Anmu Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 4, D:1) a +0 club (10, 7, D:1) 14 arrows (13, 33, D:1) a +0 ring mail (21, 16, D:1) a +0 club (27, -12, D:1) a cursed -2 club (34, -18, D:1) a +0 ring mail (61, 33, D:1) a +0 whip (62, 33, D:1) a +0 club (66, 26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 14 stones (4, -2, D:2) a +0 whip (4, 1, D:2) 27 arrows (6, -9, D:2) 26 sling bullets (17, -12, D:2) a +0 leather armour (29, 28, D:2) a +0 spear (33, -14, D:2) a +0 dagger (44, -6, D:2) 12 sling bullets (47, 4, D:2) a +0 halberd a +0 spear a +0 spear (54, -3, D:2) a +0 quarterstaff (58, 28, D:2) 17 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 16, D:3) a +0 club (12, 19, D:3) a +0 leather armour (18, -12, D:3) a +0 dagger of protection (22, -19, D:3) a +0 hand axe (32, 31, D:3) a +0 short sword (32, 32, D:3) a +0 dagger a +0 scale mail a +0 dagger a +0 scale mail (54, 12, D:3) 13 stones Level 4 of the Dungeon [Shop] Effuk's Magic Scroll Boutique a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of noise (10 gold) a scroll of remove curse (30 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) a scroll of magic mapping (35 gold) a scroll of fog (20 gold) a scroll of enchant armour (75 gold) a scroll of fear (35 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) (10, -9, D:4) 20 stones (16, 8, D:4) a +0 mace (17, 6, D:4) a +4 quarterstaff of chaos (22, 3, D:4) a +0 falchion a +0 ring mail a +0 leather armour (22, 4, D:4) a stone (37, 18, D:4) a +0 robe (58, 21, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 22 arrows (27, 26, D:5) a +0 short sword (28, 30, D:5) a +0 falchion a +0 chain mail (28, 33, D:5) a +0 club 2 tomahawks a +0 hand axe (29, 26, D:5) a +0 dagger a +0 robe (52, 25, D:5) an arrow (53, 25, D:5) an arrow (55, 26, D:5) a +0 shortbow 19 arrows Level 6 of the Dungeon (0, 0, D:6) 10 stones (16, -29, D:6) a +0 mace (31, -15, D:6) a +0 robe (38, -3, D:6) an arrow (39, -3, D:6) a +0 shortbow 17 arrows (39, -2, D:6) a +0 ring mail (39, -1, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed +0 robe (9, -28, D:7) 16 stones a +0 flail a +0 flail a +0 leather armour a +0 flail (11, -24, D:7) 8 poisoned needles (15, -31, D:7) 16 stones (16, 12, D:7) a +0 club (17, -39, D:7) a +0 halberd (17, -38, D:7) a +2 trident of piercing a +0 scale mail (17, -37, D:7) a +0 spear (19, -26, D:7) a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 whip a +0 leather armour a +0 flail (28, -7, D:7) a +0 quarterstaff (30, -18, D:7) 27 stones (46, -5, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Lestrismo's General Store a potion of curing (36 gold) a +0 hand axe of chopping (78 gold) 20 bolts (48 gold) a +1 hat of see invisible (192 gold) a +2 robe of the Archmagi (452 gold) [Shop] Qaocris's Antique Weapon Boutique a cursed -2 spear (2 gold) a +0 great mace (143 gold) a +2 scimitar of electrocution (484 gold) a +0 battleaxe (143 gold) a +0 hand axe (66 gold) a cursed -2 hand axe (2 gold) (11, 13, D:8) 20 stones (12, 14, D:8) a +0 dagger (18, 32, D:8) a +0 dagger a +0 robe (19, 20, D:8) a +0 giant club (19, 32, D:8) a +0 flail a +0 ring mail (20, 19, D:8) a throwing net (20, 32, D:8) a +0 whip a +0 ring mail (21, 34, D:8) a +0 scale mail a +0 hand axe (25, 31, D:8) a +0 club (35, 29, D:8) a +4 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (6, 6, D:9) 23 stones (45, 3, D:9) 13 stones (52, -18, D:9) a +1 falchion a +0 robe (52, -15, D:9) a +0 robe a +0 short sword a +0 scimitar a +2 robe of fire resistance a +0 long sword of slicing a cursed +0 robe a +0 robe (55, -13, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 24 arrows (0, 3, D:10) 2 arrows (0, 4, D:10) an arrow (1, 5, D:10) 2 arrows a cursed +1 great sword an uncursed ring of flight 2 scrolls of random uselessness 4 scrolls of teleportation a +0 morningstar a cursed +0 battleaxe a +0 war axe (17, -12, D:10) a +0 dagger (19, -6, D:10) a +0 hand axe a +0 chain mail Level 11 of the Dungeon [Shop] Josh's Magic Scroll Emporium a scroll of teleportation (45 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of blinking (112 gold) a scroll of fear (52 gold) (0, 0, D:11) 2 large rocks (1, 0, D:11) a large rock (1, 3, D:11) a large rock (12, 7, D:11) 3 tomahawks (13, 6, D:11) a tomahawk (13, 7, D:11) a +0 giant spiked club a +0 dagger a cursed -1 ring mail a +0 dagger (19, 4, D:11) a +1 dire flail of holy wrath (37, -37, D:11) a +0 whip (47, -31, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (10, 11, D:12) a +0 robe (11, 13, D:12) a +0 leather armour (12, 12, D:12) a cursed -1 giant club (13, 13, D:12) a +0 long sword a +0 robe (13, 15, D:12) a +0 long sword (18, -5, D:12) a cursed +0 giant spiked club (26, 2, D:12) a +3 war axe a +0 robe (27, 2, D:12) a +0 dagger a +0 robe (28, -16, D:12) a +0 rapier (28, 2, D:12) a +0 spear a +0 robe (36, -23, D:12) 22 stones (36, -12, D:12) a +0 giant spiked club (36, -11, D:12) a +0 dagger a cursed +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 whip a cursed +0 chain mail (2, -7, D:13) a +0 club a +0 halberd a +0 chain mail (4, 16, D:13) a +0 club (6, -2, D:13) a +0 dagger a cursed -1 robe (17, 22, D:13) 22 stones (20, 5, D:13) a +0 shortbow 14 arrows (27, -7, D:13) 10 sling bullets (46, -19, D:13) a +0 dagger (50, -1, D:13) a +0 dagger of venom a +2 robe of magic resistance Level 14 of the Dungeon (0, 0, D:14) a +0 pair of gloves Level 15 of the Dungeon (0, 0, D:15) 23 stones (1, -2, D:15) a +0 shortbow 11 arrows (3, -1, D:15) a +0 arbalest (52, 3, D:15) 22 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 ring mail (0, 1, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) 2 tomahawks (1, 1, Orc:1) a +2 war axe of freezing (2, 1, Orc:1) a +0 plate armour a +0 battleaxe (5, 0, Orc:1) a +0 giant spiked club a +1 chain mail of fire resistance a +4 war axe of flaming a +0 plate armour a +0 dire flail a +0 ring mail a +3 dagger (8, 2, Orc:1) a tomahawk (8, 25, Orc:1) a cursed -2 giant club (9, 33, Orc:1) a +0 whip a +0 leather armour (10, 19, Orc:1) a +0 giant club (10, 31, Orc:1) a +0 leather armour (10, 33, Orc:1) a +0 dagger a +0 ring mail (11, 33, Orc:1) a +0 war axe a +0 chain mail (15, 27, Orc:1) a large rock (15, 28, Orc:1) a large rock (16, 30, Orc:1) 3 large rocks Level 2 of the Orcish Mines [Shop] Vam Hoef's Antique Weapon Shoppe a +0 great sword (156 gold) a +4 arbalest (636 gold) a +0 dagger (48 gold) a +0 dagger of flaming (134 gold) a cursed +0 giant club (2 gold) a +0 mace (72 gold) the +9 great sword of Atiuf {slice, *Noise Str+3 Int+10 Dex+3} (2203 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+10). It affects your dexterity (+3). It may make noises in combat. a +0 halberd (96 gold) a +0 hand axe (72 gold) a +1 spear of distortion (348 gold) a +7 arbalest (996 gold) [Shop] Qagox's Antique Weapon Shop a +0 short sword (63 gold) a +4 scythe of protection (537 gold) the +7 dagger "Moox" {drain, Dex+4} (1134 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). a cursed -2 short sword (2 gold) a +0 club (21 gold) a +0 arbalest (94 gold) a +0 scythe (63 gold) a +2 vampiric broad axe (504 gold) a +0 battleaxe (136 gold) [Shop] Muzytzat's Gadget Shop a wand of slowing (39/48) (521 gold) a wand of enslavement (13/24) (255 gold) a fan of gales (680 gold) a wand of flame (7/48) (76 gold) a +9 iron rod (14/14) (2147 gold) a wand of lightning (7/15) (187 gold) a wand of lightning (6/15) (170 gold) [Shop] Rafack Wiesi's Book Shoppe a book of Battle (640 gold) a book of Power (720 gold) a Young Poisoner's Handbook (640 gold) a book of Alchemy (1200 gold) a book of Summonings (1120 gold) a book of Party Tricks (800 gold) a book of Changes (400 gold) a book of the Sky (1040 gold) a book of Debilitation (640 gold) a book of Air (560 gold) the Disquisition on Translocation and Lightness (600 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Gell's Gravitas Hexes/Translocation 3 d - Lightning Bolt Conjuration/Air 5 [Shop] Heum's Armour Emporium a +1 ring mail of poison resistance (130 gold) a +0 robe (7 gold) a +0 plate armour (230 gold) a +3 scale mail of positive energy (230 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) (14, 12, Orc:2) the +9 flail of Julun {crush, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. Level 1 of the Elven Halls (0, 0, Elf:1) the Papyrus of Confrontation Spells Type Level a - Searing Ray Conjuration 2 b - Static Discharge Conjuration/Air 3 c - Venom Bolt Conjuration/Poison 5 d - Bolt of Cold Conjuration/Ice 6 (1, 0, Elf:1) a fruit (7, 0, Elf:1) a +1 trident of distortion (still there?) a +0 long sword (still there?) (7, 1, Elf:1) a +0 dagger a +0 short sword a +0 shortbow 12 arrows a +0 leather armour a scroll of recharging an elf corpse (8, 1, Elf:1) a +0 rapier (unseen) (9, 3, Elf:1) a +0 rapier (10, 2, Elf:1) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (3, 4, Lair:2) a +0 trident (25, -20, Lair:2) an uncursed staff of fire Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 stones (4, -9, Lair:3) a cursed -2 war axe (18, 3, Lair:3) a +2 quarterstaff of draining (21, 3, Lair:3) 10 arrows (40, 24, Lair:3) a +0 plate armour (44, 17, Lair:3) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of teleportation (2, -32, Lair:5) the +9 rapier "Anmu's Doom" {pierce, Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). (68, -35, Lair:5) 2 javelins Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 sling bullets (6, -4, Lair:6) a +0 short sword a +0 robe a +4 rapier a +0 robe (17, -15, Lair:6) a +0 spear (23, -16, Lair:6) a +0 hand crossbow an uncursed ring of flight (30, -12, Lair:6) a +0 short sword a +0 robe (31, -10, Lair:6) a +0 dagger of flaming a +0 robe a +0 buckler (31, -9, Lair:6) a +0 dagger a +0 robe (32, -10, Lair:6) a +2 dagger of venom a +0 robe Level 5 of the Pits of Slime (0, 0, Slime:5) the +11 scythe of Action {flame, *Corrode +Fly rPois Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It protects you from poison. It lets you fly. It may corrode you when you take damage. (3, 0, Slime:5) the +9 trident of the Wolf {pierce, rElec rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. (3, 5, Slime:5) the cursed +1 robe of Owaol {rN+} It protects you from negative energy. It has a curse placed upon it.