AndyM Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (10, -3, D:1) a +0 club (12, -2, D:1) a +0 dagger (12, 10, D:1) a +0 club a +0 short sword (12, 26, D:1) a +0 ring mail (13, 8, D:1) a +0 whip (32, 3, D:1) a +0 dagger (32, 17, D:1) a +0 dagger 4 stones (33, 17, D:1) a +0 dagger (35, 22, D:1) 3 boomerangs (36, 32, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (13, -7, D:2) a +0 scale mail (20, 9, D:2) a +0 dagger (22, 1, D:2) 4 poisoned darts (27, -1, D:2) a +0 whip (29, -5, D:2) a +0 whip a +0 sling (46, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 3, D:3) 2 boomerangs a +0 hand axe a +0 short sword (1, 1, D:3) a +0 dagger (1, 3, D:3) a +0 short sword 4 stones a +0 club (11, -22, D:3) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 trident (12, -24, D:3) a +0 dagger a +0 robe (12, -22, D:3) a +2 dagger of speed a +0 robe (14, 3, D:3) a +0 whip a stone (15, 10, D:3) a +0 leather armour (16, 3, D:3) a +0 short sword (20, 9, D:3) 5 stones (28, -19, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 club (2, 2, D:4) a +0 club (18, 5, D:4) a +0 rapier (23, 0, D:4) 5 stones (27, -3, D:4) a +0 club (33, 21, D:4) a +0 short sword of freezing 3 stones (38, 25, D:4) 5 stones (42, -11, D:4) a +0 dagger (51, 12, D:4) a +0 whip of electrocution Level 5 of the Dungeon [Shop] Feypp's Weapon Boutique 9 stones (9 gold) a +0 long sword (35 gold) 4 stones (4 gold) a +0 mace (30 gold) a +0 trident (35 gold) 7 stones (7 gold) a +2 halberd of flaming (192 gold) a +2 great mace of holy wrath (237 gold) the +5 lajatang of the Dozen Xalams {flame, Int+2 SInv} (674 gold) Int: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 mace (30 gold) [Shop] Lexargh's Book Shop a book of Blood (308 gold) the Unrestrained Analects (506 gold) the Codex of Conjuration (374 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Chain Lightning Conjuration/Air 9 a book of Unlife (396 gold) the Omnibus of the Tropics (330 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Volatile Blastmotes Fire/Translocation 3 d - Inner Flame Hexes/Fire 3 a book of Misfortune (396 gold) a book of Air (242 gold) a book of Sloth (396 gold) Qihum's Compendium of Generative Bruises (352 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Dazzling Flash Conjuration/Hexes 3 c - Haunt Necromancy/Summoning 7 Maxwell's Memoranda (418 gold) [Shop] Puicvus's Assorted Antiques a +0 quarterstaff (108 gold) a scroll of torment (256 gold) a +0 rapier (108 gold) a scroll of identify (54 gold) a +0 bardiche (243 gold) [Shop] Beimet's Book Shop a book of Party Tricks (160 gold) an Everburning Encyclopedia (360 gold) a Fen Folio (420 gold) a Young Poisoner's Handbook (200 gold) a book of Lightning (340 gold) a book of Blood (280 gold) Jauliman's Enchiridion on Transformation and the Tundra (360 gold) Spells Type Level a - Petrify Transmutation/Earth 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Simulacrum Ice/Necromancy 6 a book of Power (420 gold) a book of the Tundra (320 gold) a book of Party Tricks (160 gold) [Shop] Ajyow's Assorted Antiques a +0 long sword (80 gold) a potion of heal wounds (115 gold) a scroll of torment (218 gold) a wand of acid (4) (386 gold) a potion of invisibility (184 gold) a potion of brilliance (92 gold) a +1 spear of pain (333 gold) a scroll of poison (92 gold) (0, 0, D:5) 2 boomerangs (14, 36, D:5) a +0 club a +0 robe (15, -9, D:5) 5 stones (15, -8, D:5) a +5 ring of evasion (15, -7, D:5) a +0 robe (15, 5, D:5) a +0 club (15, 35, D:5) a +0 club (16, -9, D:5) a +0 rapier (16, -8, D:5) a +0 club (16, -7, D:5) a scroll of immolation (16, 36, D:5) a +0 spear (17, -9, D:5) 18 gold pieces (17, -8, D:5) a +0 short sword (17, -7, D:5) a +0 trident (17, 9, D:5) a +0 club a +0 robe a +0 whip 3 stones a +0 ring mail a +0 war axe a +0 robe (17, 36, D:5) a +0 flail (18, 8, D:5) a +0 long sword (19, 35, D:5) a +0 whip (22, 31, D:5) a +0 spear (25, 25, D:5) a +0 dagger (28, 2, D:5) a +0 dagger a +0 robe (28, 27, D:5) 4 large rocks (29, 2, D:5) a +0 whip a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 robe (44, 18, D:5) a +0 scale mail a +0 dagger a +0 short sword (45, 12, D:5) a +0 hand axe (46, 18, D:5) a +0 flail a +0 flail (47, 18, D:5) a +1 whip of flaming a +0 spear (54, 8, D:5) a wand of charming (9) Level 6 of the Dungeon [Shop] Tonem's CLEARANCE SALE! a +0 hand axe (21 gold) a stone (1 gold) a +2 robe of willpower (123 gold) a +0 falchion (21 gold) a +1 dagger of venom (65 gold) (0, 0, D:6) a +0 mace a +0 ring mail a +0 trident (1, -2, D:6) a +0 trident (1, 2, D:6) a +0 whip (1, 34, D:6) a +0 dagger (2, 1, D:6) a +0 ring mail a +0 dagger (12, 11, D:6) a +0 leather armour (17, 1, D:6) a +0 dagger a +1 dagger of venom 7 stones a +0 whip of electrocution a +2 falchion of freezing a +0 robe a +0 club a +0 ring mail a +3 mace a +0 robe a +0 hand axe a +0 robe a +0 short sword of flaming a curare-tipped dart (18, 0, D:6) a +0 club a stone (18, 1, D:6) a +0 whip 5 stones (19, 0, D:6) a +4 spear a +0 robe (26, 26, D:6) a +0 scale mail (27, 1, D:6) a +0 short sword a +0 leather armour (28, 1, D:6) a +0 dagger 4 stones a +0 club (38, -7, D:6) a +0 dagger of venom a +0 robe (39, -6, D:6) a +0 club (39, 9, D:6) a +0 dire flail of holy wrath a +0 robe (40, 9, D:6) a +0 club a +0 dagger a +0 robe (44, 26, D:6) 2 curare-tipped darts (56, 31, D:6) a +0 whip of electrocution a +0 robe (57, 29, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Bidum's Distillery a potion of resistance (150 gold) a potion of attraction (45 gold) a potion of invisibility (120 gold) a potion of flight (45 gold) a potion of lignification (45 gold) a potion of mutation (120 gold) a potion of haste (150 gold) a potion of lignification (45 gold) a potion of heal wounds (75 gold) a potion of attraction (45 gold) (0, 0, D:7) a +0 mace a +0 scale mail (1, 16, D:7) a +0 hammer (4, 15, D:7) a +2 quarterstaff of chaos (12, -28, D:7) a +0 short sword 2 stones (13, -29, D:7) a +0 whip a +0 dagger (14, -29, D:7) a +2 morningstar of flaming a +0 short sword a stone a +0 club a curare-tipped dart (14, -28, D:7) a +0 dagger (14, -27, D:7) a +0 spear (22, -22, D:7) a +0 leather armour (22, -3, D:7) 3 stones (24, 11, D:7) a +0 spear (25, 11, D:7) a +0 dagger a +0 club a +0 flail a +0 flail (26, 9, D:7) 2 stones (32, -12, D:7) a +0 dagger (38, 15, D:7) a +0 rapier (40, -6, D:7) a +0 robe (43, -6, D:7) a +0 scale mail (45, -24, D:7) 5 stones (52, -26, D:7) a +0 trident Level 8 of the Dungeon [Shop] Wieczibo's Armour Shop a +0 chain mail (67 gold) a +0 scale mail (60 gold) a +0 plate armour (345 gold) a +1 pair of gloves (172 gold) a +0 pair of boots (67 gold) a +3 leather armour of cold resistance (360 gold) a +0 robe (10 gold) a +2 crystal plate armour (1380 gold) a +2 pair of boots of rampaging (322 gold) a +0 robe (10 gold) a +2 pair of gloves (247 gold) (0, 0, D:8) a +0 shortbow (1, 0, D:8) a +3 dagger of chaos a +1 robe of fire resistance (8, -21, D:8) a +0 trident (15, 34, D:8) a +0 shortbow (16, 15, D:8) 7 stones (19, 6, D:8) a +0 club (24, -10, D:8) a +2 scimitar of flaming a +0 robe Level 9 of the Dungeon [Shop] Readeoth's Armour Emporium a +0 plate armour (322 gold) a +3 scale mail of poison resistance (322 gold) a +2 cloak of stealth (301 gold) a +0 barding (322 gold) a +0 leather armour (28 gold) an orb of wrath (182 gold) (20, 16, D:9) a +0 short sword a +0 scale mail (21, 17, D:9) a +0 dagger a +0 robe (22, 13, D:9) a +0 mace a +0 dagger a +0 robe a +0 club a +0 ring mail (23, 13, D:9) a +0 short sword a +0 leather armour (24, 17, D:9) the +7 sling "Undertaker" {drain, rElec Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. a +0 club (25, 17, D:9) a +0 club a +0 leather armour a +0 flail a +0 dire flail a +0 chain mail a +0 short sword a +0 plate armour a +0 glaive a +0 arbalest a +0 plate armour (26, 13, D:9) a +0 short sword a +0 ring mail (27, 13, D:9) a +0 dagger a +0 flail a +0 scale mail (50, 1, D:9) a +0 dagger (51, 0, D:9) a +0 whip 4 poisoned darts (51, 2, D:9) a +0 whip 2 stones (60, 45, D:9) the +11 falchion of Disharmony {freeze, rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (61, 6, D:9) 5 stones (63, 11, D:9) 4 stones Level 10 of the Dungeon (10, -4, D:10) the +0 robe of the Shore {rPois Str-2 Archmagi} Str: It affects your strength (-2). rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. (12, -3, D:10) 3 atropa-tipped darts (22, -6, D:10) a +0 ring mail (30, -28, D:10) a +0 chain mail (40, 6, D:10) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of iceblast (7) (6, 40, Lair:1) a +0 hand axe (7, 2, Lair:1) a +0 robe (8, 31, Lair:1) a bullfrog corpse (17, -5, Lair:1) a +0 hand axe (20, -2, Lair:1) a black mamba corpse (22, 13, Lair:1) a water moccasin corpse (24, 2, Lair:1) a potion of curing