Andre Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -36, D:1) a +0 ring mail (8, -35, D:1) a +0 robe (9, -14, D:1) a +0 short sword (22, -7, D:1) a +0 club (25, -25, D:1) a +0 leather armour (47, -25, D:1) 16 arrows (49, -30, D:1) 23 stones (51, -6, D:1) 19 bolts (52, -14, D:1) a cursed +0 robe (52, -7, D:1) 16 stones (53, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (1, 0, D:2) a +0 chain mail (15, -24, D:2) a +0 long sword (15, -17, D:2) a +0 club (17, -42, D:2) a +0 club (18, -34, D:2) 18 poisoned needles (20, -2, D:2) a +0 spear (29, -17, D:2) a +0 club (31, -17, D:2) a cursed +0 club (31, -16, D:2) a +0 club Level 3 of the Dungeon (0, 7, D:3) a +0 whip (2, 2, D:3) a +0 rapier (4, 5, D:3) 17 stones (8, -9, D:3) a stone (19, -8, D:3) a +0 ring mail (36, 11, D:3) a +0 robe (38, 3, D:3) a +0 spear (51, -19, D:3) 17 stones (56, -30, D:3) a +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 13 stones (3, -4, D:4) a +0 spear (4, -15, D:4) a +0 leather armour a +0 club a +0 club (4, -14, D:4) a +0 leather armour (4, -12, D:4) a +0 trident (7, 22, D:4) a +0 ring mail (8, -19, D:4) a +0 club (9, -14, D:4) 20 sling bullets (21, 1, D:4) a +0 chain mail (23, 1, D:4) a +0 whip (30, -12, D:4) a +0 hunting sling (30, 2, D:4) 4 stones (30, 8, D:4) a +0 flail (30, 9, D:4) 3 stones (31, 0, D:4) a stone (31, 1, D:4) a +0 dagger a +0 robe (31, 7, D:4) a cursed -1 whip 9 stones (32, -17, D:4) a +0 giant club (32, -3, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail (32, -1, D:4) a stone (32, 4, D:4) 2 stones (35, -4, D:4) a cursed -1 club a +0 leather armour (35, -2, D:4) a +0 flail (38, 10, D:4) a +0 dire flail (39, 0, D:4) a +0 short sword a +0 chain mail (39, 4, D:4) 20 arrows (41, 2, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) the +4 trident of Umoh {vamp, *Slow rElec Int+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+9). It insulates you from electricity. It may slow you when you take damage. (2, 13, D:5) 3 needles of sleeping (2, 23, D:5) 22 poisoned needles (8, 16, D:5) a +0 dagger (8, 33, D:5) a +0 club a cursed -1 club (9, 17, D:5) a +0 whip a +0 hand axe (9, 18, D:5) 22 arrows (9, 33, D:5) a +0 whip a cursed +0 leather armour a +0 whip (10, 24, D:5) a +0 scythe a +1 robe of positive energy (10, 26, D:5) 26 stones (14, 10, D:5) a +0 mace (16, 13, D:5) 21 stones (19, 36, D:5) a +0 leather armour (20, 31, D:5) a +0 scale mail a +0 flail of protection (22, 35, D:5) a +0 pair of boots (23, 1, D:5) 9 gold pieces (23, 19, D:5) 27 arrows (29, 13, D:5) 13 arrows (34, 33, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (14, 2, D:6) a +0 trident (15, -14, D:6) 18 arrows (22, -39, D:6) a +0 short sword (23, -12, D:6) a +0 dagger (28, -12, D:6) 2 arrows (29, -13, D:6) 2 arrows (31, -19, D:6) 9 arrows a +0 shortbow (40, -26, D:6) an arrow (40, -24, D:6) 2 arrows (41, -28, D:6) a +0 leather armour a +0 hand axe (41, -26, D:6) 2 arrows (42, -31, D:6) 16 arrows a +0 shortbow (48, -28, D:6) 17 arrows (51, -31, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (0, 15, D:7) a +0 ring mail (14, 12, D:7) a +0 robe (16, 25, D:7) 17 arrows (17, 26, D:7) a book of Misfortune (29, -10, D:7) 10 poisoned needles (30, -6, D:7) a +0 flail (30, 23, D:7) a +0 dagger (31, 21, D:7) a +0 dagger a +0 robe (31, 23, D:7) a +0 club a +0 ring mail (32, 20, D:7) a +0 robe a +0 dagger (43, 9, D:7) a +0 whip a +0 leather armour (45, 9, D:7) a +0 dagger a +0 leather armour (46, 8, D:7) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (53, 12, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword of draining (3, 13, D:8) 22 sling bullets (6, 14, D:8) a +0 hunting sling (7, 9, D:8) 24 stones (8, 12, D:8) a +0 robe (11, -19, D:8) a +0 war axe (15, -5, D:8) an uncursed amulet of magic regeneration (19, 10, D:8) a +0 robe (21, -6, D:8) a +0 hand crossbow (22, 12, D:8) a +0 shield (25, -2, D:8) a +0 long sword a +0 chain mail a +0 mace (29, -16, D:8) 25 bolts (29, -15, D:8) 24 stones (42, -10, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (43, -8, D:8) a +0 hand axe of chopping an orc corpse (skeletalised by now) (43, 17, D:8) a +0 giant spiked club (45, -6, D:8) a +0 flail an orc corpse (skeletalised by now) (47, -4, D:8) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (49, -5, D:8) a +0 club (51, 13, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) a +3 scimitar (unseen) (1, -1, D:9) a +0 whip (unseen) (2, 5, D:9) a +0 club (unseen) (3, -2, D:9) 7 gold pieces (3, 1, D:9) a +0 ring mail (14, -9, D:9) a +0 leather armour (18, -5, D:9) a +0 dagger (unseen) (19, -4, D:9) a +0 mace a +0 chain mail an orc corpse (27, 8, D:9) a +0 rapier the Ecumenical Temple