Angani Level 1 of the Dungeon (0, 0, D:1) 22 bolts (3, -1, D:1) a +0 club (3, 1, D:1) a +0 short sword (3, 2, D:1) a +0 club (6, 6, D:1) a +0 club (11, -14, D:1) a +0 robe (15, 35, D:1) a +0 club (18, -3, D:1) a +0 dagger (23, 37, D:1) a +0 club (35, 4, D:1) 23 bolts (37, 25, D:1) a +0 club (41, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, -20, D:2) 18 arrows (16, 4, D:2) a +0 club a +0 spear (23, 2, D:2) 9 bolts (24, -1, D:2) a +0 club (25, -30, D:2) a +0 robe (26, -29, D:2) a +0 club (26, 3, D:2) a +0 flail (27, -20, D:2) a +0 dagger a cursed -3 club (27, 10, D:2) 21 bolts (27, 16, D:2) a +0 dagger (29, -32, D:2) a +0 club (32, -3, D:2) a +0 large shield (35, -20, D:2) a cursed -3 club (38, -32, D:2) a +0 robe (38, -23, D:2) a cursed -3 club (39, -22, D:2) a +0 flail (41, 5, D:2) a +0 club (42, 3, D:2) a +0 short sword (48, -29, D:2) 20 arrows (58, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 6, D:3) a book of Minor Magic (9, -12, D:3) a +0 dagger (11, 7, D:3) a +0 leather armour (17, -8, D:3) a +0 spear (24, -14, D:3) a +0 leather armour a +0 flail (24, 1, D:3) a +0 leather armour a +0 hand axe of chopping (25, -13, D:3) a +0 scale mail a +0 dagger (25, 2, D:3) a +0 leather armour a +0 robe a +0 war axe a +0 ring mail a +0 flail a +0 dagger (25, 5, D:3) a +0 whip (26, 8, D:3) a +0 giant club (27, 2, D:3) a +0 hand axe (28, -17, D:3) a +0 ring mail (28, 1, D:3) a +0 trident (29, -10, D:3) 15 arrows (29, 7, D:3) a +0 dagger (32, 14, D:3) a +0 leather armour (43, 5, D:3) a +0 ring mail (45, 21, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Cautsug's Armour Shoppe a cursed +0 ring mail (10 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) the +7 scale mail "Aghexe Rora" {MR+ Str+4 SInv} (642 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. the +1 ring mail of Daacunah {-Tele rPois Int+5 Stlth+} (279 gold) It affects your intelligence (+5). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. a +2 ring mail of fire resistance (210 gold) a +0 hat (40 gold) a +1 helmet (115 gold) a +2 plate armour of poison resistance (370 gold) (0, 0, D:4) a +0 dagger (23, -7, D:4) a potion of degeneration (29, -24, D:4) a +1 chain mail of fire resistance a +0 pair of gloves (43, -21, D:4) a +0 flail (43, -18, D:4) a +0 club (46, -42, D:4) a +0 flail (50, -9, D:4) a +0 dagger (52, -6, D:4) an uncursed ring of poison resistance a +0 leather armour Level 5 of the Dungeon [Shop] Ittampoo's Antique Weapon Shoppe a +6 halberd of venom (883 gold) a +0 trident (84 gold) a +1 antimagic glaive (636 gold) a +0 shortbow (72 gold) a +3 mace of protection (494 gold) a +1 war axe of electrocution (376 gold) a +0 vampiric double sword (1128 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +0 rapier (96 gold) a +5 war axe of chopping (772 gold) a +0 war axe (84 gold) a +2 broad axe of freezing (460 gold) a +0 flail (84 gold) (0, 0, D:5) 17 bolts (1, 1, D:5) a +0 dagger (2, -13, D:5) a +0 pair of gloves (11, 13, D:5) a +0 robe (14, 9, D:5) a +0 dagger a +0 scale mail (17, -15, D:5) a +0 leather armour (32, -17, D:5) a +0 mace (39, 15, D:5) a +0 giant spiked club (40, -17, D:5) 5 javelins (42, -12, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (7, 6, D:6) a +0 mace a tomahawk (11, -1, D:6) a +0 shortbow 9 arrows (12, -18, D:6) 4 arrows (13, -17, D:6) 2 arrows (14, -18, D:6) an arrow (14, -17, D:6) an arrow a +0 mace (14, -16, D:6) an arrow (16, -15, D:6) a +0 hand axe 9 poisoned needles (16, -14, D:6) a +0 shortbow 10 arrows (25, -14, D:6) a +0 dagger (25, 1, D:6) a cursed -2 dagger (26, -5, D:6) a +0 pair of gloves (28, -5, D:6) a +0 chain mail (29, -11, D:6) a +1 long sword of holy wrath 2 tomahawks (30, -10, D:6) a tomahawk (30, -9, D:6) a tomahawk (30, -8, D:6) 2 tomahawks a +0 flail (31, -8, D:6) a tomahawk a +0 short sword Level 7 of the Dungeon [Shop] Qerghit's Antique Weapon Boutique a +2 antimagic spear (378 gold) a +1 morningstar of holy wrath (255 gold) the cursed +1 halberd of Linearity {freeze, rElec rF+ rN++} (732 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. a +0 fustibalus (270 gold) the cursed +1 great sword "Newtbane" {vamp, rF++ MR- Int+5} (941 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 dire flail (72 gold) a +0 battleaxe (117 gold) a +0 quarterstaff (72 gold) a +3 spear of venom (370 gold) a +0 mace (54 gold) (7, 5, D:7) a +0 club a +0 ring mail a +0 falchion a +0 chain mail (14, 15, D:7) a +0 hand crossbow (24, -2, D:7) a +0 club (31, 12, D:7) a +0 hand axe a +0 animal skin (36, 36, D:7) a +0 rapier (37, 29, D:7) a +0 rapier (42, 6, D:7) a tomahawk (42, 7, D:7) a tomahawk (42, 9, D:7) a +0 flail (still there?) a +0 short sword (still there?) (43, 6, D:7) a tomahawk (43, 7, D:7) a +0 ring mail a +0 club (43, 8, D:7) a +0 whip (44, 6, D:7) a +0 robe a +0 dagger (46, 4, D:7) a +0 leather armour a +0 club a +0 war axe 2 tomahawks (47, 3, D:7) a +0 trident a cursed -1 ring mail (50, -1, D:7) a +0 giant club a +0 giant spiked club (60, 13, D:7) a +0 hand axe a +0 ring mail a +0 mace a +0 leather armour a +0 mace a +0 ring mail (61, 12, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (1, -5, D:8) a +0 giant spiked club (8, 10, D:8) 2 arrows (8, 14, D:8) a +0 giant spiked club (9, 9, D:8) a +0 shortbow of flaming 10 arrows (9, 10, D:8) an arrow (11, 0, D:8) a +0 short sword (11, 7, D:8) an arrow (12, 1, D:8) an arrow (14, 5, D:8) an arrow (14, 12, D:8) a +0 dagger a +0 robe (22, 31, D:8) a +0 club (22, 40, D:8) 21 bolts (23, 14, D:8) a +0 trident a +0 chain mail (24, 29, D:8) a cursed +0 mace (25, 31, D:8) a +0 club (28, 3, D:8) a +0 hand axe a +0 leather armour (28, 30, D:8) a potion of degeneration (35, 27, D:8) a +0 robe (36, 8, D:8) a +0 chain mail (36, 33, D:8) a +0 giant club (36, 36, D:8) a +0 leather armour (43, -3, D:8) 22 arrows (44, 16, D:8) 25 arrows a +0 shortbow (44, 20, D:8) 2 arrows (48, -1, D:8) a +0 robe (55, -7, D:8) a +0 morningstar (62, 16, D:8) a +2 dagger of chaos a +1 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a cursed +0 chain mail a +0 giant spiked club (7, -14, D:9) a +0 hand axe a +0 leather armour (9, 13, D:9) a +0 hand axe (14, 17, D:9) a +0 dagger a +0 robe (14, 19, D:9) a +0 flail 8 tomahawks a +0 plate armour (18, -21, D:9) a +0 dagger