AndrewJacksonJihad Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-9, 4, D:1) a bread ration (7, 5, D:1) a +0,+0 dwarven dagger (24, 5, D:1) a +0,+0 club (0, 6, D:1) a meat ration (9, 7, D:1) a choko (6, 9, D:1) 11 bolts of penetration (13, 10, D:1) 18 arrows (-1, 12, D:1) a +0,+0 short sword (-13, 13, D:1) a potion of curing (0, 23, D:1) a +0,+0 club (33, 27, D:1) a dart (33, 28, D:1) a dart (33, 29, D:1) a dart (33, 33, D:1) a +0,+0 short sword (1, 35, D:1) a cursed -3,-1 club a hobgoblin corpse (skeletalised by now) (2, 35, D:1) 21 sling bullets (-10, 44, D:1) a potion of brilliance (37, 48, D:1) a bat corpse (skeletalised by now) (-11, 49, D:1) a -2 ring of strength a +0 robe (23, 49, D:1) 14 stones (-13, 55, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (13, 9, D:2) a +0,+0 short sword (30, 12, D:2) a +0,+0 dagger (11, 13, D:2) 15 sling bullets (-12, 27, D:2) a scroll of identify