Andrea Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, 6, D:1) a +0 club (20, 10, D:1) a +0 pair of boots (23, 3, D:1) a stone (23, 8, D:1) a +0 short sword (24, 23, D:1) 13 stones (28, 3, D:1) a +0 short sword (29, 3, D:1) a +0 dagger (32, 25, D:1) a +0 club (35, 25, D:1) a +0 club (45, 35, D:1) 3 stones (48, 31, D:1) a +0 club (52, 9, D:1) a +0 spear Level 2 of the Dungeon (7, 27, D:2) a +0 club (10, -15, D:2) a +0 scythe a +0 robe (23, 7, D:2) a +0 robe (27, 29, D:2) a +2 dagger of venom (29, 0, D:2) a +0 club (29, 28, D:2) a stone (30, -4, D:2) a +0 dagger (33, -4, D:2) a -4 ring of protection (34, 25, D:2) a +0 club a +0 hunting sling 23 stones (41, 1, D:2) a +1 dagger of speed (42, 31, D:2) 14 stones (43, -5, D:2) a +0 club a +0 chain mail (59, 14, D:2) a +0 leather armour (60, 14, D:2) 6 bolts Level 3 of the Dungeon (11, 18, D:3) a cursed +0 helmet (25, 20, D:3) a +0 robe a +0 dagger (26, -2, D:3) a +0 ring mail (26, 21, D:3) a +0 whip a +0 whip (31, 19, D:3) a +0 dagger a +0 dagger (32, 13, D:3) a tomahawk (32, 18, D:3) a tomahawk (32, 19, D:3) a +0 ring mail a +0 flail a +0 club (32, 20, D:3) 3 tomahawks a +0 club (37, 20, D:3) 21 stones (38, 14, D:3) a +0 cloak (38, 22, D:3) 23 stones (43, 32, D:3) a +0 robe (55, 15, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (30, 23, D:4) 6 steel javelins (33, -13, D:4) a +0 dagger (33, 4, D:4) a +0 robe (35, 32, D:4) a +0 robe (36, 5, D:4) 5 steel javelins (36, 25, D:4) a +0 short sword (38, -14, D:4) 2 curare-tipped needles (42, 27, D:4) a +2 plate armour of cold resistance Level 5 of the Dungeon (0, 0, D:5) a cursed -3 dagger a +0 leather armour a +0 hand axe a +0 dagger 4 tomahawks (0, 1, D:5) a +0 war axe (0, 3, D:5) a tomahawk (3, 15, D:5) a +0 club a +0 ring mail (4, 16, D:5) a +0 dagger a cursed +0 robe (5, -18, D:5) a cursed +0 club a +0 leather armour (20, 19, D:5) 4 tomahawks (26, 0, D:5) a +0 giant club (40, 6, D:5) a +1 dagger of venom (47, -8, D:5) 16 poisoned needles (50, -15, D:5) 19 stones (51, -38, D:5) a +3 flail of protection a +0 scale mail Level 6 of the Dungeon (0, 17, D:6) 21 stones (5, 25, D:6) a +0 dagger a +0 robe (6, 25, D:6) a +0 club a +0 leather armour (7, 34, D:6) a +0 robe (9, 22, D:6) the +1 leather armour "Huig" {Dex+3} It affects your dexterity (+3). (9, 24, D:6) a +0 dagger a +0 robe (9, 33, D:6) 14 sling bullets (9, 34, D:6) 15 stones (10, -8, D:6) a +0 trident (10, 10, D:6) a +0 leather armour (12, 0, D:6) 22 stones (13, 11, D:6) a +0 dagger (16, 36, D:6) a +0 giant spiked club (16, 37, D:6) a +0 flail (18, 8, D:6) 12 poisoned needles (34, 1, D:6) 16 poisoned needles (35, -3, D:6) a +0 halberd a +0 club (35, 9, D:6) a +0 giant club (36, -3, D:6) a +0 club (38, -3, D:6) a +0 flail Level 7 of the Dungeon [Shop] Vefonki's Armour Boutique a +0 scale mail (52 gold) the +2 leather armour "Wiborah" {*Drain rElec MR+ Dex+3} (419 gold) It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +2 ring mail of fire resistance (273 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) (0, 0, D:7) 20 bolts (2, 19, D:7) a +0 falchion (7, 14, D:7) a +0 shortbow (8, 16, D:7) 23 stones (16, 16, D:7) a +0 falchion (18, 15, D:7) 8 stones (23, 22, D:7) a +0 quarterstaff (31, 10, D:7) 19 stones (33, 11, D:7) a +0 quarterstaff (36, 18, D:7) a +2 war axe of electrocution Level 8 of the Dungeon (0, 0, D:8) 15 stones (2, -37, D:8) a +0 falchion (12, -11, D:8) a +0 war axe (15, -15, D:8) a +0 dagger (21, -9, D:8) a cursed -2 flail (25, -20, D:8) 15 sling bullets (26, -18, D:8) a +0 quarterstaff (27, -39, D:8) 26 stones (29, 9, D:8) a +0 chain mail (33, -2, D:8) 20 sling bullets (35, -4, D:8) 2 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (7, -1, D:9) a +0 robe (8, -23, D:9) the +8 rapier "Biduer" {elec, +Rage Str+3 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+3). It lets you go berserk. (17, -21, D:9) a +0 rapier (18, -15, D:9) a +0 leather armour (20, 14, D:9) 13 stones (24, -36, D:9) a +0 leather armour (47, 3, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 leather armour (5, 15, D:10) a +0 shortbow (10, 0, D:10) a +0 great sword (10, 42, D:10) a +0 whip (12, 24, D:10) a +0 giant club a +0 giant spiked club (12, 28, D:10) a +0 plate armour (14, 1, D:10) a +0 giant club a +0 giant club (16, 17, D:10) a +0 rapier (22, 33, D:10) 5 poisoned needles (27, 1, D:10) a +0 dagger (28, 40, D:10) a +0 great sword a +0 robe (29, 41, D:10) a +0 battleaxe a +0 robe a cursed -3 spear a +0 robe a cursed +0 falchion a +0 robe (30, 31, D:10) 21 sling bullets (30, 41, D:10) a cursed +3 falchion a +0 robe (40, 14, D:10) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (45, 9, D:10) a +0 giant club (48, 27, D:10) a +0 club (48, 29, D:10) a +0 scale mail a cursed -2 club (48, 30, D:10) a +0 leather armour (49, 29, D:10) a +0 robe a +0 dagger (50, 29, D:10) a +0 leather armour (57, -2, D:10) 6 javelins (59, 25, D:10) 3 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 tomahawks (7, 17, Lair:1) 10 sling bullets (15, 31, Lair:1) a +0 long sword (24, 31, Lair:1) an uncursed staff of cold (32, 5, Lair:1) a +0 falchion (33, 3, Lair:1) the cursed +0 chain mail of Tender Moments {rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (3, -25, Lair:2) a +0 dagger (10, -39, Lair:2) 15 stones (10, -15, Lair:2) an uncursed ring of resist corrosion (12, -32, Lair:2) 18 stones (22, -41, Lair:2) a cursed +0 plate armour (43, -15, Lair:2) a +0 eveningstar (53, -4, Lair:2) a cursed +0 robe (59, -38, Lair:2) a +0 scale mail (61, -32, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 poisoned needles (16, 16, Lair:3) a +0 hunting sling (18, -21, Lair:3) 22 sling bullets (19, 25, Lair:3) a potion of lignification (36, 31, Lair:3) a +0 leather armour (45, 5, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (3, -3, Lair:4) a +0 leather armour (5, 8, Lair:4) a +0 pair of boots (14, 20, Lair:4) a water moccasin corpse (skeletalised by now) (30, 19, Lair:4) 18 stones (33, -8, Lair:4) a +0 short sword (42, -2, Lair:4) a lightning rod (4/4) (42, 17, Lair:4) a +0 chain mail (44, -7, Lair:4) a +0 pair of gloves (46, 9, Lair:4) 10 bolts (50, 2, Lair:4) a +2 rapier of speed Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (3, -1, Lair:6) 14 gold pieces (5, -3, Lair:6) an elephant corpse (6, -4, Lair:6) an elephant corpse (11, -3, Lair:6) an elephant corpse