Angani the Dungeon (0, 50, D) a lamp of fire (0, 51, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (0, 52, D) a +3 amulet of reflection (1, 32, D) a +2 plate armour of cold resistance (1, 50, D) the cursed +1 ring mail "Vyohox" {rC+ Dex+7 Slay-3} It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It has a curse placed upon it. (1, 51, D) a +4 plate armour of magic resistance (1, 52, D) a fan of gales (2, 15, D) a book of Death (unseen) (2, 32, D) a scroll of fog (unseen) (2, 33, D) a +1 great mace of protection (still there?) an uncursed ring of ice (still there?) (2, 50, D) an uncursed staff of poison (2, 51, D) a +3 quarterstaff of protection (2, 52, D) a book of Changes (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) an uncursed ring of see invisible (unseen) (3, 31, D) a +2 chain mail of cold resistance (3, 50, D) the Guide on Venomous Talismans Spells Type Level a - Song of Slaying Charms 2 b - Regeneration Charms/Necromancy 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 (3, 51, D) a scroll of brand weapon (3, 52, D) a book of Clouds (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 robe a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed ring of magical power (unseen) (4, 15, D) an uncursed staff of conjuration (unseen) (4, 31, D) a book of Fire (4, 35, D) an uncursed ring of flight (unseen) (4, 50, D) the +2 morningstar of a bazaar {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (4, 51, D) a book of Maledictions (4, 52, D) an uncursed staff of wizardry (4, 54, D) a +0 battleaxe of freezing (5, 15, D) a +3 halberd of freezing (unseen) (5, 32, D) a phantom mirror (5, 33, D) the +3 chain mail of Claustrophobia {rC+} (still there?) It protects you from cold. an uncursed staff of cold (still there?) (5, 50, D) the +2 pair of boots of Follow the Leader {+Fly MR+ Str+7 Int-2} It affects your strength (+7). It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you fly. (5, 51, D) an uncursed staff of summoning (6, 14, D) a +3 short sword of protection (unseen) (6, 50, D) an uncursed ring of protection from fire (6, 51, D) a +2 spear of piercing (still there?) 4 potions of heal wounds (still there?) (6, 52, D) a box of beasts (6, 53, D) +0 ice dragon scales (7, 14, D) a +0 halberd of freezing (7, 32, D) an uncursed staff of wizardry a +2 leather armour of fire resistance a crystal ball of energy (7, 33, D) a book of the Dragon (7, 34, D) a +8 spear (7, 35, D) a +1 quarterstaff of crushing (7, 50, D) a phantom mirror (8, 14, D) a +1 demon trident of electrocution a +0 scale mail an uncursed staff of conjuration (8, 15, D) the +1 leather armour "Xikhi" {Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. (8, 16, D) 4 scrolls of enchant armour (8, 34, D) an uncursed staff of conjuration (still there?) an uncursed staff of conjuration (still there?) (8, 50, D) an uncursed staff of poison (8, 51, D) a +2 battleaxe of freezing (still there?) a +2 short sword of venom (still there?) (9, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (9, 14, D) a +1 antimagic whip (9, 16, D) a +6 short sword of holy wrath (9, 32, D) a +0 morningstar of protection (9, 34, D) the +7 shortbow of Glory {venom, rPois rF- rC++ Dex-2} It poisons the ammo it fires. It affects your dexterity (-2). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. (9, 50, D) a +3 scale mail of magic resistance (still there?) Nuna's Handbook of the Monkey's Uncle (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Death Channel Necromancy 6 (10, 1, D) a +3 large shield a +5 crystal plate armour the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +8 spear of Forced Transition {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (10, 15, D) an uncursed staff of power (unseen) (10, 16, D) a manual of Conjurations (10, 32, D) a +0 quarterstaff of protection (unseen) (10, 34, D) a scroll of brand weapon (10, 50, D) a crystal ball of energy (still there?) a +4 spear of piercing (still there?) (10, 52, D) a +0 great sword of holy wrath a +2 hunting sling of freezing (11, 1, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the +6 shillelagh "Devastator" {shatter} the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +7 Singing Sword the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 13, D) the Almanac of Scorching Moulding Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticks to Snakes Transmutation 2 c - Inner Flame Hexes/Fire 3 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Bolt of Fire Conjuration/Fire 6 (11, 14, D) a book of Necromancy (unseen) (11, 15, D) a +0 ring mail of magic resistance (unseen) (11, 16, D) the +8 hand crossbow of Duty {flame, Str+7 Int+2 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your intelligence (+2). It makes you less stealthy. (11, 32, D) a +2 battleaxe of venom (11, 33, D) a lamp of fire (unseen) (11, 34, D) a book of Summonings (11, 50, D) a +1 short sword of freezing (12, 32, D) a fan of gales (12, 34, D) the ring of the Ant {rC+ MR+} [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. (12, 50, D) an uncursed amulet of rage (12, 51, D) a +1 plate armour of fire resistance (12, 52, D) the +9 long sword of the Evil Eye {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (13, 32, D) a book of Minor Magic (13, 33, D) a +0 vampiric halberd (13, 34, D) the amulet of Xom's Entertainment {Inacc rN++ Str+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It greatly protects you from negative energy. (13, 50, D) an uncursed ring of stealth (13, 51, D) the +8 quarterstaff "Lypyfibb" {venom, Dex+8 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+8). It makes you more stealthy. (13, 52, D) an uncursed ring of protection from cold (14, 51, D) the +8 whip of Imbalance {protect, +Fly rPois MR+++ Int-4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (15, 51, D) a manual of Armour (15, 52, D) an uncursed staff of earth (18, 17, D) an uncursed staff of conjuration (18, 48, D) an uncursed ring of stealth (18, 49, D) a fan of gales (18, 50, D) an uncursed staff of air (19, 0, D) a +1 leather armour of poison resistance (19, 19, D) a +2 lajatang of electrocution (19, 20, D) a +0 chain mail (19, 31, D) a book of Burglary (19, 32, D) the cursed +1 ring mail "Takhleli" {rElec Int+5} It affects your intelligence (+5). It insulates you from electricity. It has a curse placed upon it. (unseen) (19, 48, D) a sack of spiders (19, 50, D) a +6 arbalest (20, 0, D) a book of Unlife (20, 1, D) a +7 shortbow (20, 16, D) a +2 dagger of draining (unseen) (20, 17, D) a cursed +0 chain mail a +0 arbalest a cursed +0 arbalest a +3 leather armour of fire resistance (20, 20, D) a +0 plate armour (20, 21, D) a +0 arbalest (unseen) (20, 34, D) a +0 rapier (unseen) (20, 48, D) a +2 leather armour of poison resistance (20, 49, D) a box of beasts (21, 1, D) a +1 leather armour of fire resistance (21, 16, D) 9 bolts a +0 long sword (21, 32, D) a Young Poisoner's Handbook (21, 34, D) a phial of floods (21, 35, D) a cursed -1 hand axe (unseen) (21, 48, D) a box of beasts (21, 49, D) a +0 quarterstaff of protection (21, 50, D) the Almanac of Ashen Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Spider Form Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Statue Form Transmutation/Earth 6 (21, 53, D) a +0 robe (unseen) (22, 0, D) a +1 ring mail of positive energy (22, 1, D) the +5 quarterstaff "Oxzifiah" {protect, Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). (22, 16, D) a lightning rod (4/4) (22, 17, D) an uncursed staff of fire a +0 arbalest 24 bolts a book of Burglary (22, 32, D) the Disquisition on Augmentations and Translocation Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Lesser Beckoning Translocation 3 c - Teleport Other Translocation 3 d - Excruciating Wounds Charms/Necromancy 5 e - Dispersal Translocation 6 (22, 34, D) a phantom mirror (22, 36, D) a +0 hunting sling (unseen) (22, 37, D) a +0 rapier (unseen) (22, 48, D) a phantom mirror (unseen) (22, 49, D) a +5 scimitar of flaming (22, 53, D) an uncursed staff of wizardry (23, 0, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (23, 1, D) an uncursed staff of energy (23, 4, D) a +2 battleaxe of freezing (23, 17, D) a +2 ring mail of cold resistance a +0 long sword a +0 chain mail 21 bolts a +0 chain mail (23, 19, D) a +0 chain mail (unseen) (23, 20, D) 2 large rocks (unseen) (23, 21, D) a +0 large shield (23, 32, D) a +1 cloak of magic resistance (23, 33, D) a +6 great sword of holy wrath (unseen) (23, 34, D) a +0 robe (still there?) a +1 leather armour of magic resistance (still there?) (23, 35, D) a +0 longbow (unseen) (23, 36, D) a +3 flail of crushing (unseen) (23, 49, D) the +3 glaive "Kiposuc" {chop, rF+ MR- Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It protects you from fire. It affects your resistance to hostile enchantments. (unseen) (23, 51, D) an uncursed staff of energy (23, 53, D) a raiju corpse (skeletalised by now) (24, 0, D) a +1 great mace of crushing (24, 1, D) a box of beasts (24, 4, D) a +0 battleaxe of freezing (24, 16, D) a +0 war axe a +0 chain mail a +0 shield a book of the Sky (24, 17, D) a +0 great sword a +0 plate armour a +0 chain mail a crystal ball of energy (24, 25, D) a bolt (24, 26, D) a bolt (24, 32, D) a +2 dire flail of crushing (24, 33, D) the +9 short sword of the Evil Eye {drain, *Drain +Fly Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It lets you fly. It causes draining when unequipped. a +0 buckler (24, 35, D) a +0 robe a cursed ring of loudness a +0 buckler (24, 37, D) a +1 lajatang of venom the +6 fire dragon scales of Untold Secrets {*Corrode rElec rF++ rC- rN+ Dex+4} It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. (24, 39, D) a +2 lajatang of speed a +0 robe (24, 40, D) an arrow a stone (24, 41, D) an arrow a stone (24, 42, D) an arrow a stone (24, 49, D) the +0 leather armour of Sujogu {Int+4} It affects your intelligence (+4). (unseen) (24, 50, D) Sif Muna's Collected Works on Supportive Execration Spells Type Level a - Confusing Touch Hexes 1 b - Slow Hexes 2 c - Call Canine Familiar Summoning 3 d - Fulminant Prism Conjuration/Hexes 4 e - Summon Ice Beast Ice/Summoning 4 f - Shadow Creatures Summoning 6 (25, 0, D) an uncursed staff of cold (25, 1, D) a +4 flail of crushing (25, 17, D) 4 large rocks a +2 long sword a +0 morningstar of flaming (25, 19, D) a +0 great sword (unseen) (25, 21, D) a +0 dire flail a +0 great sword a +0 chain mail (25, 32, D) the +7 arbalest "Cuenuk" {elec, Int+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+6). (25, 33, D) a +0 quarterstaff (25, 35, D) a +0 quarterstaff (unseen) (25, 36, D) an uncursed ring of poison resistance (still there?) a +0 spear (still there?) (25, 48, D) a +2 leather armour of magic resistance (25, 49, D) a +6 blowgun (unseen) (25, 50, D) a book of Debilitation (25, 52, D) a +0 robe a +0 long sword (26, 1, D) the cursed +0 whip of Frustration {slash, rC+ Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. It lets you see invisible. It has a curse placed upon it. (26, 17, D) a +0 war axe a cursed +0 plate armour an uncursed staff of cold (26, 21, D) +0 shadow dragon scales (26, 32, D) a +0 pair of gloves of strength (26, 34, D) an uncursed staff of power (26, 38, D) an uncursed staff of power (unseen) (26, 47, D) a +8 spear of venom (26, 48, D) the ring of Qomyt {Wiz rElec rF+ Dex-2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-2). It protects you from fire. It insulates you from electricity. (unseen) (26, 49, D) the amulet of Uhe Hath {+Rage Slay+2 SInv} [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It lets you go berserk. (26, 50, D) a book of Misfortune (26, 52, D) a +2 vampiric double sword a +0 robe a +1 rapier of flaming (27, 0, D) the +4 ring mail "Riuneop" {rPois MR- Dex+5 Stlth+} It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (27, 1, D) an uncursed staff of poison (27, 4, D) +0 ice dragon scales (unseen) (27, 16, D) an uncursed staff of energy (27, 32, D) a +3 ring of protection (27, 34, D) a +0 spear (still there?) a phantom mirror (still there?) (28, 1, D) a +0 battleaxe of chopping (28, 16, D) a +1 helmet of see invisible (28, 20, D) a +0 chain mail (28, 32, D) an uncursed staff of wizardry (28, 33, D) a book of Battle (28, 34, D) the +10 scimitar "Zokhyntu" {drain, Str+5 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your dexterity (+3). (unseen) (28, 35, D) a cursed +0 hunting sling (28, 48, D) an uncursed ring of flight (28, 50, D) a +0 short sword (still there?) a book of Transfigurations (still there?) (29, 0, D) a +2 scale mail of magic resistance (29, 1, D) the +7 bardiche of Vengeance {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). (29, 16, D) a +2 scale mail of fire resistance (29, 17, D) a +0 battleaxe (29, 19, D) the +10 trident "Oweihoi" {vamp, rF+ rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from negative energy. (unseen) (29, 33, D) a +0 broad axe (29, 48, D) a +1 hand axe of electrocution (29, 49, D) the cursed +1 scale mail of Philately {+Blink rN+} It protects you from negative energy. It lets you blink. It has a curse placed upon it. (unseen) (29, 50, D) an uncursed staff of fire (29, 51, D) an uncursed ring of protection from magic (still there?) a raiju corpse (skeletalised by now) (still there?) (29, 53, D) an elf corpse (skeletalised by now) (30, 48, D) the +11 whip of Xahur {freeze, *Drain rElec Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It causes draining when unequipped. (30, 49, D) a book of Fire (31, 48, D) an uncursed staff of cold (31, 49, D) an uncursed staff of earth (32, 48, D) the Guide on the Dark Blaze Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sublimation of Blood Necromancy 2 c - Conjure Flame Conjuration/Fire 3 d - Dispel Undead Necromancy 5 e - Bolt of Fire Conjuration/Fire 6 (32, 49, D) the Volume of Dislocation and the Volcanoes (still there?) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Recall Summoning/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 e - Ring of Flames Charms/Fire 7 a lightning rod (4/4) (still there?) (32, 52, D) a +2 whip (33, 48, D) an uncursed ring of stealth (33, 49, D) the ring "Misoirir" {+Fly Slay+2} (still there?) [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. an uncursed staff of death (still there?) (34, 28, D) a +0 battleaxe an uncursed staff of summoning (34, 48, D) a +0 long sword (34, 50, D) a cursed staff of fire (still there?) a +1 buckler of reflection (still there?) (35, 0, D) a +0 war axe of venom (unseen) (35, 14, D) an uncursed staff of conjuration (35, 15, D) a +0 dire flail (35, 29, D) a +0 chain mail (35, 30, D) a +0 war axe a +0 plate armour a lightning rod (4/4) (35, 48, D) a box of beasts (36, 0, D) a +5 short sword of venom (36, 5, D) a +2 glaive of pain (36, 14, D) a +2 helmet of see invisible the Volume of Magnificence Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Throw Icicle Conjuration/Ice 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 (36, 15, D) a +1 shortbow of flaming (36, 27, D) a +0 chain mail (unseen) (36, 31, D) a +0 great sword (unseen) (36, 32, D) 8 large rocks (unseen) (37, 0, D) a +2 hand axe of freezing (37, 2, D) a book of the Sky (37, 27, D) a +0 chain mail (unseen) (37, 33, D) a +2 battleaxe of distortion (38, 0, D) a manual of Unarmed Combat a manual of Unarmed Combat a manual of Axes (38, 1, D) the ring "Guboc" {+Fly rC- Str+5 Int+3 SInv} [ring of see invisible] It affects your strength (+5). It affects your intelligence (+3). It makes you vulnerable to cold. It lets you see invisible. It lets you fly. an uncursed ring of ice an uncursed ring of protection from magic the amulet "Safreohe" {Gourm rN++ MR- Str+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. the ring of the Chupacabra {*Drain rElec MR++ Dex+4 SInv} [ring of dexterity] It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. an uncursed ring of wizardry an uncursed ring of wizardry a +2 amulet of reflection a +6 ring of strength (38, 14, D) a +3 amulet of reflection a +0 scimitar a +2 leather armour of poison resistance (38, 19, D) a +0 robe (38, 30, D) a +0 battleaxe a +0 chain mail a cursed -2 chain mail 11 large rocks (38, 48, D) a book of the Earth (38, 49, D) an uncursed amulet of the gourmand (unseen) (39, 0, D) a +1 shortbow of freezing (39, 17, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). the +8 war axe of Jats {venom, Int+6 Dex-2} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your dexterity (-2). an uncursed amulet of the gourmand (39, 28, D) an uncursed staff of earth a +0 arbalest 18 bolts a book of Minor Magic a +3 shortbow a +2 war axe a +1 hand axe of venom (39, 36, D) a large rock (39, 48, D) a +2 scale mail of cold resistance (39, 49, D) an uncursed amulet of harm (39, 50, D) an uncursed ring of resist corrosion (40, 0, D) an uncursed amulet of faith (40, 1, D) a +0 plate armour of cold resistance a +2 pair of gloves of archery (40, 14, D) a +1 falchion of electrocution a +4 short sword a +1 scale mail of cold resistance Vimocw's Volume of Talismans Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Swiftness Charms/Air 2 d - Regeneration Charms/Necromancy 3 e - Excruciating Wounds Charms/Necromancy 5 f - Deflect Missiles Charms/Air 6 a +2 spear of piercing (40, 28, D) the cursed +0 scimitar of the Lost Yaks {flame, *Noise Str+5 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your intelligence (+4). It may make noises in combat. It has a curse placed upon it. (40, 31, D) a +0 great sword a +0 plate armour of poison resistance an uncursed ring of poison resistance (40, 48, D) an uncursed staff of power (40, 49, D) a +4 mace of protection (unseen) (40, 50, D) a +4 hand axe of electrocution (40, 52, D) a +3 ring of strength (unseen) (41, 0, D) a +0 scimitar of slicing (41, 14, D) a Necronomicon (41, 28, D) a lightning rod (4/4) (41, 29, D) a +3 broad axe of chopping a +0 arbalest 23 bolts (41, 33, D) a +0 long sword (unseen) (41, 48, D) a +3 hunting sling of freezing (41, 49, D) a +1 flail of protection (41, 50, D) a +0 quarterstaff of crushing (unseen) (42, 0, D) a +2 rapier of venom (42, 1, D) the +7 long sword of Linearity {slice, rElec Str-5 Int-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (-4). It insulates you from electricity. It makes you more stealthy. (42, 14, D) an uncursed ring of see invisible (42, 28, D) an uncursed staff of energy a +0 arbalest 24 bolts (42, 29, D) a +0 arbalest a +3 hand axe of electrocution 19 bolts a +0 helmet of see invisible (42, 32, D) a cursed -3 battleaxe (unseen) (42, 48, D) the +5 dagger of Wady {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (42, 49, D) a +2 scale mail of magic resistance (42, 50, D) the Compendium of Air (still there?) Spells Type Level a - Swiftness Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Tornado Air 9 the cursed +1 plate armour "Sazaust" {rElec} (still there?) It insulates you from electricity. It has a curse placed upon it. (43, 14, D) the cursed +1 whip of Amamy {protect, Str-5 Dex+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (-5). It affects your dexterity (+5). It has a curse placed upon it. (43, 15, D) a +2 robe of positive energy an uncursed staff of cold (43, 28, D) a +0 broad axe (43, 33, D) a +1 great sword of slicing (unseen) (43, 48, D) a scroll of brand weapon (43, 51, D) the +7 falchion of the Eel {vamp, rC+ MR+ Str-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It protects you from cold. It affects your resistance to hostile enchantments. (unseen) (44, 28, D) a +0 plate armour (44, 48, D) a +5 rapier of venom (unseen) (46, 47, D) a phantom mirror (46, 48, D) an uncursed amulet of guardian spirit a +3 trident of venom a book of Maledictions an uncursed staff of earth (47, 17, D) the cursed +1 scimitar of Qiaras {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (47, 49, D) a +3 ring of dexterity (still there?) a +0 halberd of freezing (still there?) (47, 50, D) an uncursed staff of cold (unseen) (48, 11, D) a cursed +0 dagger (48, 25, D) a +2 morningstar of draining (48, 36, D) a +0 war axe (48, 37, D) an uncursed staff of conjuration (48, 47, D) 2 boxes of beasts (unseen) (48, 48, D) a potion of agility (unseen) (49, 0, D) an uncursed amulet of guardian spirit (49, 1, D) a +2 hunting sling of freezing (49, 11, D) a book of Spatial Translocations (49, 36, D) a +0 robe (49, 39, D) a +0 robe a +0 scimitar a +0 robe (49, 48, D) a phial of floods (unseen) (50, 0, D) a +3 chain mail of cold resistance (50, 11, D) Roxanne's Catalogue of Shifting Earth Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Ice Form Ice/Transmutation 4 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 a +0 robe of fire resistance an uncursed staff of cold (50, 24, D) an uncursed staff of summoning (50, 36, D) a +1 helmet of intelligence (51, 0, D) the Tome of Venomous Transmigration Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Statue Form Transmutation/Earth 6 (51, 1, D) a +0 demon whip a +1 war axe of venom (51, 16, D) a +1 demon trident of electrocution (51, 24, D) a +2 robe of magic resistance an uncursed staff of poison (51, 25, D) the Volume of Congealing Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Venom Bolt Conjuration/Poison 5 e - Ozocubu's Refrigeration Ice 6 the cursed +1 hand axe of Xuusch {chop, rF+ MR- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 26, D) a +2 demon trident of draining (51, 28, D) a +0 robe (51, 36, D) a book of Beasts a +2 falchion of flaming an uncursed staff of death (51, 48, D) 4 potions of haste (unseen) (51, 52, D) a book of Transfigurations (52, 0, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. a +2 triple crossbow of freezing the +8 dagger of Lakhixka {flame, MR- Str+3 Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +5 hunting sling a +2 robe (52, 11, D) the +0 trident "Ahoilix" {antimagic, MR+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (52, 24, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (52, 27, D) a +0 battleaxe (52, 38, D) an uncursed staff of air a +2 ring mail of poison resistance a +2 war axe a +3 great sword a +0 robe (52, 47, D) the +3 leather armour of Elitism {rElec MP+9 Int-3 Dex+3} It affects your intelligence (-3). It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). (52, 49, D) a +1 spear of freezing (still there?) an uncursed amulet of guardian spirit (still there?) (52, 50, D) a +1 plate armour of cold resistance (unseen) (53, 13, D) an uncursed staff of power (53, 24, D) Rilup's Incunabulum of the Assistive Snowflakes Spells Type Level a - Freeze Ice 1 b - Shroud of Golubria Charms/Translocation 2 c - Excruciating Wounds Charms/Necromancy 5 d - Deflect Missiles Charms/Air 6 e - Simulacrum Ice/Necromancy 6 (53, 25, D) a +7 plate armour of ponderousness (53, 39, D) a +0 dagger (unseen) (53, 48, D) a phantom mirror (53, 51, D) the cursed +3 rapier of Asagga {freeze, rElec MR+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 0, D) a cursed -3 ring of protection the Almanac of Warped Bewitchment Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Translocation 3 c - Cause Fear Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 (54, 11, D) the +8 hunting sling "Kioleg" {venom, rF+ rC- rN+ MR+} It poisons the ammo it fires. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (54, 13, D) a +4 quarterstaff of draining (54, 24, D) the +6 battleaxe of Zearumn {freeze, +Rage +Inv rF+ Str-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It protects you from fire. It lets you turn invisible. It lets you go berserk. (54, 40, D) a +0 chain mail (54, 48, D) a book of Dreams (unseen) (54, 49, D) the +8 lajatang "Wumohael" {freeze, *Drain rF++ Str+3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It greatly protects you from fire. It causes draining when unequipped. (54, 50, D) an uncursed staff of conjuration (55, 13, D) a +0 trident the +7 chain mail of the Good {rElec Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It insulates you from electricity. an uncursed staff of power (55, 24, D) a +3 blowgun (57, 0, D) a +2 hand axe of flaming (57, 44, D) a +0 long sword (unseen) (58, 47, D) a book of the Tempests (58, 48, D) a +0 war axe (58, 49, D) a book of Clouds (59, 13, D) +0 steam dragon scales (still there?) +0 steam dragon scales (still there?) (59, 36, D) a Young Poisoner's Handbook (59, 37, D) a +2 chain mail of cold resistance (59, 47, D) a +3 dagger of draining (59, 48, D) the +1 robe of Catatonia {+Fly MR+ Int+6 Stlth+} It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (59, 49, D) a +2 glaive of distortion (unseen) (59, 50, D) a +0 long sword (unseen) (60, 8, D) an uncursed staff of air (60, 36, D) a Necronomicon (60, 37, D) a +0 morningstar of protection a +0 longbow 12 arrows (60, 38, D) a +0 shortbow (unseen) (60, 47, D) the +1 dagger of Xiah {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (60, 49, D) a +0 long sword (still there?) a book of Necromancy (still there?) (60, 50, D) a +1 dire flail (unseen) (61, 0, D) an uncursed staff of fire (61, 1, D) a +2 scimitar of holy wrath (61, 26, D) an uncursed ring of flight (61, 27, D) a +0 dire flail a +0 dire flail (61, 35, D) a +2 hand axe of draining (61, 36, D) a book of Conjurations (61, 47, D) the Grimoire of Clay and Orientation Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Shatter Earth 9 (61, 48, D) the Collected Works on Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Dispel Undead Necromancy 5 f - Death Channel Necromancy 6 (61, 50, D) a +0 bardiche (unseen) (61, 51, D) a +1 great sword of holy wrath (unseen) (62, 0, D) a +3 ring of dexterity (62, 1, D) the +4 shortbow "Biriek" {venom, *Contam +Fly rPois Str+4} It poisons the ammo it fires. It affects your strength (+4). It protects you from poison. It lets you fly. It causes magical contamination when unequipped. (62, 8, D) the cursed +1 chain mail of the Unbroken {rPois Regen+ Dex-5 Slay+5} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (62, 16, D) a +0 arbalest 10 bolts the cursed +0 pair of boots "Follah" {+Blink Str-4 Dex+4} It affects your strength (-4). It affects your dexterity (+4). It lets you blink. It has a curse placed upon it. (62, 19, D) a +0 great sword (unseen) (62, 26, D) a cursed amulet of inaccuracy (62, 27, D) a +0 mace a phantom mirror (62, 37, D) the Collected Works on Curses and Moulding Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Portal Projectile Hexes/Translocation 3 d - Darkness Hexes 6 (62, 39, D) an uncursed staff of conjuration (unseen) (62, 44, D) a +0 short sword (unseen) (62, 47, D) a +2 amulet of reflection the ring "Ozocep" {rC+ rN+ Int+9} [ring of positive energy] It affects your intelligence (+9). It protects you from cold. It protects you from negative energy. an uncursed ring of stealth an uncursed ring of positive energy a +2 ring of strength the amulet of Picel {RegenMP rF+ Dex+5} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+5). It protects you from fire. (62, 50, D) a +0 great sword (unseen) (62, 52, D) a +2 great sword (unseen) (63, 0, D) a +2 shortbow of freezing (63, 8, D) the +3 scale mail of the Clam {rCorr} It protects you from acid and corrosion. (63, 16, D) a +2 battleaxe of flaming a +0 arbalest 17 bolts (63, 17, D) a +2 great sword of electrocution a +0 arbalest 18 bolts a +0 chain mail (63, 23, D) a large rock (63, 26, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. the +9 spear of the Candelabrum {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). a +0 hand axe (63, 36, D) a book of Fire (63, 39, D) a +0 dagger (63, 47, D) the cursed +0 robe of Diclim {+Inv rN+ Str-2} It affects your strength (-2). It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (unseen) (63, 49, D) a +2 vampiric whip a cursed -3 ring of strength a +0 chain mail a +2 war axe a +0 plate armour a +0 large shield a human corpse (63, 51, D) a +0 war axe a +0 plate armour a human corpse (63, 52, D) a +4 dagger of electrocution (still there?) 8 bolts (still there?) (63, 53, D) a +0 chain mail (unseen) (64, 16, D) a crystal ball of energy (64, 17, D) a +5 dagger of venom (64, 26, D) the +1 spear of Ogobleh {pierce, MP-9 Str+3 Dex+7} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+7). It affects your magic capacity (-9). a +0 club the Reference Book on the Freezing Voyage Spells Type Level a - Apportation Translocation 1 b - Throw Icicle Conjuration/Ice 4 c - Passage of Golubria Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 6 a +1 leather armour of fire resistance (64, 28, D) a +0 trident (unseen) (64, 36, D) a +0 dagger (64, 48, D) a phantom mirror 25 bolts a +0 arbalest a +0 halberd a +0 chain mail a lightning rod (4/4) a human corpse (64, 49, D) a +0 plate armour (unseen) (64, 54, D) a +3 battleaxe (64, 55, D) a bolt (64, 56, D) a +0 dire flail (unseen) (65, 47, D) a box of beasts (65, 49, D) a +0 great mace 4 large rocks a +0 arbalest a +3 ring mail of magic resistance a +1 great sword a +2 plate armour of cold resistance an uncursed staff of earth a human corpse (65, 56, D) 16 bolts (66, 47, D) an uncursed staff of power (66, 48, D) an uncursed staff of air (66, 49, D) the ring "Vuev" {*Corrode Int+2 Dex+2 SInv} (still there?) [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+2). It lets you see invisible. It may corrode you when you take damage. the ring "Vuev" {*Corrode Int+2 Dex+2 SInv} (still there?) [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+2). It lets you see invisible. It may corrode you when you take damage. (66, 50, D) a book of Enchantments (still there?) an uncursed staff of poison (still there?) (66, 52, D) a +0 glaive (unseen) (66, 56, D) a +0 chain mail (still there?) 2 large rocks (still there?) (66, 58, D) a bolt (67, 35, D) a +0 spear of venom (67, 38, D) a +0 battleaxe of freezing (67, 48, D) an uncursed staff of energy (67, 49, D) a +0 great mace (unseen) (67, 56, D) a +0 war axe (unseen) (68, 0, D) a +3 arbalest of velocity (68, 48, D) an uncursed staff of earth an uncursed staff of fire (68, 50, D) a box of beasts (still there?) a +2 robe of fire resistance (still there?) (68, 51, D) 16 bolts (unseen) (68, 56, D) a cursed +0 chain mail (unseen) (69, 0, D) a +2 scimitar of flaming (69, 47, D) an uncursed staff of cold (69, 48, D) an uncursed staff of fire (69, 56, D) a +0 arbalest (unseen) (70, 8, D) an uncursed staff of poison (70, 9, D) a +1 crystal plate armour (70, 47, D) a +0 longbow of velocity (70, 48, D) a +1 chain mail of positive energy (70, 49, D) 4 large rocks (still there?) a +0 long sword (still there?) (70, 50, D) a +0 plate armour (unseen) (70, 54, D) a +0 arbalest (unseen) (71, 16, D) an uncursed staff of wizardry (71, 17, D) the +8 flail "Zuefagg" {freeze, rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. a +0 trident (71, 26, D) an uncursed amulet of regeneration (71, 27, D) a +3 hand axe of chopping (71, 35, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). an uncursed staff of conjuration a box of beasts the +1 leather armour of Taifyote {rPois rN+ Str-5 Int+8} It affects your strength (-5). It affects your intelligence (+8). It protects you from poison. It protects you from negative energy. (71, 47, D) an uncursed staff of air (71, 48, D) a phantom mirror (71, 49, D) the +0 helmet of Rasulumu {rC+ rCorr} It protects you from cold. It protects you from acid and corrosion. (71, 50, D) +0 shadow dragon scales (unseen) (71, 51, D) a +0 halberd (still there?) a stone giant corpse (still there?) (72, 8, D) a +4 vampiric executioner's axe (72, 9, D) a lightning rod (4/4) (72, 17, D) 6 large rocks a throwing net the +9 falchion of Voekluul {drain, +Rage rElec rF+++ Str+3 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It renders you almost immune to fire. It insulates you from electricity. It lets you go berserk. It makes you less stealthy. (72, 23, D) a large rock a tomahawk (72, 26, D) Nomykk's Almanac of Orientation and Poisoning Spells Type Level a - Apportation Translocation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 (72, 27, D) a book of Maledictions (72, 47, D) a manual of Dodging (72, 48, D) a +0 great sword (72, 49, D) a +1 halberd (still there?) the Disquisition on Ghastly Protection (still there?) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Agony Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Dispel Undead Necromancy 5 (72, 50, D) a +0 chain mail (unseen) (73, 16, D) a book of Power (73, 17, D) a +0 trident an uncursed staff of fire (73, 35, D) an uncursed staff of summoning (73, 47, D) a lightning rod (4/4) (73, 48, D) an uncursed staff of power (73, 49, D) a phial of floods (73, 50, D) a +2 battleaxe (unseen) (73, 52, D) a human corpse (74, 17, D) 6 tomahawks (74, 18, D) 3 large rocks (unseen) (74, 47, D) a +1 leather armour of cold resistance (74, 48, D) a +0 whip of freezing (75, 1, D) a +1 halberd of flaming (75, 47, D) a +0 shield (unseen) (75, 48, D) a book of Unlife