Ankhor the Dungeon (0, 0, D) a worker ant corpse (1, 0, D) a sky beast corpse (7, 0, D) a cursed -3 dire flail a +0 giant spiked club a +0 shortbow 11 arrows a two-headed ogre corpse a centaur corpse (8, 0, D) an adder corpse (9, 0, D) a hound corpse (13, 0, D) a +1 chain mail (14, 0, D) a +0 cloak (15, 0, D) a +0 centaur barding (16, 0, D) the +2 scimitar "Iseph" {flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. a +4 quarterstaff of speed a +2 halberd of freezing a +2 morningstar of protection a +3 war axe of freezing (17, 0, D) an uncursed staff of energy (50, 0, D) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (56, 0, D) a +0 whip a stone