Angani the Dungeon (0, 0, D) a cursed -3 long sword (1, -3, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (1, -2, D) a crystal ball of energy (1, -1, D) a +0 longbow (still there?) a +0 longbow (still there?) (1, 1, D) a +1 scimitar of holy wrath (2, -21, D) the +4 hand axe of World's End {flame, MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 centaur barding a +1 short sword of distortion a lamp of fire (2, -20, D) an uncursed staff of energy (2, -19, D) a +0 ring mail (2, -9, D) a +0 robe (unseen) (2, -3, D) a +0 chain mail (still there?) the Papyrus of Helpful Transmutation (still there?) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Regeneration Charms/Necromancy 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Excruciating Wounds Charms/Necromancy 5 (2, -1, D) a +0 buckler (still there?) a +0 rapier (still there?) (2, 1, D) a +5 war axe of electrocution (3, -39, D) Ycuilaim's Tome of Dusty Flight (still there?) Spells Type Level a - Sandblast Earth 1 b - Swiftness Charms/Air 2 c - Poisonous Cloud Conjuration/Poison/Air 5 d - Deflect Missiles Charms/Air 6 e - Iron Shot Conjuration/Earth 6 a cursed staff of cold (still there?) (3, -38, D) a manual of Unarmed Combat (3, -37, D) an uncursed staff of fire (still there?) a +1 vampiric hand axe (still there?) (3, -22, D) the cursed +2 whip "Vevewuh" {slash, Str-4 Int+8} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+8). It has a curse placed upon it. a +2 robe of magic resistance a +2 robe a +2 vampiric short sword a +2 longbow of flaming 22 arrows a +0 rapier of holy wrath a +2 arbalest of flaming a +1 scale mail of cold resistance (3, -20, D) a +0 mace (unseen) (3, -4, D) a +0 trident (3, -3, D) an uncursed staff of summoning (still there?) an uncursed staff of summoning (still there?) (3, -1, D) a +0 vampiric long sword (still there?) a +0 dagger (still there?) (3, 1, D) a +0 ring mail (4, -51, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -50, D) a +5 lajatang (4, -49, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -21, D) an uncursed staff of wizardry a +0 blowgun 4 curare-tipped needles a +0 dagger (4, -20, D) the Incunabulum of the Nocuous Mountains Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Leda's Liquefaction Hexes/Earth 4 e - Olgreb's Toxic Radiance Poison 4 (4, -19, D) an uncursed staff of energy (4, -2, D) a +0 scimitar (still there?) a fan of gales (still there?) (5, -51, D) a +5 quick blade a +5 rapier a +5 dagger (5, -50, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -49, D) a +5 bardiche a +5 demon trident (5, -48, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -46, D) a +3 buckler (5, -45, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -38, D) a +4 scythe of flaming (still there?) a book of Misfortune (still there?) (5, -21, D) the +8 shortbow "Penoaz" {flame, rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (5, -20, D) a +0 scale mail of fire resistance (5, -3, D) a +0 leather armour (unseen) (6, -39, D) the +3 trident "Qoegaatumn" {drain, rPois rC+ Str-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It protects you from cold. It protects you from poison. (6, -20, D) a +0 dagger (6, -19, D) the cursed +1 scale mail "Ludei" {rF++ rN+ Int-5} It affects your intelligence (-5). It greatly protects you from fire. It protects you from negative energy. It has a curse placed upon it. (6, -4, D) a fan of gales (still there?) a +0 short sword (still there?) (6, -2, D) the +11 morningstar of Repen {crush, *Rage rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It may make you go berserk in combat. a +0 rapier a +0 ring mail a +0 shortbow a book of Frost an uncursed staff of poison (6, 3, D) a +0 dagger (unseen) (7, -39, D) the Volume of Damaging Malediction Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Spectral Weapon Hexes/Charms 3 d - Iron Shot Conjuration/Earth 6 e - Darkness Hexes 6 (7, -38, D) a +0 cloak of magic resistance (7, -35, D) a +2 hand crossbow of freezing (7, -20, D) a +1 hand crossbow of freezing (7, -19, D) a disc of storms (7, 3, D) a +0 scimitar (8, -47, D) a scroll of holy word (8, -39, D) a sack of spiders (8, -37, D) a +0 trident a lamp of fire (8, -21, D) the +0 pair of boots of the Vaults {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. (8, -19, D) a book of Air (8, -10, D) 2 large rocks of returning (8, -3, D) a box of beasts a +0 leather armour a +2 spear of piercing a +4 ring mail of fire resistance a +0 rapier (8, 3, D) 51 arrows a +0 long sword (9, -39, D) an uncursed staff of cold (9, -38, D) an uncursed staff of cold (9, -36, D) a potion of might (9, -21, D) a book of Minor Magic (9, -20, D) a sack of spiders (9, -13, D) a +2 robe of cold resistance a +5 great sword of slicing (9, -2, D) a +0 rapier a +0 leather armour a +0 short sword the +5 hunting sling "Olylyzy" {velocity, *Corrode rElec Str+2 Int+8} Any stone fired from it inflicts extra damage. It affects your strength (+2). It affects your intelligence (+8). It insulates you from electricity. It may corrode you when you take damage. a +0 scale mail a +0 long sword a +0 long sword a +0 leather armour a +0 rapier (9, 1, D) a +0 leather armour (unseen) (9, 2, D) a +0 leather armour (unseen) (10, -39, D) a cursed staff of earth (10, -37, D) a book of Spatial Translocations (10, -21, D) a +5 mace of draining (10, -20, D) a +0 rapier (10, -19, D) a lamp of fire (10, -13, D) the +4 dragonskin cloak (10, -3, D) the +3 chain mail of Siqoe {*Drain rF+ rN++ Dex+3} It affects your dexterity (+3). It protects you from fire. It greatly protects you from negative energy. It causes draining when unequipped. a crystal ball of energy (10, 2, D) a +3 morningstar of protection (unseen) (11, -52, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, -49, D) a disc of storms (11, -48, D) an uncursed ring of flight (11, -47, D) an uncursed staff of energy a crystal ball of energy (11, -38, D) a scroll of brand weapon (11, -37, D) a +4 scale mail of positive energy (11, -20, D) a +0 club (11, -19, D) +1 gold dragon scales (11, -12, D) 4 boxes of beasts the ring "Xapsyf" {rPois rC++ Int+3} [ring of poison resistance] It affects your intelligence (+3). It greatly protects you from cold. It protects you from poison. a fan of gales a phantom mirror a fan of gales a +3 iron rod (11/11) a +6 iron rod (9/9) the ring "Toggum" {rC+ Stlth+} [ring of protection from cold] It protects you from cold. It makes you more stealthy. an uncursed ring of fire the ring "Qyph" {AC+2 Stlth+} [ring of protection] It affects your AC (+2). It makes you more stealthy. an uncursed ring of wizardry a +6 ring of intelligence a +4 amulet of reflection (11, -2, D) an uncursed staff of cold an uncursed staff of power a +0 shortbow 14 arrows (11, -1, D) the +3 plate armour "Ibbom" {-Tele rF+ rC+ MR++} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 leather armour a +0 short sword a +1 rapier of venom (12, -52, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. +5 gold dragon scales a +3 large shield a +3 shield a +0 robe a +0 falchion the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +0 sword of Power the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -51, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (12, -39, D) a +3 ring of dexterity (12, -38, D) a +2 morningstar of protection (12, -37, D) a Necronomicon (12, -35, D) a cursed -2 scimitar (unseen) (12, -21, D) a +0 falchion of freezing (12, -20, D) a +0 flail (12, -19, D) a +1 hunting sling of freezing (12, -14, D) a +4 bardiche of protection a +0 leather armour (12, -13, D) 12 large rocks a +0 battleaxe a +2 chain mail of fire resistance (12, -3, D) the +2 ring mail "Taimeul" {Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). a fan of gales (12, 0, D) a +0 dagger (unseen) (12, 2, D) a +0 long sword (unseen) (13, -38, D) a +0 cloak of poison resistance (13, -37, D) a book of Minor Magic (13, -21, D) a +1 dagger of chaos (13, -20, D) an uncursed staff of death (13, -13, D) a throwing net (13, -12, D) +0 acid dragon scales a cursed ring of loudness 4 throwing nets (13, -3, D) a +4 hunting sling (13, 1, D) a +0 leather armour (unseen) (14, -21, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (14, -20, D) an uncursed staff of power (14, -19, D) a +2 plate armour of positive energy (14, -12, D) a +1 trident of protection (14, -3, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 rapier a +0 ring mail (14, -2, D) a +2 dagger of speed an uncursed ring of flight a +0 scimitar an uncursed staff of air (15, -1, D) an uncursed staff of poison (16, -10, D) a cursed +0 robe (16, -9, D) a +3 spear of freezing (19, -5, D) a +0 robe (20, -53, D) the +9 broad axe "Kudaet" {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. (20, -36, D) a +0 flail (20, -34, D) a +0 trident (20, -21, D) a phantom mirror (20, -20, D) a +3 chain mail of fire resistance (20, -5, D) a +0 dagger (20, -4, D) a +0 plate armour (21, -52, D) a +3 flail of protection (21, -37, D) an uncursed ring of poison resistance (21, -36, D) a book of Necromancy (21, -33, D) a +0 long sword of draining (21, -21, D) a +5 rod of shadows (13/13) (21, -20, D) the +12 fustibalus of Wowar {freeze, Fragile rC+ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. It will be destroyed if unequipped. (21, -5, D) a phial of floods (21, -4, D) a +0 long sword (21, -3, D) an uncursed staff of conjuration (21, 0, D) the +7 battleaxe "Kaqoceuf" {chop, rF+ rN+ MR+ Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +3 plate armour of cold resistance an ogre corpse (skeletalised by now) (21, 1, D) an ogre corpse (skeletalised by now) (21, 2, D) a +0 giant club (21, 3, D) a +2 great sword of freezing (unseen) (22, -53, D) an uncursed staff of poison the Guide on Dislocated Good Luck Spells Type Level a - Apportation Translocation 1 b - Ozocubu's Armour Charms/Ice 3 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Passage of Golubria Translocation 4 (22, -52, D) the +6 trident "Zitra" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (22, -37, D) a book of Burglary (22, -36, D) an uncursed staff of power (22, -21, D) a book of Debilitation (22, -20, D) the Incunabulum of Lightness Spells Type Level a - Silence Hexes/Air 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Tornado Air 9 (22, -5, D) a +3 rapier of venom a +0 dagger (22, -3, D) a +0 chain mail (22, -2, D) 5 large rocks a stone giant corpse (skeletalised by now) (22, -1, D) a +2 whip of venom the cursed +1 hand crossbow of Destiny {penet, Str+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). It has a curse placed upon it. a +0 long sword a +5 blowgun a +0 chain mail a +0 giant club an orc corpse (skeletalised by now) (23, -37, D) a crystal ball of energy (23, -36, D) a box of beasts (23, -35, D) a +0 hand axe (still there?) a +0 long sword (still there?) (23, -21, D) an uncursed staff of fire (23, -20, D) a +2 dagger of speed (23, -19, D) a book of Misfortune (23, -15, D) a +0 robe (23, -5, D) a phial of floods (23, -4, D) the cursed +1 hunting sling of Muodghuo {freeze, rC+ Str+3 Int-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-4). It protects you from cold. It has a curse placed upon it. (23, -3, D) a +0 mace of draining the Guide on Shifting Good Luck Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Blade Hands Transmutation 5 e - Hydra Form Transmutation 6 (23, -2, D) a +6 rapier of speed the +6 shortbow of the Dragonfly {flame, Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). a +0 chain mail a +0 giant club an orc corpse (skeletalised by now) (24, -53, D) a cursed -3 ring of evasion a +4 dagger of venom (24, -37, D) a manual of Bows (24, -36, D) an uncursed staff of air (24, -35, D) an uncursed ring of protection from fire (24, -21, D) the +0 helmet of Knowledge {+Fly rF+ rC- rN+} It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. (24, -20, D) a +0 robe of magic resistance (24, -19, D) an uncursed ring of flight (still there?) a +1 triple crossbow of freezing (still there?) (24, -3, D) a cursed +0 chain mail a +0 halberd a +0 plate armour a +2 great sword of slicing a cursed +0 plate armour an uncursed staff of power a +2 robe of cold resistance (25, -53, D) an uncursed staff of air (25, -52, D) a +0 rapier of venom (25, -37, D) an uncursed ring of resist corrosion (25, -36, D) a phial of floods (25, -35, D) a crystal ball of energy (25, -34, D) a +0 hand axe a +0 flail (25, -33, D) a +0 halberd (25, -30, D) a +0 glaive an uncursed amulet of rage (25, -21, D) a book of Summonings (25, -16, D) a cursed -2 ring of protection (25, -5, D) a +0 chain mail an uncursed staff of fire an orc corpse (skeletalised by now) (25, -4, D) the cursed +0 leather armour of Death Resistance {*Contam +Fly Str+5 Dex+2} It affects your strength (+5). It affects your dexterity (+2). It lets you fly. It causes magical contamination when unequipped. It has a curse placed upon it. an uncursed staff of poison a +0 great sword a +0 halberd a +3 leather armour of cold resistance an orc corpse (skeletalised by now) (25, 4, D) a +3 plate armour of cold resistance (26, -49, D) the +3 gold dragon scales "Zaoraeppi" {+Blink rPois rF+ rC+ Dex+5} It affects your dexterity (+5). It protects you from fire. It protects you from cold. It protects you from poison. It lets you blink. (unseen) (26, -37, D) the +3 leather armour of Modesty {rC+ Regen+ Str-2} It affects your strength (-2). It protects you from cold. It increases your rate of regeneration. (26, -36, D) a +0 trident (unseen) (26, -35, D) a scroll of holy word (26, -34, D) a +0 long sword (unseen) (26, -32, D) a +3 scimitar (unseen) (26, -21, D) a +6 blowgun (26, -20, D) a book of Callings (26, -15, D) +0 storm dragon scales (unseen) (26, -5, D) a cursed staff of summoning a book of Conjurations (26, -2, D) a +0 hand axe the +5 quarterstaff "Buwnef" {elec, +Inv rN+++ MP+9 Str-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It renders you almost immune to negative energy. It affects your magic capacity (+9). It lets you turn invisible. a +2 ring mail of cold resistance (27, -52, D) the Almanac of the Unstable Traveller Spells Type Level a - Beastly Appendage Transmutation 1 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Blade Hands Transmutation 5 e - Disjunction Translocation 8 a +1 longbow of flaming (27, -37, D) an uncursed staff of death (27, -29, D) a +0 dire flail (27, -21, D) a disc of storms (27, -20, D) +0 storm dragon scales (still there?) an uncursed staff of wizardry (still there?) (27, -4, D) an orc corpse (skeletalised by now) (27, -3, D) a +0 troll leather armour (27, -1, D) 4 large rocks a +0 giant club a +0 great sword a +1 plate armour of fire resistance a +0 scimitar the +13 crystal plate armour "Giesmima" {*Drain rElec rCorr Int+3} It affects your intelligence (+3). It insulates you from electricity. It protects you from acid and corrosion. It causes draining when unequipped. an orc corpse (skeletalised by now) (27, 0, D) 3 large rocks a +0 trident an orc corpse (skeletalised by now) (27, 1, D) a cursed +0 plate armour (27, 4, D) a +0 chain mail (27, 5, D) a large rock (28, -53, D) a +4 plate armour of fire resistance a +5 quarterstaff of protection (28, -52, D) a +2 mace of draining (28, -37, D) a +2 hunting sling of flaming (28, -36, D) a sack of spiders (28, -33, D) a +0 war axe (unseen) (28, -21, D) a book of Spatial Translocations (28, -20, D) the +2 ring mail of the Immovable Shrikes {Dex+6} (still there?) It affects your dexterity (+6). a phantom mirror (still there?) (28, -19, D) an uncursed staff of conjuration (still there?) a book of Fire (still there?) (28, -18, D) a +0 robe (28, -5, D) a +3 long sword of slicing (28, -4, D) a +0 scimitar of draining a +0 chain mail an orc corpse (skeletalised by now) (28, -3, D) a +0 war axe (28, -2, D) a +2 long sword of holy wrath a +0 plate armour a +0 shield (28, -1, D) 2 large rocks (28, 0, D) a +0 giant club (28, 3, D) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (28, 4, D) a cursed -3 giant spiked club a +0 hand axe (29, -53, D) a +1 short sword of venom (29, -52, D) a +5 dagger of flaming (29, -21, D) an uncursed ring of protection from fire (29, -20, D) a box of beasts (29, -19, D) a +0 robe (unseen) (29, -5, D) a +2 scale mail of poison resistance (29, -3, D) a +0 plate armour a +0 war axe a +0 arbalest 11 bolts a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (29, -2, D) a crystal ball of energy a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -1, D) a +3 quarterstaff of protection a +0 robe 6 large rocks an orc corpse (skeletalised by now) (29, 0, D) a cursed -1 dagger a +0 robe (29, 1, D) a +0 bardiche (30, -53, D) a +2 robe of resistance (30, -52, D) a +2 quarterstaff of protection (30, -37, D) a crystal ball of energy (30, -36, D) a book of Ice (30, -21, D) a +3 battleaxe of electrocution (30, -20, D) a +1 war axe of flaming (30, -5, D) a fan of gales a phial of floods a cursed +0 scimitar a +1 shield of cold resistance (30, 0, D) a +0 war axe a +0 war axe a +2 hand crossbow of velocity a +0 chain mail (31, -6, D) a phial of floods (31, -4, D) an uncursed staff of power a book of Enchantments (32, -5, D) a +0 mace (32, -3, D) a +0 giant club (32, -2, D) a +0 scimitar a +0 club a +0 leather armour an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -5, D) a phantom mirror (33, -3, D) a +2 war axe a +1 arbalest of freezing a +0 chain mail a cursed -3 ring of protection a lamp of fire (33, -2, D) a +0 plate armour a +1 lajatang of electrocution a +0 plate armour an orc corpse (skeletalised by now) (34, -52, D) an uncursed ring of protection from magic the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +6 lightning rod (13/13) a +2 rod of clouds (12/12) a +3 ring of evasion a wand of acid (5/15) a wand of lightning (2/15) a wand of iceblast (4/15) a wand of disintegration (7/24) a +6 ring of strength a +6 ring of strength an uncursed ring of fire (34, -23, D) a phantom mirror (34, -5, D) the cursed +0 helmet of Liberty {rF+ Regen+ Stlth+} It protects you from fire. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (34, 0, D) a +0 giant club (35, -25, D) an uncursed ring of wizardry (35, -3, D) a +2 great sword an uncursed staff of death (35, -2, D) a +0 robe of fire resistance (36, -53, D) a fan of gales (36, -39, D) a Necronomicon (36, -38, D) 18 bolts the +0 ring mail "Zemul" {rElec Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (36, -37, D) a +0 shortbow 2 large rocks (36, -36, D) a +0 arbalest (36, -23, D) a +0 animal skin (unseen) (37, -53, D) a +4 plate armour of poison resistance (37, -39, D) a book of Minor Magic an uncursed staff of power (37, -38, D) 3 large rocks (37, -33, D) 3 large rocks (37, -25, D) a +1 hunting sling of freezing (38, -53, D) an uncursed amulet of faith (38, -40, D) the +7 falchion "Qaopor" {drain, rElec rPois rF- Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (unseen) (38, -39, D) the Almanac of Icy Feathers Spells Type Level a - Repel Missiles Charms/Air 2 b - Airstrike Air 4 c - Ice Form Ice/Transmutation 4 d - Summon Lightning Spire Summoning/Air 4 e - Freezing Cloud Conjuration/Ice/Air 6 a +0 arbalest a cursed +0 shortbow a +0 arbalest 23 bolts a +0 shortbow 83 arrows (38, -25, D) a +0 robe (unseen) (38, -21, D) an uncursed staff of fire (unseen) (39, -53, D) a +2 cloak of invisibility the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (39, -52, D) the cursed +1 morningstar "Abeipoc" {freeze, rElec Str-4 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (39, -51, D) a +0 great sword of flaming (39, -36, D) an uncursed amulet of faith a +0 shortbow a +5 spear of pain 15 arrows a +0 leather armour 14 javelins a +0 spear (39, -24, D) a +0 war axe (39, -4, D) a +0 leather armour (39, -3, D) a +1 scimitar of holy wrath (40, -53, D) an uncursed staff of summoning (40, -31, D) a large rock (40, -25, D) the Tome of Warped Aid Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Blink Translocation 2 d - Spectral Weapon Hexes/Charms 3 e - Passage of Golubria Translocation 4 (40, -24, D) a +0 robe (40, -22, D) a +9 rod of ignition (13/13) (40, -19, D) a +0 war axe a +0 animal skin (40, -5, D) a +3 ring mail of cold resistance (40, -4, D) a sling bullet (unseen) (40, -3, D) a +0 dagger (41, -53, D) a +1 dagger of venom (41, -52, D) a scroll of holy word (41, -39, D) 18 bolts a +0 shortbow the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (41, -29, D) an arrow (41, -25, D) a book of Cantrips (41, -24, D) a phantom mirror (41, -23, D) a +0 buckler a +0 robe (41, -5, D) the cursed +0 robe of the Commoners {rC+ MR- Regen+ Str+2} It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (41, -4, D) a potion of agility (41, -3, D) an uncursed staff of wizardry (42, -53, D) the Papyrus of Aerial Attacks Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Airstrike Air 4 c - Throw Icicle Conjuration/Ice 4 d - Tornado Air 9 (42, -39, D) an uncursed staff of summoning (42, -38, D) a +4 spear of venom a +0 arbalest a fan of gales a +0 arbalest 26 bolts a +0 shortbow (42, -36, D) 16 arrows (42, -25, D) a +0 spear (42, -24, D) a +0 robe (still there?) the Tome of the Escort (still there?) Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Spellforged Servitor Conjuration/Summoning 7 (42, -23, D) a +2 scimitar of freezing a +0 buckler (42, -5, D) a disc of storms (42, -4, D) the +7 chain mail of the Poles {rN+} It protects you from negative energy. (42, -3, D) the cursed +0 ring mail of the Guilds {rPois rF+ rC+ Regen+} It protects you from fire. It protects you from cold. It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (43, -52, D) a fan of gales Siefisiwn's Collected Works on Frigorific Summoning Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Recall Summoning/Translocation 3 c - Dragon's Call Summoning 9 (43, -40, D) a book of Changes (43, -38, D) 3 large rocks 23 bolts a +0 leather armour a +0 longbow 40 arrows a +0 leather armour (43, -36, D) 30 arrows (unseen) (43, -25, D) a fan of gales (43, -24, D) a +2 dagger of holy wrath (43, -22, D) a +0 robe (43, -5, D) Sif Muna's Catalogue of Combat Magic and the Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Sticky Flame Conjuration/Fire 4 (43, -4, D) a +2 hunting sling of velocity (43, -3, D) an uncursed staff of conjuration (43, 3, D) a cursed +0 hunting sling (unseen) (43, 10, D) a +0 robe (44, -25, D) an uncursed staff of energy (44, -5, D) a book of Frost (44, -4, D) a +1 broad axe of venom (44, 10, D) a +0 antimagic demon trident (45, -25, D) a +2 hand crossbow of freezing (45, -5, D) the +8 chain mail of Disappointment {-Cast rElec rPois rC+} It protects you from cold. It insulates you from electricity. It protects you from poison. It prevents spellcasting. (45, -4, D) a +0 hunting sling of freezing (45, -3, D) a +1 ring mail of magic resistance (45, -2, D) the +5 quarterstaff "Roycisebb" {antimagic, rC++ Dex+3} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It greatly protects you from cold. a +1 fustibalus of freezing (still there?) (45, 11, D) 4 scrolls of enchant weapon (46, -5, D) a scroll of brand weapon (46, -4, D) Roxanne's Guide on Earth (still there?) Spells Type Level a - Passwall Transmutation/Earth 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 an uncursed staff of death (still there?) (46, -3, D) an uncursed staff of poison a cursed ring of stealth (46, 0, D) a +0 large shield a +0 chain mail a +0 mace a +0 broad axe a +3 chain mail of cold resistance a +0 shield a potion of degeneration the human corpse of Donald (skeletalised by now) (47, -5, D) an uncursed staff of earth (47, -4, D) a +2 leather armour of positive energy (47, -3, D) an uncursed ring of see invisible the +7 mace of the Silent Majority {freeze, rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. (47, 2, D) a +1 trishula of holy wrath a +0 large shield (48, -4, D) a fan of gales (48, -3, D) a Necronomicon (48, -2, D) an uncursed staff of summoning (48, 0, D) a +0 battleaxe (unseen) (48, 1, D) a +1 lajatang of pain (48, 6, D) a +2 whip of freezing (48, 7, D) a +0 robe a +0 troll leather armour {Purgy} the troll corpse of Purgy (skeletalised by now) (49, -52, D) a +1 battleaxe of venom (49, -5, D) an uncursed staff of fire (49, -4, D) a +0 chain mail (49, -3, D) a +5 blowgun (49, -2, D) a -1 spear (49, -1, D) a +2 vampiric rapier (unseen) (49, 3, D) a +4 blowgun (49, 7, D) the demigod corpse of Frederick the big kobold corpse of Pikel (skeletalised by now) (49, 9, D) an uncursed amulet of rage a +5 long sword a sling bullet (50, -53, D) a +1 hand axe of freezing (50, -51, D) a +0 short sword (50, -41, D) a +0 leather armour (50, -36, D) a +0 robe (50, -29, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (50, -16, D) a +4 dire flail the +1 buckler of the Greedy {rElec rF- rN+} It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. a +0 robe of cold resistance (50, -5, D) a +3 iron rod (11/11) (50, -3, D) a +1 great mace of holy wrath (still there?) a javelin (still there?) (50, 7, D) an uncursed amulet of regeneration (unseen) (51, -53, D) a +3 dagger of protection (51, -52, D) a +0 hunting sling of flaming a +0 dagger a +0 robe a +2 robe of the Archmagi (51, -51, D) a +0 chain mail a +0 giant club (51, -41, D) a +0 spear (51, -40, D) a +3 short sword of distortion (still there?) a +0 trident (still there?) (51, -39, D) a +2 trident of freezing (unseen) (51, -28, D) a book of Flames (51, -17, D) a +3 blowgun a sack of spiders a +0 dire flail the +0 mace of Demand {flame, Str-2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your dexterity (+4). (51, -5, D) a phantom mirror (51, -3, D) the +7 plate armour of Crawling {rN+ MR- Int+5} It affects your intelligence (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. (51, 8, D) a +1 chain mail of cold resistance (52, -51, D) a +2 long sword a +0 plate armour 6 large rocks (52, -48, D) a +0 dagger (unseen) (52, -41, D) a +0 trident (52, -40, D) a lamp of fire (52, -39, D) a +3 rapier of electrocution (52, -36, D) a +0 robe (52, -29, D) a +0 hunting sling of freezing (52, -5, D) a +1 long sword of holy wrath (52, -3, D) an uncursed staff of wizardry (still there?) an uncursed staff of wizardry (still there?) (52, -2, D) a +6 quick blade (unseen) (52, -1, D) a +3 troll leather armour {Snorg} (unseen) (53, -53, D) an uncursed staff of power (53, -52, D) a +1 trident of venom (53, -50, D) a +0 scimitar a +0 ring mail (53, -40, D) a +0 trident 3 throwing nets a phial of floods (53, -29, D) an uncursed staff of death (53, -28, D) the +8 war axe of Ruseck {holy, rPois MR+ Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. a +5 rapier of venom (53, -4, D) an uncursed staff of poison (54, -53, D) a +0 glaive (54, -52, D) the +5 war axe of Spite {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. a +0 chain mail an uncursed staff of wizardry (54, -51, D) a +0 glaive a +1 hand crossbow of freezing a +0 plate armour a +0 war axe a +2 hand crossbow of flaming a +0 chain mail (54, -41, D) an uncursed staff of summoning (54, -40, D) a +0 spear (unseen) (54, -37, D) a +0 robe (unseen) (54, -29, D) a +1 scale mail of fire resistance (54, -17, D) a +0 halberd a fan of gales an uncursed staff of air (54, -16, D) a +0 halberd a cursed -1 hand axe a +0 flail an uncursed amulet of harm (54, -5, D) a book of Clouds (unseen) (55, -52, D) a +0 dagger a +0 robe an uncursed amulet of regeneration (55, -41, D) a disc of storms (55, -40, D) a +0 spear (unseen) (55, -39, D) a +0 longbow (unseen) (55, -38, D) 15 arrows (55, -28, D) a +2 robe of magic resistance (56, -53, D) a +0 club (56, -52, D) a +0 robe (56, -41, D) a Fen Folio (56, -40, D) a phial of floods (56, -39, D) a +0 spear (unseen) (56, -18, D) an uncursed staff of power (59, -6, D) a +0 rapier (59, -4, D) the Volume of Icy Evil Rituals Spells Type Level a - Corpse Rot Necromancy 2 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Animate Dead Necromancy 4 e - Metabolic Englaciation Hexes/Ice 5 (60, -11, D) an uncursed amulet of faith (60, -5, D) an uncursed staff of wizardry (60, -4, D) a +0 trident (60, -2, D) a manticore corpse (61, -36, D) a +0 great sword of draining (61, -27, D) a phial of floods (61, -6, D) a disc of storms (61, -5, D) a crystal ball of energy (61, -4, D) a +0 leather armour (61, -3, D) a +0 vampiric spear (unseen) (61, 0, D) a +0 robe (62, -45, D) an uncursed staff of fire (62, -17, D) a book of Transfigurations an uncursed staff of cold (62, -5, D) a +0 trident (62, -4, D) a +1 vampiric spear (62, 1, D) a +0 leather armour (still there?) a +3 trident of venom (still there?) (63, -52, D) a +1 antimagic scimitar (63, -45, D) a +5 ring of intelligence (63, -44, D) a +1 demon blade of venom (63, -37, D) an uncursed staff of energy (still there?) an uncursed ring of resist corrosion (still there?) (63, -36, D) an uncursed staff of conjuration (still there?) an uncursed staff of poison (still there?) (63, -17, D) an uncursed staff of fire a +0 scale mail of cold resistance (63, -6, D) a lamp of fire (63, -5, D) a +0 spear (63, -4, D) a +0 trident (63, -3, D) 2 tomahawks (63, -2, D) a +0 rapier (unseen) (63, -1, D) the +6 dagger of the Grave {pierce, rN++ Dex-4} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (-4). It greatly protects you from negative energy. a snapping turtle corpse (still there?) (63, 2, D) a merfolk corpse (64, -53, D) the +1 ring mail of the Tundras {+Inv} It lets you turn invisible. (64, -45, D) the +3 ring mail "Folad" {rPois rF+ Str+6} It affects your strength (+6). It protects you from fire. It protects you from poison. (64, -27, D) the +10 great sword of the Rattle-Snake {speed, *Slow +Inv rElec Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It insulates you from electricity. It lets you turn invisible. It may slow you when you take damage. a phial of floods an uncursed ring of see invisible (64, -26, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (64, -18, D) the Papyrus of Supportive Augmentations Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Ozocubu's Armour Charms/Ice 3 d - Recall Summoning/Translocation 3 e - Summon Ice Beast Ice/Summoning 4 f - Spellforged Servitor Conjuration/Summoning 7 (64, -6, D) a +0 rapier (64, -5, D) an uncursed staff of summoning (64, -4, D) a +0 leather armour (64, 0, D) the cursed +2 war axe "Plojy" {venom, rElec rPois Dex-3} It poisons the flesh of those it strikes. It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (unseen) (64, 3, D) an alligator snapping turtle corpse (65, -6, D) an uncursed staff of earth (65, -5, D) a +0 trident (65, -4, D) a +1 leather armour of magic resistance (65, -3, D) the Incunabulum of Malediction and Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Throw Frost Conjuration/Ice 2 c - Static Discharge Conjuration/Air 3 d - Fulminant Prism Conjuration/Hexes 4 e - Leda's Liquefaction Hexes/Earth 4 f - Freezing Cloud Conjuration/Ice/Air 6 (65, -2, D) a +0 robe of fire resistance (65, 1, D) a +0 vampiric morningstar (still there?) a snapping turtle corpse (still there?) (66, -28, D) a +1 leather armour of fire resistance (66, -27, D) an uncursed staff of fire (66, -6, D) an uncursed staff of fire (66, -5, D) a +3 spear of piercing (66, -4, D) a +6 rapier of draining 10 poisoned javelins a +0 leather armour a +2 leather armour of fire resistance a merfolk corpse (66, -3, D) a +4 mace of protection a +0 robe a steel javelin a +2 great sword of electrocution (66, -1, D) a +0 glaive of freezing a +6 rapier of distortion a +1 long sword of freezing 14 javelins a +3 scale mail of magic resistance a steel javelin a merfolk corpse a snapping turtle corpse an alligator snapping turtle corpse (66, 2, D) a snapping turtle corpse (67, -5, D) Siunt's Handbook of Calling Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Aura of Abjuration Summoning 5 (67, -4, D) a +2 rapier of draining (unseen) (67, -3, D) a +0 longbow (still there?) an arrow (still there?) (67, -2, D) the +6 long sword "Tattletale" {flame, SInv} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. an uncursed amulet of rage (still there?) (67, 0, D) a +1 halberd of venom (unseen) (67, 2, D) a +1 spear of pain (unseen) (67, 3, D) a steel javelin (68, -53, D) a +0 longbow a +0 short sword 12 arrows a +0 leather armour an uncursed staff of energy (68, -18, D) a +0 mace (68, -17, D) a +0 robe (68, -6, D) a +0 trident (68, 0, D) a +0 rapier (unseen) (68, 2, D) a harpy corpse (69, -48, D) 2 arrows (69, -17, D) a +0 scythe a +2 robe of magic resistance (69, -6, D) Siffiqok's Reference Book on Flying Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Airstrike Air 4 d - Force Lance Conjuration/Translocation 4 e - Lightning Bolt Conjuration/Air 5 f - Fireball Conjuration/Fire 5 (69, -5, D) a manual of Short Blades (69, -4, D) the Volume of Displacement Spells Type Level a - Blink Translocation 2 b - Force Lance Conjuration/Translocation 4 c - Dispersal Translocation 6 d - Controlled Blink Translocation 8 (69, -3, D) a +2 trident of protection (still there?) an uncursed staff of power (still there?) (69, 0, D) a +3 morningstar of draining (unseen) (70, -53, D) a Fen Folio the +7 great sword "Woitsesa" {venom, rC++ Int+6 Dex-4} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your dexterity (-4). It greatly protects you from cold. (70, -15, D) a +0 robe (unseen) (70, -6, D) a +4 plate armour of positive energy (70, -5, D) a +0 leather armour (70, -4, D) a +0 spear (unseen) (70, -3, D) a +0 leather armour (70, -1, D) 17 javelins (still there?) a merfolk corpse (still there?) (70, 2, D) a +1 rapier of protection (unseen) (71, -45, D) the ring "Azufeunk" {+Inv rC+ Int+3 Slay-4} [ring of protection from cold] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It lets you turn invisible. (71, -44, D) a book of Dreams (71, -37, D) a +4 triple sword of protection (71, -6, D) a +2 spear of distortion (71, -5, D) a book of Cantrips (71, -4, D) a box of beasts (72, -45, D) a +5 rod of ignition (10/10) (72, -37, D) a +0 glaive of freezing (72, -35, D) a +0 spear (72, -27, D) the +1 scale mail "Baseeguh" {*Slow rN++ Dex+2 Stlth+} It affects your dexterity (+2). It greatly protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. (72, -26, D) a box of beasts the +5 halberd of Paper {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (72, -25, D) a +0 dagger of venom (72, -6, D) a book of Burglary (72, -5, D) an uncursed staff of death (72, -4, D) an uncursed staff of poison (72, -2, D) a +1 spear of piercing (unseen) (72, -1, D) a merfolk corpse (72, 0, D) a +5 hunting sling of flaming (73, -45, D) the +6 mace of Callousness {crush, Str+3 Int+2 Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-4). It makes you more stealthy. (73, -44, D) the +4 flail of Xom's Approval {drain, rElec MR++} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. (73, -37, D) a +0 rapier a +0 robe a +1 ring mail of fire resistance (73, -36, D) a lamp of fire (73, -14, D) a cursed staff of power a +0 ring mail a +0 robe an uncursed staff of conjuration a +2 scimitar of flaming a +0 robe a +0 giant club a cursed -1 robe a Necronomicon a +0 robe a +0 dire flail of holy wrath (73, -6, D) a +0 hunting sling of velocity (73, -5, D) an uncursed staff of conjuration (73, -4, D) a +0 trident (unseen) (73, -3, D) a +0 longbow (unseen) (73, -2, D) a +1 demon trident of draining (unseen) (73, -1, D) a sea snake corpse (74, -37, D) Zukifi Qemu's Papyrus of Combat Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Static Discharge Conjuration/Air 3 d - Spellforged Servitor Conjuration/Summoning 7 (74, -36, D) an uncursed staff of fire (74, -35, D) a +0 spear (74, -27, D) a +2 falchion of slicing (74, -18, D) an uncursed staff of power a +0 dagger (74, -6, D) Zaestra's Catalogue of Igneous Moulding Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Blade Hands Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 (74, -4, D) an uncursed staff of power (74, -3, D) a +0 spear (unseen) (74, -1, D) a +2 demon trident of venom (unseen) (75, -35, D) a +2 dagger of electrocution a +0 robe (76, -52, D) a book of Alchemy (76, -15, D) a +3 quarterstaff of chaos