Angani Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, 36, D:1) a +0 club (14, 30, D:1) a cursed +0 chain mail (16, 36, D:1) a +0 ring mail (17, 27, D:1) a +0 short sword (25, 6, D:1) 13 bolts (28, 41, D:1) a +0 dagger (29, 3, D:1) a stone (36, 35, D:1) a +0 hunting sling (40, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -15, D:2) a +0 flail (6, -9, D:2) a +0 club a +0 dagger a cursed +0 animal skin a +0 helmet (6, -7, D:2) a +0 dagger (6, -4, D:2) a +0 dagger a +0 club a +0 club (7, -17, D:2) a +0 spear (7, 10, D:2) 18 stones (9, -20, D:2) a cursed -1 dagger (10, -28, D:2) 20 stones (10, 0, D:2) 13 stones (11, 13, D:2) a +0 club (19, -10, D:2) a +0 mace (25, -9, D:2) an uncursed ring of teleportation (33, -7, D:2) 19 poisoned needles (34, 10, D:2) 24 stones (37, -24, D:2) a stone (37, -22, D:2) a stone (37, -21, D:2) 3 stones (37, -20, D:2) a +0 short sword (38, -17, D:2) a +0 short sword (39, 4, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -15, D:3) a +0 robe (3, 0, D:3) a +0 war axe (4, 0, D:3) a +0 club (6, -25, D:3) a +0 club (11, -8, D:3) a +0 club (24, -19, D:3) a +0 club a cursed +0 club a cursed -2 flail (25, -13, D:3) a cursed -2 club (27, 0, D:3) a +0 club (34, -29, D:3) a +0 mace (35, -16, D:3) a +0 morningstar (37, 0, D:3) a +0 robe (44, -11, D:3) a +0 war axe a +2 hand axe of freezing 28 stones a +0 leather armour (44, -10, D:3) a stone (44, 17, D:3) a +0 rapier (52, -3, D:3) a +2 dagger of venom a +0 leather armour (53, -4, D:3) a +0 club a +0 leather armour (54, -5, D:3) a +0 whip (56, -22, D:3) a stone 3 curare-tipped needles (56, -20, D:3) 2 stones a curare-tipped needle (56, -19, D:3) a +0 club a +0 blowgun 3 curare-tipped needles (56, -18, D:3) 2 stones (57, -7, D:3) a +0 flail (62, 8, D:3) a +0 club a +0 leather armour a +0 ring mail (63, 8, D:3) a +0 flail a +0 scale mail a +0 flail a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 war axe (2, -1, D:4) 24 stones (5, -27, D:4) 17 stones (9, 4, D:4) a +0 chain mail a +0 war axe (9, 5, D:4) 20 sling bullets (21, 2, D:4) a +0 robe (22, -20, D:4) 8 javelins (24, -19, D:4) 8 sling bullets (25, -5, D:4) a +0 club (26, -11, D:4) a cursed -2 whip (26, -6, D:4) a +0 leather armour a +0 hand axe a +0 chain mail (27, -15, D:4) a +0 ring mail a +0 dagger (28, -23, D:4) a tomahawk (28, -19, D:4) a +1 spear of chaos (28, -18, D:4) a cursed +0 club 4 tomahawks (33, -9, D:4) a +0 leather armour a cursed -2 trident (41, -15, D:4) a +0 mace (51, -1, D:4) 4 tomahawks Level 5 of the Dungeon [Shop] Utint's Weapon Boutique 16 stones (22 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) a +2 mace of holy wrath (243 gold) 21 bolts (58 gold) a +0 trident (49 gold) a +0 glaive (91 gold) a +2 long sword of distortion (289 gold) a +0 club (14 gold) a +0 hunting sling (21 gold) a +0 dagger (28 gold) (0, 0, D:5) the +3 whip of the Hero {vamp, rC- Int+3 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. (6, 5, D:5) a +0 spear (6, 11, D:5) a +0 pair of boots (8, 5, D:5) a +0 whip a +0 robe (9, -9, D:5) a +1 dagger of freezing (9, 5, D:5) a +0 short sword (9, 28, D:5) 16 arrows (13, 16, D:5) 6 needles of sleeping (14, 21, D:5) 22 sling bullets (16, 15, D:5) a +0 dagger (19, 30, D:5) 20 sling bullets (22, -2, D:5) a +0 mace (22, 29, D:5) 18 bolts (25, -3, D:5) a +4 quarterstaff of chaos (31, -3, D:5) a +0 mace (32, -3, D:5) a +0 mace (34, -5, D:5) a +0 mace (35, -9, D:5) 2 stones (35, -8, D:5) a +0 short sword a +0 arbalest 19 stones a +1 leather armour of fire resistance a +0 trident a +0 robe (35, -7, D:5) a stone (35, -6, D:5) 2 stones (35, -5, D:5) a stone (36, -10, D:5) a stone (40, -11, D:5) a +0 robe (42, 28, D:5) 12 sling bullets (45, -2, D:5) a +0 spear a +0 robe (45, 26, D:5) a +0 giant club (47, 21, D:5) a +0 leather armour (55, -17, D:5) a +0 shortbow 4 arrows (56, -17, D:5) 3 arrows (57, -17, D:5) 3 arrows (57, -16, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (5, -22, D:6) 26 arrows (10, -6, D:6) a +0 flail (15, -11, D:6) 11 stones (15, 14, D:6) a +0 flail (15, 15, D:6) a +0 whip a +0 leather armour (15, 17, D:6) a +0 trident (15, 18, D:6) a +0 dagger a +0 leather armour a +0 whip a +0 ring mail (16, -20, D:6) a cursed -3 quarterstaff (18, -5, D:6) a +0 scale mail (22, -24, D:6) a +0 halberd a throwing net (22, -23, D:6) a +0 spear (23, -22, D:6) a +0 flail (25, 8, D:6) a +0 long sword (35, 12, D:6) a cursed -2 giant club (44, -23, D:6) a +0 hand axe a +0 chain mail (47, -7, D:6) a cursed -1 club (47, 3, D:6) 24 bolts (55, -28, D:6) a +0 chain mail (57, -10, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 18 sling bullets (1, -14, D:7) a +0 hand axe a +0 animal skin (2, -21, D:7) 32 bolts (9, -1, D:7) a +0 quarterstaff (17, -7, D:7) 21 arrows (31, -4, D:7) a +0 ring mail (32, -8, D:7) a +0 falchion (33, -31, D:7) a +0 quarterstaff (33, -14, D:7) a +0 ring mail (34, -36, D:7) 2 scrolls of random uselessness a +0 halberd (34, -33, D:7) a +0 hand axe (34, -28, D:7) a +0 shortbow 32 arrows (34, -26, D:7) a +3 war axe (35, -34, D:7) a +0 war axe (40, -27, D:7) 25 stones (42, -17, D:7) a +0 short sword (50, -41, D:7) a +0 scimitar a +0 chain mail (52, -34, D:7) an uncursed staff of conjuration (61, -8, D:7) 9 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (8, 10, D:8) a cursed -2 giant spiked club (12, 2, D:8) a +0 dagger a +0 robe (14, 21, D:8) a +0 flail (21, -12, D:8) a +0 flail (21, 6, D:8) a +0 dagger a +0 robe (22, -14, D:8) a +2 whip of flaming a +1 robe of cold resistance (22, -12, D:8) a tomahawk of returning a +0 mace (22, -11, D:8) a tomahawk of returning (25, -14, D:8) a +0 mace a +0 mace a +0 robe a +0 dagger (25, -13, D:8) a +0 chain mail a +0 scimitar (29, -12, D:8) 2 stones (30, 1, D:8) a cursed +0 dagger a +0 robe (30, 9, D:8) a +0 pair of boots (31, 2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 3, D:8) a +0 dagger a +0 robe (32, 3, D:8) a +0 dagger a +0 robe (32, 5, D:8) a +0 dagger a +0 robe (33, 7, D:8) a +0 falchion (39, 21, D:8) a large rock (41, 22, D:8) a large rock (51, -14, D:8) a +0 scale mail a +0 chain mail a +0 whip a +0 club a +0 dire flail (52, -16, D:8) a +0 club (54, -16, D:8) an arrow (54, -5, D:8) a +0 hand axe (54, -4, D:8) a +0 ring mail a +0 war axe (55, -13, D:8) 17 arrows a +0 shortbow (58, 15, D:8) a +0 animal skin a cursed +0 animal skin a +0 animal skin (66, 12, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) 23 stones (5, -8, D:9) 13 arrows a +0 shortbow (8, -23, D:9) a +0 giant club (8, -8, D:9) an arrow (9, -7, D:9) an arrow (11, -7, D:9) an arrow (11, -6, D:9) an arrow (11, -5, D:9) an arrow (15, -6, D:9) a +0 morningstar (16, 6, D:9) a +0 dagger a +0 robe (16, 7, D:9) a +0 club a +0 ring mail a +0 flail a +0 flail a +0 ring mail (30, -6, D:9) a +0 mace (34, -27, D:9) a cursed -1 giant club a +0 giant spiked club (39, 9, D:9) a +0 giant spiked club (58, 9, D:9) a +0 glaive (59, 9, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, 32, D:10) a +0 chain mail (5, 36, D:10) a +0 ring mail (9, 39, D:10) 20 bolts (10, 2, D:10) a +0 giant club (10, 51, D:10) 2 curare-tipped needles (12, 43, D:10) a +0 flail (23, 31, D:10) 23 sling bullets (31, 27, D:10) 3 arrows (32, 28, D:10) an arrow (34, 29, D:10) an arrow (36, 29, D:10) 2 arrows (37, 29, D:10) 10 arrows a +0 shortbow (53, 38, D:10) a +0 dagger (54, 38, D:10) a +0 leather armour a +0 mace (54, 39, D:10) 14 stones a +0 hand axe a +0 short sword a +0 leather armour (54, 40, D:10) a stone (56, 51, D:10) 18 arrows a +0 shortbow (57, 49, D:10) a +0 club (70, 18, D:10) 5 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 1, D:11) a cursed -2 hand axe a +0 short sword (4, 9, D:11) a +0 whip a +0 leather armour (5, 9, D:11) a +0 trident a +0 leather armour (5, 52, D:11) an uncursed staff of conjuration (6, 9, D:11) a cursed -1 club (6, 10, D:11) a +0 short sword a +0 leather armour (10, 3, D:11) the cursed +1 plate armour of Mityci {Str-5 Int+2 Dex+10} It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+10). It has a curse placed upon it. (10, 47, D:11) 20 stones (12, 18, D:11) an uncursed ring of see invisible (14, 29, D:11) 20 stones (20, 1, D:11) 18 arrows (20, 37, D:11) an uncursed staff of energy (20, 39, D:11) a +0 dire flail a +0 giant club (21, -1, D:11) a +0 leather armour (37, 20, D:11) a +0 robe a +0 dagger of holy wrath (44, 2, D:11) a +0 giant club a cursed -1 giant club (60, 15, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (12, -26, D:12) a +0 scimitar a +0 chain mail (36, -36, D:12) 27 stones (38, -39, D:12) a large rock (39, -4, D:12) a +0 robe (39, -3, D:12) a +0 giant club a +3 flail a +0 robe (40, -2, D:12) a cursed +5 dagger a +0 robe (41, -2, D:12) a +5 battleaxe a +0 robe a +4 hand axe a +0 robe (55, 1, D:12) the -2 helmet of Xoxuekko {rElec rC+ Int+3 Slay-5} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. It insulates you from electricity. Level 13 of the Dungeon [Shop] Watoff's Antique Armour Shop a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 plate armour (529 gold) the +2 robe "Emugid" {rC+ Str+5} (809 gold) It affects your strength (+5). It protects you from cold. a +2 leather armour of cold resistance (437 gold) the +5 ring mail "Unitz" {rN+} (924 gold) It protects you from negative energy. a +0 scale mail (92 gold) the +4 skin of Zhor {rC+++} (1432 gold) It renders you almost immune to cold. a +0 scale mail (92 gold) (0, 0, D:13) the scarf of Protective Custody {-Tele +Inv Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It lets you turn invisible. It prevents most forms of teleportation. Level 14 of the Dungeon (0, 0, D:14) the +6 arbalest of Cheibriados's Anger {elec, rPois Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from poison. Level 15 of the Dungeon [Shop] Micusch's Distillery a potion of degeneration (19 gold) a potion of brilliance (76 gold) a potion of agility (76 gold) a potion of lignification (57 gold) a potion of might (76 gold) a potion of curing (57 gold) a potion of might (76 gold) a potion of degeneration (19 gold) a potion of flight (57 gold) a potion of berserk rage (95 gold) a potion of flight (57 gold) a potion of resistance (190 gold) (0, 0, D:15) a +0 mace (0, 26, D:15) 13 bolts a +0 arbalest (0, 27, D:15) 16 bolts a +0 arbalest (0, 28, D:15) 17 bolts a +0 arbalest (1, 27, D:15) 11 bolts a +0 arbalest (42, 2, D:15) a +0 plate armour Level 2 of the Orcish Mines [Shop] Noshrahaf's Book Shoppe the Almanac of the Boosting Voyage (3816 gold) Spells Type Level a - Song of Slaying Charms 2 b - Recall Summoning/Translocation 3 c - Excruciating Wounds Charms/Necromancy 5 d - Malign Gateway Summoning/Translocation 7 a book of Minor Magic (320 gold) a book of Power (720 gold) a book of Flames (560 gold) a book of Callings (480 gold) a book of the Tempests (1120 gold) [Shop] Qojadgh's Gadget Emporium a fan of gales (600 gold) a wand of paralysis (6/24) (120 gold) a crystal ball of energy (300 gold) a wand of iceblast (4/15) (120 gold) a wand of random effects (14/48) (120 gold) a wand of paralysis (11/24) (195 gold) a fan of gales (600 gold) a wand of lightning (5/15) (135 gold) a lamp of fire (600 gold) a wand of confusion (12/48) (157 gold) a phantom mirror (450 gold) [Shop] Gebytedu's Armour Emporium a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +1 leather armour of fire resistance (154 gold) a +1 leather armour of magic resistance (154 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +1 robe of positive energy (106 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +2 plate armour of cold resistance (440 gold) [Shop] Qigeeddo's Book Shoppe a book of Summonings (980 gold) a book of Necromancy (420 gold) a book of Frost (490 gold) a book of Air (490 gold) a book of Cantrips (280 gold) a book of Death (980 gold) a book of Transfigurations (770 gold) Ubbealit's Incunabulum of Flying Evil Arts (665 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Swiftness Charms/Air 2 e - Regeneration Charms/Necromancy 3 f - Mephitic Cloud Conjuration/Poison/Air 3 g - Summon Lightning Spire Summoning/Air 4 h - Excruciating Wounds Charms/Necromancy 5 the Reference Book on Attacks and Earth (686 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Force Lance Conjuration/Translocation 4 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 a book of the Sky (910 gold) the Collected Works on Supportive Weightlessness (1155 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Dragon's Call Summoning 9 a book of Fire (910 gold) (1, 24, Orc:2) a +0 short sword a +1 ring mail of magic resistance a +0 glaive 7 tomahawks a +0 chain mail Level 1 of the Elven Halls [Shop] Uwoehosyant's Antique Armour Shop a +0 robe (25 gold) a +0 scale mail (144 gold) a +0 leather armour (72 gold) a +2 robe of cold resistance (637 gold) a +0 leather armour (72 gold) a +2 leather armour of magic resistance (684 gold) a +0 pair of gloves (162 gold) a +0 cloak (162 gold) a +0 leather armour (72 gold) a +3 scale mail (756 gold) (0, 0, Elf:1) 13 stones (10, 21, Elf:1) a +1 long sword of draining (10, 28, Elf:1) 9 poisoned needles (34, 10, Elf:1) a +2 scimitar of protection Level 2 of the Elven Halls [Shop] Zexaug's Gadget Shoppe a wand of iceblast (8/15) (252 gold) a wand of flame (32/48) (357 gold) a wand of polymorph (4/24) (126 gold) a wand of iceblast (11/15) (315 gold) a crystal ball of energy (420 gold) a sack of spiders (420 gold) a wand of iceblast (5/15) (189 gold) a fan of gales (840 gold) [Shop] Qyssi's Jewellery Boutique an uncursed ring of stealth (280 gold) an uncursed ring of positive energy (320 gold) an uncursed ring of flight (280 gold) an uncursed ring of flight (280 gold) a cursed ring of loudness (72 gold) the ring of Heresy {rF+ rN++ Dex+3} (780 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It greatly protects you from negative energy. a +5 ring of dexterity (659 gold) the amulet of Vitality {Regen+ HP+15} (1264 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. an uncursed ring of protection from magic (400 gold) the amulet of Waivas {Faith rN++} (920 gold) [amulet of faith] It allows you to gain divine favour quickly. It greatly protects you from negative energy. a +3 ring of dexterity (251 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of protection from cold (400 gold) an uncursed ring of protection from fire (400 gold) a +3 ring of evasion (336 gold) [Shop] Teluajut's Gadget Shoppe a wand of random effects (19/48) (115 gold) a lamp of fire (440 gold) a wand of flame (19/48) (115 gold) a wand of flame (28/48) (165 gold) a phantom mirror (330 gold) a wand of paralysis (15/24) (187 gold) a crystal ball of energy (220 gold) a wand of flame (27/48) (159 gold) a wand of disintegration (10/24) (154 gold) a wand of flame (12/48) (77 gold) a lightning rod (4/4) (440 gold) a wand of polymorph (13/24) (165 gold) a wand of acid (9/15) (286 gold) a box of beasts (220 gold) a crystal ball of energy (220 gold) a wand of iceblast (9/15) (143 gold) [Shop] Oshry's Food Shoppe a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a royal jelly (24 gold) a royal jelly (24 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) (0, 0, Elf:2) a +0 dagger (19, 18, Elf:2) the +7 scimitar of Eleuff {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (20, 26, Elf:2) a +0 dagger (22, 25, Elf:2) a +0 ring mail (24, 26, Elf:2) a +0 long sword (42, -19, Elf:2) an arrow (43, -18, Elf:2) a +0 shortbow 3 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 38, Lair:1) 26 sling bullets (3, 17, Lair:1) a +0 whip (4, 5, Lair:1) 20 stones (12, 6, Lair:1) a +2 falchion of slicing (25, -3, Lair:1) a +0 halberd (55, -5, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (2, -8, Lair:2) 14 poisoned needles (4, 3, Lair:2) 20 arrows a +0 shortbow (5, 16, Lair:2) 13 arrows (7, 3, Lair:2) 5 arrows a +0 shortbow (7, 4, Lair:2) 19 arrows a +0 shortbow (8, 4, Lair:2) an arrow (9, 4, Lair:2) an arrow (10, 5, Lair:2) an arrow (11, 6, Lair:2) a +0 shortbow (12, 6, Lair:2) 2 arrows (13, 4, Lair:2) an arrow (13, 6, Lair:2) a +1 ring mail of magic resistance a javelin a +2 battleaxe of freezing (13, 7, Lair:2) 4 arrows (14, 5, Lair:2) 2 javelins 3 arrows (16, 6, Lair:2) 2 arrows (24, 22, Lair:2) a +0 robe (31, 4, Lair:2) a javelin (36, 32, Lair:2) 18 stones (44, -13, Lair:2) a +0 centaur barding Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (2, -6, Lair:3) a +0 battleaxe (4, -3, Lair:3) a +0 ring mail (15, -5, Lair:3) a +0 hand crossbow (15, 2, Lair:3) 19 stones (27, 11, Lair:3) a +0 mace (28, -27, Lair:3) a +0 ring mail (29, 28, Lair:3) a +0 robe (30, 17, Lair:3) a +0 helmet (33, -1, Lair:3) a +0 chain mail (50, 0, Lair:3) an uncursed staff of air (54, 1, Lair:3) the +9 rapier of Experimentation {holy, *Slow +Blink rPois MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It affects your magic capacity (+9). It lets you blink. It may slow you when you take damage. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (2, 1, Lair:4) a +0 ring mail (13, 33, Lair:4) 17 stones (28, 32, Lair:4) a +0 rapier (31, 21, Lair:4) a +0 spear (32, 29, Lair:4) a +4 falchion of electrocution (35, -2, Lair:4) a +0 scale mail (41, 8, Lair:4) 19 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (31, -6, Lair:5) a +0 robe (34, -25, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (3, -5, Lair:6) a +0 great sword (12, 2, Lair:6) 17 poisoned needles (17, -24, Lair:6) 14 stones (18, -32, Lair:6) an uncursed ring of see invisible (18, -12, Lair:6) the +2 robe of Qakh {rF+ Int+5} It affects your intelligence (+5). It protects you from fire. (20, -35, Lair:6) a +0 flail (25, -30, Lair:6) 12 stones (26, -26, Lair:6) a +0 rapier (31, -3, Lair:6) 19 arrows (32, -1, Lair:6) a +0 blowgun (33, -1, Lair:6) a +0 plate armour (34, -1, Lair:6) 22 stones (48, 16, Lair:6) a +0 hand axe (55, -36, Lair:6) an uncursed amulet of inaccuracy the ring "Akhlupsio" {*Corrode MR+ Str+4 Dex+3} [ring of strength] It affects your strength (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (58, -19, Lair:6) a +0 robe (64, 15, Lair:6) a +0 ring mail (66, -7, Lair:6) a +0 falchion Level 1 of the Spider Nest (0, 0, Spider:1) 3 potions of degeneration (9, 44, Spider:1) 26 arrows (10, -4, Spider:1) the cursed +1 hand axe "Spiderbane" {venom, *Slow rC+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It may slow you when you take damage. It has a curse placed upon it. Level 2 of the Spider Nest (0, 0, Spider:2) 7 sling bullets (2, -9, Spider:2) 18 gold pieces (3, 3, Spider:2) a potion of curing (5, -1, Spider:2) 15 stones (10, -5, Spider:2) a +0 great sword (14, -2, Spider:2) 16 gold pieces (32, 3, Spider:2) a tarantella corpse (34, 3, Spider:2) a wolf spider corpse (35, 4, Spider:2) a redback corpse (36, -1, Spider:2) an orb spider corpse (39, 3, Spider:2) a tarantella corpse Level 5 of the Pits of Slime (5, 3, Slime:5) the +5 hunting sling "Atoliett" {flame, Dex+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). (7, -5, Slime:5) the +5 ring mail of the Planets {-Cast +Fly rF- SInv} It makes you vulnerable to fire. It lets you see invisible. It lets you fly. It prevents spellcasting.