Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 12526671757791317571 214 AndyM the Conjurer (level 5, -2/38 HPs) Began as a Demigod Conjurer on Aug 22, 2023. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:13:08 (3968 turns). AndyM the Conjurer (Demigod Conjurer) Turns: 3968, Time: 00:13:08 Health: -2/38 AC: 7 Str: 8 XL: 5 Next: 33% Magic: 7/12 EV: 12 Int: 24 God: Gold: 160 SH: 0 Dex: 12 Spells: 1/9 levels left rFire . . . j - +2 quarterstaff (spect) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . u - scarf {harm} rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ t - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons e - a +0 dagger j - a +2 spectral quarterstaff (weapon) Missiles s - a throwing net Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) u - a scarf of harm (worn) Jewellery t - a +4 ring of protection (left hand) Scrolls h - 3 scrolls of amnesia m - a scroll of fear {unknown} n - 2 scrolls of teleportation p - a scroll of magic mapping {unknown} q - a scroll of silence {unknown} r - 3 scrolls of identify {unknown} Potions b - a potion of magic c - 2 potions of invisibility {unknown} d - 4 potions of heal wounds {unknown} f - 2 potions of haste {unknown} g - 3 potions of lignification {unknown} i - 4 potions of curing {unknown} k - a potion of berserk rage {unknown} o - a potion of brilliance {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 d - Lesser Beckoning Tloc 6% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 3% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder poisons you! The adder attacks as you move away! The adder barely misses you. You feel sick. The adder attacks as you move away! The adder bites you but does no damage. You feel sick. The adder attacks as you move away! The adder bites you but does no damage. You feel sick. The adder misses you. The adder attacks as you move away! The adder bites you. You feel sick. You feel sick. The adder attacks as you move away! The adder bites you but does no damage. You feel sick. You are no longer poisoned. The adder misses you. The adder attacks as you move away! The adder bites you but does no damage. The adder attacks as you move away! The adder bites you. The adder attacks as you move away! The adder barely misses you. The adder completely misses you. The adder attacks as you move away! The adder misses you. The adder barely misses you. The adder bites you but does no damage. You see here an iguana skeleton. The adder bites you but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre, p - adder Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray misses the adder. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The adder bites you but does no damage. The adder closely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.###..# ##.## ### #..## #..# #...# ##.## #...# ##..# ## ##..# #..## .####### #..# ##†.# .......####..# #..## ###.......#..########..# #............O@..#..## ##......#..#####....<## ##..........# #####..## #..........## ##..## ...........# ##..## ..........## ##..## ..........# ###.## ..........# ##.# .......>..# ### You could see an ogre. Vanquished Creatures A hound (D:4) 2 iguanas (D:4) 5 adders 2 worms 3 dart slugs 3 orcs (D:3) 4 endoplasms 3 giant cockroaches (D:2) 9 goblins 4 hobgoblins 4 kobolds 4 quokkas 9 ball pythons 7 bats 7 frilled lizards 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AndyM the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1118 | D:2 | Learned a level 2 spell: Searing Ray 1275 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1475 | D:2 | Reached skill level 4 in Conjurations 1995 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/10 3557 | D:4 | Learned a level 3 spell: Dazzling Flash 3560 | D:4 | Learned a level 2 spell: Lesser Beckoning 3654 | D:4 | Reached XP level 5. HP: 35/38 MP: 12/12 3926 | D:4 | Noticed an ogre 3968 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, chequers_big_river D:2: layout_basic, hellmonk_ecumenical_altar_blasted, kennysheep_decorative_pillar, hangedman_abyss_or_decor_stabs D:3: minmay_inner_zag, layout_basic D:4: layout_cave_pods, serial_shops, shop, chequers_mini_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.1 Stealth | 2 3 | 3.2 Spellcasting | 2 | 2.8 Conjurations | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 2 | || 2 Quarterstaff | 8 | 5 || 13 Cast: Magic Dart | 81 | 59 || 140 Searing Ray | 7 | 10 || 17 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Stab: Distracted | | 1 || 1 Armour: Robe | 9 | 27 || 36 Dodge: Dodged | 25 | 41 || 66