AndyM Level 1 of the Dungeon (1, -16, D:1) a +0 short sword (14, 45, D:1) a +0 buckler (23, 1, D:1) a +0 leather armour (27, 1, D:1) a +0 club (36, 47, D:1) a +0 helmet (39, -1, D:1) a +0 dagger (48, 9, D:1) a +0 club Level 2 of the Dungeon (12, -16, D:2) a +0 trident (29, -22, D:2) a +0 spear (35, 2, D:2) a +0 robe (41, 11, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Asieno's Weapon Shoppe a +0 war axe (49 gold) a +2 mace of protection (218 gold) the +5 trident of Elobouch {freeze, rC++} (781 gold) rC: It greatly protects you from cold. a +0 triple crossbow (140 gold) a +0 dagger (28 gold) (1, 0, D:3) a +0 sling (4, 19, D:3) a +0 dagger (10, 5, D:3) a +0 falchion a +1 leather armour of fire resistance a +0 dagger a +0 robe of willpower a +0 club a +0 leather armour a +0 club a +0 dagger (24, 14, D:3) a +0 dagger (43, 14, D:3) a +0 dagger (51, 11, D:3) a +0 spear (58, 25, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Qaveh's Weapon Boutique a +0 spear (36 gold) a +0 great sword of draining (164 gold) 6 stones (7 gold) a +0 spear (36 gold) a +2 heavy long sword (219 gold) a +0 club (12 gold) a +0 dagger (24 gold) a +3 hand axe (240 gold) the +1 quarterstaff of Cygheck {speed, +Blink rPois Str-2 Dex+5} (498 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rPois: It protects you from poison. +Blink: It lets you blink. a +0 sling (18 gold) (0, 0, D:4) a +0 dagger 8 poisoned darts (8, 7, D:4) a +1 dagger of freezing (15, -12, D:4) a +0 long sword (34, 22, D:4) a +0 leather armour (35, 16, D:4) a +3 spear (36, 7, D:4) a +0 spear (40, -3, D:4) a +0 long sword (42, -5, D:4) a +0 morningstar (42, -2, D:4) a +0 robe a +0 scale mail (42, 13, D:4) a +0 club (43, -16, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Taymun's Jewellery Emporium a ring of see invisible (150 gold) a ring of magical power (200 gold) an amulet of faith (400 gold) the dreamshard necklace {*Dream Drain} (2000 gold) [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. a ring of ice (250 gold) a +6 ring of dexterity (360 gold) a ring of flight (175 gold) a ring of ice (250 gold) the amulet "Givujepi" {Spirit rF+ rN+ Dex+3} (545 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. [Shop] Binyiwem's Book Shop the Spellbook of the Stag (264 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. a book of Misfortune (432 gold) a book of Burglary (240 gold) a book of Geomancy (216 gold) a book of the Warp (504 gold) an Everburning Encyclopedia (432 gold) a book of Flames (336 gold) a book of Lightning (408 gold) (0, 0, D:5) a +0 mace a boomerang a +0 ring mail (7, 9, D:5) a +0 mace a +0 robe (7, 14, D:5) a +0 club (8, 14, D:5) a +0 mace a +0 mace a +0 dagger a +0 robe (13, -17, D:5) a +0 club (17, 15, D:5) a +0 dagger a +0 dagger (18, -13, D:5) a +0 short sword (19, -13, D:5) a +0 dagger a +0 robe (20, 7, D:5) a +0 club a +0 hand axe a +0 long sword a +0 club (22, 7, D:5) a +0 dagger a +0 animal skin (28, 4, D:5) a +0 ring mail a +0 short sword (29, 2, D:5) a +0 short sword (29, 3, D:5) a +0 flail a +0 leather armour a +0 whip (37, 5, D:5) a +0 giant club Level 6 of the Dungeon (2, 8, D:6) a +0 shortbow (8, 29, D:6) a +0 whip of electrocution (13, 9, D:6) a +0 leather armour a +0 whip a +0 leather armour a +0 club (15, 5, D:6) a +0 ring mail a +0 hand axe (18, 2, D:6) a +0 robe (21, 33, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 mace a +0 robe (23, 35, D:6) a +0 flail a +0 leather armour (23, 36, D:6) a +0 flail (27, 40, D:6) a +0 robe (30, 40, D:6) a +0 short sword (31, 41, D:6) a +0 flail a +0 club (31, 42, D:6) a +0 flail 2 boomerangs (32, 42, D:6) a +0 trident a +0 leather armour (52, 31, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 flail (7, -9, D:7) a +1 trident of flaming (8, -25, D:7) a +0 rapier (10, -12, D:7) 4 boomerangs (14, -8, D:7) a +0 scale mail (16, -3, D:7) a +0 war axe (17, -37, D:7) a +0 robe (17, -16, D:7) a +0 whip a +0 whip (18, -17, D:7) a +0 short sword (18, -15, D:7) a +0 whip a curare-tipped dart (18, -12, D:7) a +0 short sword (18, -11, D:7) a +0 short sword 3 boomerangs (19, -11, D:7) a +0 falchion (19, 6, D:7) a +0 long sword (20, -29, D:7) a book of the Warp (28, -42, D:7) a +0 dagger a +0 robe (28, -29, D:7) a +0 dagger a +0 robe (32, -33, D:7) a +0 short sword a +0 plate armour Level 8 of the Dungeon (8, 14, D:8) a +0 flail (15, 14, D:8) a +0 flail (23, -13, D:8) a +0 shortbow (26, 11, D:8) a +0 robe (30, 19, D:8) a +0 spear (31, 23, D:8) a book of Flames (47, -13, D:8) a +0 quarterstaff (51, 5, D:8) a +0 long sword a +0 plate armour Level 9 of the Dungeon (0, 25, D:9) a +0 chain mail (6, -9, D:9) a +0 shortbow (16, 27, D:9) a +0 chain mail (17, 22, D:9) a +0 giant spiked club a +0 dire flail (17, 33, D:9) 4 large rocks (21, -3, D:9) a +0 short sword (21, -2, D:9) a +0 short sword (21, 0, D:9) a +0 short sword (22, 6, D:9) a +0 sling (23, -3, D:9) a +0 club a +0 short sword a curare-tipped dart a +0 dagger (37, 3, D:9) a +0 giant club a +0 dire flail (38, 40, D:9) a book of Blood (45, 20, D:9) a +0 falchion (50, 0, D:9) a +0 long sword (53, 0, D:9) a book of Weapons Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (0, 1, D:10) a +0 spear (0, 2, D:10) a +0 dagger a +0 robe (0, 3, D:10) a +0 club (0, 21, D:10) a +0 giant spiked club a +0 giant club (1, 2, D:10) a +0 short sword a +0 chain mail (8, 31, D:10) a yak corpse (17, 26, D:10) a +2 glaive of venom (still there?) 2 throwing nets (still there?) a +2 scale mail of fire resistance (still there?) a potion of berserk rage (still there?) (24, 8, D:10) a +0 dagger a +0 whip a +0 dagger (34, 31, D:10) a +0 dagger (34, 32, D:10) a +0 dagger a +0 leather armour (34, 33, D:10) a +0 whip a +0 short sword a +0 robe a +0 scimitar of flaming a kobold skeleton (34, 35, D:10) a curare-tipped dart a +0 short sword (34, 36, D:10) a +0 spear a +2 spear of freezing a +0 scale mail a gnoll corpse (skeletalised by now) (35, 31, D:10) a +0 whip (35, 34, D:10) a +0 whip (35, 35, D:10) a +0 whip (36, 19, D:10) a +0 robe