AnimeWaifu Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -4, D:1) 8 stones (9, 3, D:1) 20 arrows (21, -4, D:1) a +0 ring mail (29, -15, D:1) a +3 spear (30, 20, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) 16 bolts (9, -13, D:2) a +0 club (11, -7, D:2) a scroll of noise (12, -23, D:2) 10 bolts (17, 6, D:2) a +0 helmet (19, -25, D:2) a +0 robe a +0 dagger (24, -8, D:2) 2 stones (25, -9, D:2) a stone (26, -9, D:2) a stone (26, -5, D:2) a +1 short sword of venom a stone (34, -1, D:2) 20 stones (38, -1, D:2) a +3 dagger of draining (48, -13, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) 21 stones (10, -6, D:3) 2 stones (13, -4, D:3) a stone (13, 33, D:3) a potion of might (14, 28, D:3) 4 gold pieces (17, 42, D:3) 19 stones (19, 2, D:3) 27 stones (29, 37, D:3) a +0 dagger (32, 34, D:3) a +0 club (33, 21, D:3) a +0 dagger of pain (34, 9, D:3) a +0 naga barding (36, 2, D:3) 24 sling bullets (58, 6, D:3) a +0 spear Level 4 of the Dungeon [Shop] Cenean's Gadget Shop a phantom mirror (390 gold) a wand of disintegration (12) (208 gold) a phantom mirror (390 gold) a box of beasts (260 gold) a wand of random effects (21) (149 gold) a wand of random effects (26) (182 gold) a box of beasts (260 gold) a crystal ball of energy (260 gold) (0, 0, D:4) 15 arrows (4, 1, D:4) a +0 scale mail (16, 2, D:4) a +2 ring of intelligence (17, 0, D:4) a +0 pair of gloves a scroll of noise (22, 1, D:4) a +0 whip a +0 club a +0 robe a +0 club (22, 9, D:4) 17 arrows (23, 22, D:4) a +0 long sword (24, 15, D:4) a +0 ring mail (30, 38, D:4) a +3 spear (44, 11, D:4) a +0 chain mail (46, 5, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 16 bolts (2, -19, D:5) a +0 mace (6, -5, D:5) a +0 leather armour (7, -2, D:5) a +0 long sword (8, -25, D:5) 15 stones (8, 13, D:5) an arrow (9, 14, D:5) a +0 shortbow 26 arrows (10, 4, D:5) 19 sling bullets (15, -25, D:5) a +0 dagger a +0 leather armour (18, -19, D:5) 15 stones (20, -3, D:5) 17 bolts (23, -10, D:5) 19 sling bullets (29, -20, D:5) 23 stones (35, -25, D:5) a +0 leather armour a +0 dagger (36, -25, D:5) a +0 robe a cursed -2 dagger a +0 robe (38, -4, D:5) a +0 leather armour (52, -3, D:5) 13 stones (54, -4, D:5) a +0 mace (57, 4, D:5) a +0 hand axe a +0 dagger a +0 mace a +0 club (59, -4, D:5) a +0 leather armour a +0 vampiric dagger (60, -4, D:5) a +0 leather armour a +0 mace (62, -4, D:5) a +0 hand axe (62, -2, D:5) a +0 club a +0 scale mail a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 leather armour (0, 1, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 mace a cursed +0 scale mail (4, -4, D:6) a +0 leather armour (4, -3, D:6) a +0 club a +3 leather armour (9, 8, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 morningstar a +0 falchion (9, 46, D:6) a +0 flail a +0 chain mail (10, 46, D:6) a +0 mace a +0 flail a tomahawk a +0 club (11, 46, D:6) a +0 dagger a +0 robe (12, 47, D:6) a tomahawk (14, 23, D:6) 17 stones (15, 35, D:6) a +0 ring mail (16, -8, D:6) a +0 flail (17, 32, D:6) the +4 mace "Labom" {vamp, Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). (23, 11, D:6) a +1 halberd of chopping a cursed +0 robe (25, 33, D:6) a +0 hunting sling (30, 32, D:6) a +0 short sword a +0 hand axe (32, -2, D:6) a +0 giant club (32, 32, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 dagger (33, 32, D:6) a +0 chain mail a +0 club a +0 robe a +0 dagger a +0 mace (36, 35, D:6) a +0 ring mail a +0 falchion (41, 37, D:6) a +0 dagger (48, 36, D:6) an arrow (49, -8, D:6) a +0 chain mail a +0 short sword (49, 36, D:6) an arrow (49, 38, D:6) 17 arrows a +0 shortbow (56, -2, D:6) the +2 quarterstaff of Corporal Punishment {freeze, +Blink +Inv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It lets you blink. (62, 3, D:6) a +2 dagger of flaming a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, -26, D:7) a +0 robe (10, -9, D:7) a +0 scale mail (17, 26, D:7) a +1 flail of draining (27, -18, D:7) a +0 dagger (27, -15, D:7) 30 stones (30, 4, D:7) a cursed +0 leather armour (34, -19, D:7) a +0 arbalest (46, -19, D:7) a +0 giant club (59, -7, D:7) 23 arrows Level 8 of the Dungeon [Shop] Meicrydgh's Book Emporium a book of the Sky (845 gold) a book of Enchantments (650 gold) a book of Frost (455 gold) the Reference Book on Creative Ice (735 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Call Imp Summoning 2 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 a book of Callings (390 gold) a book of Ice (845 gold) a book of Changes (325 gold) a book of Fire (845 gold) the Guide on Creative Hexes (1137 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Summon Mana Viper Hexes/Summoning 5 a Young Poisoner's Handbook (520 gold) (0, 0, D:8) 19 bolts (2, -14, D:8) a +0 hand axe a +0 hand axe a +0 leather armour (3, -14, D:8) a +0 dagger a +0 robe (3, -1, D:8) a cursed -3 trident (4, -15, D:8) a cursed -1 mace (4, -14, D:8) a +0 whip a +0 leather armour (9, 14, D:8) a +0 long sword (14, 29, D:8) a +2 broad axe of holy wrath (15, 32, D:8) 24 gold pieces (16, 28, D:8) a ration (20, 46, D:8) a +0 club (23, 11, D:8) a +0 dagger a +0 animal skin (35, 24, D:8) a +0 war axe a +0 dire flail a +0 plate armour (38, 32, D:8) a +0 falchion a +0 scale mail a +0 shield a +0 long sword a +0 scale mail a +0 shield (39, 32, D:8) a +0 falchion a +0 scale mail a +0 shield (40, 32, D:8) a scroll of immolation (41, 36, D:8) a +0 falchion a cursed +0 scale mail a +2 shield (42, 36, D:8) a +0 falchion a +0 ring mail a +0 shield (43, 39, D:8) a +4 long sword of draining Level 9 of the Dungeon [Shop] Odghir's Changing Room a book of Changes (375 gold) a potion of mutation (120 gold) a book of Alchemy (1125 gold) 2 potions of mutation (240 gold) a potion of mutation (120 gold) a book of Alchemy (1125 gold) a wand of polymorph (9) (165 gold) (2, -7, D:9) a +0 dagger (6, 30, D:9) 17 stones (18, -13, D:9) a +0 scale mail a +1 dagger of flaming (18, -11, D:9) a +0 flail a +0 leather armour (19, -12, D:9) a +0 mace a +0 chain mail (31, -4, D:9) a +0 scale mail (36, 31, D:9) 6 needles of sleeping (37, -14, D:9) a +0 dagger a +0 robe a +2 halberd of venom a +0 plate armour (38, -14, D:9) a +0 short sword a +0 leather armour (38, -4, D:9) a +0 dagger a +0 robe (40, -14, D:9) a +0 mace a +0 ring mail (41, 13, D:9) 14 stones (43, -7, D:9) a +0 dagger a +0 robe (48, 12, D:9) a +0 dagger a +0 robe (49, 13, D:9) a +0 dagger a +0 robe (50, -14, D:9) a +0 dagger a cursed +0 robe (52, -14, D:9) a +1 dagger of speed a +0 robe (65, -9, D:9) a +1 hat (65, 27, D:9) a +0 giant spiked club Level 10 of the Dungeon (5, -11, D:10) a +0 robe a cursed +5 halberd (5, 7, D:10) 16 stones (6, 0, D:10) a +0 flail a +0 ring mail a +0 dagger a +0 robe (7, 0, D:10) a +0 trident a +0 plate armour (7, 1, D:10) a +0 short sword a +0 ring mail a +0 mace a +0 ring mail of magic resistance (8, -20, D:10) a +0 robe a +0 plate armour a +0 flail a +0 dagger a +0 short sword (10, -20, D:10) a +0 trident a +0 leather armour (11, -20, D:10) a +0 flail a +0 ring mail a +0 leather armour a +0 giant club a +0 dire flail a cursed -3 dagger a +0 chain mail a +1 dire flail of crushing a +0 plate armour (11, -17, D:10) a +0 robe a +5 morningstar a +0 robe a cursed +3 trident a +0 robe a +0 dire flail (12, -32, D:10) 11 sling bullets (28, 3, D:10) a +0 troll leather armour (31, 8, D:10) a +0 dagger (36, -19, D:10) a +0 robe (38, -13, D:10) a +0 shortbow 14 arrows (39, -15, D:10) an arrow (40, -5, D:10) a +0 shortbow 27 arrows (41, -4, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (2, 4, D:11) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 28 sling bullets (0, 4, Lair:1) a scroll of noise (14, -32, Lair:1) a +0 falchion (17, -29, Lair:1) a +0 hand axe (22, 15, Lair:1) 14 stones (24, -11, Lair:1) 11 poisoned needles (37, 4, Lair:1) a +0 leather armour (44, -27, Lair:1) a +2 trident of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (7, 9, Lair:2) a +0 hunting sling (19, -18, Lair:2) 13 poisoned needles (31, -18, Lair:2) a +0 chain mail (53, -7, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 curare-tipped needles (1, -1, Lair:3) an uncursed ring of wizardry (3, 7, Lair:3) a +0 spear (9, 15, Lair:3) 4 needles of confusion (10, -6, Lair:3) 7 arrows (20, 18, Lair:3) 24 stones (49, 11, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 stones (7, 18, Lair:4) a +0 scythe (12, 17, Lair:4) 8 tomahawks (31, 14, Lair:4) 16 poisoned needles (33, 8, Lair:4) 12 arrows (34, -2, Lair:4) 18 arrows (62, -3, Lair:4) 10 stones Level 5 of the Lair of Beasts (16, 4, Lair:5) a +0 mace (51, 23, Lair:5) a +0 scale mail a +4 broad axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a large rock (6, 6, Lair:6) a large rock (6, 7, Lair:6) a large rock (8, -21, Lair:6) a +0 helmet (24, -26, Lair:6) a +0 pair of gloves (35, -13, Lair:6) a large rock Level 1 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a scroll of blinking (0, 1, Slime:5) a +0 longbow (0, 8, Slime:5) a +0 chain mail (0, 9, Slime:5) a wand of polymorph (7) (1, -1, Slime:5) 12 sling bullets (1, 0, Slime:5) a +2 flail of crushing (1, 1, Slime:5) a potion of ambrosia (1, 2, Slime:5) 3 scrolls of teleportation (1, 7, Slime:5) a +0 shortbow (1, 8, Slime:5) 16 stones (1, 9, Slime:5) an uncursed staff of power (1, 10, Slime:5) a wand of paralysis (6) (2, -2, Slime:5) a +0 trident (2, -1, Slime:5) an uncursed staff of wizardry (2, 0, Slime:5) a phantom mirror (2, 1, Slime:5) the Reference Book on Damaging Creation Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Stone Arrow Conjuration/Earth 3 e - Summon Guardian Golem Hexes/Summoning 3 f - Call Canine Familiar Summoning 3 g - Summon Mana Viper Hexes/Summoning 5 (2, 2, Slime:5) 19 arrows (2, 7, Slime:5) a potion of might (2, 8, Slime:5) a crystal ball of energy (2, 9, Slime:5) a fan of gales (2, 10, Slime:5) an uncursed ring of ice (2, 11, Slime:5) a potion of heal wounds (3, -3, Slime:5) the +1 leather armour of Inaction {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. (3, -2, Slime:5) 47 gold pieces (3, -1, Slime:5) 41 gold pieces (3, 0, Slime:5) an uncursed amulet of magic regeneration (3, 1, Slime:5) a +2 cloak (3, 8, Slime:5) 6 tomahawks of returning (3, 9, Slime:5) an uncursed ring of see invisible (3, 10, Slime:5) a scroll of holy word (3, 11, Slime:5) 26 stones (3, 12, Slime:5) an uncursed ring of flight (4, 0, Slime:5) a potion of brilliance (4, 2, Slime:5) an uncursed staff of power (4, 7, Slime:5) a box of beasts (4, 9, Slime:5) 19 gold pieces (9, 0, Slime:5) a +0 plate armour (9, 2, Slime:5) an uncursed staff of conjuration (9, 7, Slime:5) the cursed +1 dagger "Essaen" {vamp, rC- rN+ Str+2 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. (9, 9, Slime:5) a potion of lignification (10, -3, Slime:5) a scroll of identify (10, -2, Slime:5) 20 arrows (10, -1, Slime:5) 19 arrows (10, 0, Slime:5) an uncursed staff of death (10, 1, Slime:5) a +1 plate armour of positive energy (10, 8, Slime:5) 34 gold pieces (10, 9, Slime:5) the +5 rapier of Nelihunka {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (10, 10, Slime:5) 45 gold pieces (10, 11, Slime:5) a wand of acid (5) (10, 12, Slime:5) an uncursed staff of wizardry (11, -2, Slime:5) 21 arrows (11, -1, Slime:5) the +7 chain mail of Zedeal {rC- Int+5 Stlth+} It affects your intelligence (+5). It makes you vulnerable to cold. It makes you more stealthy. (11, 0, Slime:5) a slimy rune of Zot (11, 1, Slime:5) an uncursed amulet of regeneration (11, 2, Slime:5) a potion of mutation (11, 7, Slime:5) 20 stones (11, 8, Slime:5) an uncursed staff of wizardry (11, 9, Slime:5) 14 arrows (11, 10, Slime:5) a +1 halberd of venom (11, 11, Slime:5) a ration (12, -1, Slime:5) a ration (12, 0, Slime:5) a +1 vampiric trident (12, 1, Slime:5) a scroll of remove curse (12, 2, Slime:5) 32 gold pieces (12, 7, Slime:5) 14 gold pieces (12, 8, Slime:5) a +0 hunting sling (12, 9, Slime:5) a book of the Warp (12, 10, Slime:5) a scroll of identify (13, 0, Slime:5) 23 stones (13, 1, Slime:5) a +0 quarterstaff (13, 8, Slime:5) a scroll of identify (13, 9, Slime:5) 11 arrows