Andrea Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks (1, 16, D:1) a +0 dagger (4, -4, D:1) a +0 club (5, -10, D:1) a +0 hunting sling (11, 7, D:1) 21 stones (16, -11, D:1) a +0 centaur barding (20, -2, D:1) a +0 dagger (38, 12, D:1) a +0 short sword (41, 14, D:1) a +2 dagger of speed (42, -2, D:1) a +0 spear (42, 11, D:1) a +0 club (49, 8, D:1) a +0 dagger (50, -9, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) an uncursed staff of fire (5, -5, D:2) 2 stones (5, 10, D:2) a +0 spear (7, -9, D:2) a +0 short sword (22, -1, D:2) a +0 club (23, -11, D:2) a +0 club (24, -21, D:2) 24 sling bullets (24, -13, D:2) a +0 club (33, -6, D:2) 4 needles of sleeping (35, -17, D:2) 10 bolts (36, -12, D:2) 22 bolts (40, 2, D:2) a +0 hand axe (48, 5, D:2) a +0 ring mail (51, 2, D:2) 15 stones Level 3 of the Dungeon (9, 13, D:3) a +1 ring mail of fire resistance (11, -12, D:3) a +0 club (11, 2, D:3) 22 bolts (23, 6, D:3) 16 stones (25, 2, D:3) 2 stones (25, 12, D:3) a +0 robe (26, -10, D:3) a +0 ring mail (27, 2, D:3) a +0 hand axe a +0 leather armour (27, 3, D:3) a +0 club a +0 leather armour (27, 4, D:3) a +0 trident a +0 leather armour (28, 5, D:3) a +0 whip a +0 club (30, -5, D:3) a stone (32, -15, D:3) 19 stones (33, 5, D:3) a +0 short sword (35, 11, D:3) a +0 scale mail (37, -4, D:3) a cursed +0 mace (40, -13, D:3) a +0 dagger (56, -2, D:3) 23 sling bullets Level 4 of the Dungeon [Shop] Dufreuj's General Store a scroll of enchant weapon (90 gold) the +5 whip of Severance {flame, rPois MR++} (589 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. a +0 hunting sling (18 gold) 16 stones (19 gold) a cursed +0 chain mail (42 gold) a potion of flight (36 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a +1 hand axe of electrocution (174 gold) a cursed -1 quarterstaff (1 gold) a scroll of vulnerability (90 gold) a lightning rod (4/4) (480 gold) (0, 0, D:4) a +0 mace (4, 11, D:4) 23 stones (11, -25, D:4) a +0 hand axe (11, -24, D:4) a +0 short sword a +0 scale mail (12, -26, D:4) a +0 dagger a +0 robe (13, -25, D:4) a +0 whip a +0 leather armour (15, 0, D:4) a +0 club (17, -33, D:4) a +0 ring mail (35, -25, D:4) a +0 hand axe (41, -4, D:4) a +0 giant club (42, 12, D:4) a +0 flail of protection a +0 scale mail (43, 3, D:4) a +0 robe (44, 0, D:4) a +0 scythe a +0 robe (45, 13, D:4) a +0 leather armour (46, -30, D:4) a +0 cloak (55, 8, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (1, 33, D:5) a +0 leather armour (5, 29, D:5) a +0 short sword (6, 28, D:5) a +2 dagger of venom a +0 robe (6, 31, D:5) a +0 ring mail a +0 hand axe (8, 29, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (8, 30, D:5) a +0 whip a +0 ring mail a +0 mace a cursed +0 scale mail a +0 dagger (8, 31, D:5) a +0 dagger a +0 robe a cursed +0 leather armour a cursed -3 club (9, -14, D:5) a +0 leather armour a +0 rapier (9, 32, D:5) a cursed +0 shortbow (16, 12, D:5) a +0 dagger (25, 17, D:5) 5 javelins (25, 21, D:5) a +0 dagger a +0 robe (25, 22, D:5) a +0 dagger (26, 15, D:5) a tomahawk (26, 16, D:5) a +0 dagger a +0 robe (27, 13, D:5) a +0 trident a tomahawk (27, 14, D:5) a +0 whip a +0 leather armour a +0 mace a +0 shortbow (27, 17, D:5) a tomahawk (30, 0, D:5) a +0 giant spiked club (30, 1, D:5) a +0 hand axe of freezing (30, 2, D:5) a +2 dagger of venom a +0 robe (36, 23, D:5) 17 bolts Level 6 of the Dungeon (8, 25, D:6) a +0 flail (12, 45, D:6) a +0 club a cursed +0 ring mail (14, 45, D:6) a +0 short sword a cursed -3 short sword a +0 scale mail (15, 45, D:6) a tomahawk a +0 club a +0 leather armour (19, 45, D:6) a tomahawk (22, -2, D:6) 12 stones (30, 6, D:6) a +0 long sword (30, 24, D:6) a +0 morningstar (35, 10, D:6) a +0 hand axe (35, 11, D:6) a +0 hand axe (36, 11, D:6) a +0 dagger a +0 robe (36, 12, D:6) a +0 club (42, -1, D:6) a +0 scimitar (49, 42, D:6) 12 stones (50, -1, D:6) a +0 leather armour (54, 20, D:6) a +0 pair of gloves (55, -7, D:6) a +0 leather armour a +0 short sword (55, -6, D:6) a cursed +0 robe a cursed -3 dagger (57, 16, D:6) a +0 long sword (62, 22, D:6) a +0 short sword (62, 24, D:6) a +0 club (62, 25, D:6) a +0 hand axe a +0 scale mail a +0 falchion a +0 glaive a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 shortbow (3, -4, D:7) a +0 whip (4, -4, D:7) a +0 whip (4, -2, D:7) a +0 halberd (7, 22, D:7) a +0 leather armour (13, 11, D:7) a +0 scale mail 5 throwing nets a +0 war axe (26, 31, D:7) a +0 animal skin (26, 32, D:7) a cursed +0 animal skin (27, 32, D:7) a cursed -2 animal skin (27, 34, D:7) a +0 short sword (27, 35, D:7) a +0 robe a +0 dagger (28, 35, D:7) a +0 flail (31, 21, D:7) a +0 dagger (42, 9, D:7) 21 bolts Level 8 of the Dungeon (0, 0, D:8) a cursed -2 hand axe (1, 14, D:8) a +0 short sword (2, -16, D:8) a +0 war axe (2, 8, D:8) a +0 robe a +0 dagger (5, 11, D:8) a +0 club (unseen) (6, 9, D:8) a +0 animal skin a +0 trident a cursed +0 ring mail (7, -6, D:8) a +0 robe a +4 dagger of chaos (8, -21, D:8) a +0 flail (8, -4, D:8) a +2 whip of electrocution a +0 robe (14, 7, D:8) a +0 scale mail (29, 3, D:8) 12 sling bullets the Ecumenical Temple