AndrewJacksonJihad Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (2, 1, D:1) a +0,+0 elven whip 3 darts a potion of heal wounds a kobold corpse (skeletalised by now) (24, 4, D:1) a bat corpse (skeletalised by now) (24, 6, D:1) a +0,+0 whip a poisoned dart (-21, 7, D:1) 17 stones (-17, 11, D:1) a bat corpse (skeletalised by now) (9, 15, D:1) a giant gecko corpse (11, 15, D:1) 2 potions of might (-17, 21, D:1) a +0,+0 club (-13, 21, D:1) a +0,+0 sling (12, 22, D:1) a potion of mutation (15, 26, D:1) a hobgoblin corpse (rotten by now) (30, 26, D:1) a +0,+0 dagger (-12, 30, D:1) 17 darts (37, 31, D:1) 14 sling bullets (31, 34, D:1) a +0,+1 orcish club (38, 34, D:1) a +0,+0 club a potion of curing (24, 35, D:1) 20 bolts (20, 37, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (-5, 1, D:2) a quokka corpse (-3, 7, D:2) a scroll of teleportation (-9, 8, D:2) a +0 leather armour (6, 8, D:2) a potion of agility (-3, 16, D:2) a potion of confusion (5, 16, D:2) 19 darts (1, 18, D:2) a +0,+0 whip (11, 19, D:2) a scroll of teleportation (-4, 20, D:2) a scroll of amnesia (1, 23, D:2) a cursed +0 ring mail (4, 24, D:2) 2 potions of resistance