16785816497994892026 4 Ancestrald the Digger (level 1, 14/15 HPs) Began as a Deep Dwarf Earth Elementalist on June 7, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (69 turns). Ancestrald the Digger (Deep Dwarf Earth Elementalist) Turns: 69, Time: 00:01:40 Health: 14/15 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 38 stones Armour c - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 1.9 Spellcasting + Level 0.8 Transmutations + Level 4.2 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 28% 3 Petrify Tmut/Erth 9% N/A 61% 4 Lee's Rapid Deconstruct Erth 7% 3d7* 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. A quokka comes into view. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat! You kill the rat! The quokka bites you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (71% to hit) The blast of sand hits the quokka! You kill the quokka! You open the door. There is an open door here. A ball python comes into view. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! Unknown command. Sorry, I don't know how to get there. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * ....##,,###.####'#####. , ,...##. #....##........ , , ..##..###....##........ , *#.(.........#........ #....#.##.#........ ,#....#.##.......... #.................# , #....#............# , #.@..####.#.......# * ,#....# *#.........# , , #....+ *#..#......# , #....#, #..#.#+#### , #....#, .....# , , #....+, ..... * #....# , ** #....# , , There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ancestrald the Deep Dwarf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 69 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, minmay_close_crescents Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Sandblast || 3 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 24 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 24 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts