Dungeon Sprint DCSS version 0.20-a0-2-g2b0e13a (webtiles) character file. 0 Anmu the Shield-Bearer (level 1, -4/18 HPs) Began as a Formicid Fighter on Oct 30, 2016. Slain by a siren ... wielding a +0 trident (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (8 turns). Anmu the Shield-Bearer (Formicid Fighter) Turns: 8, Time: 00:00:12 Health: -4/18 AC: 6 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: mighty, mesmerised A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The siren shouts! The siren chants a haunting song. You are mesmerised by the siren! Found 243 gold pieces. You close the door. You break out of your daze! A siren opens the door. You feel very mighty all of a sudden. The siren hits you from afar with a trident! Ouch! That really hurt! There is an open door here. Your shield and scale mail prevent you from hitting the siren. The siren chants a haunting song. You resist with some effort. You block the siren's attack. You barely miss the siren. The siren chants a haunting song. You are mesmerised by the siren! You closely miss the siren. The siren hits you with a trident! Ouch! That really hurt! You die... { { {{ {{ ## { #+# #.## { ##.##...# +.<.@m# { ##.##...# { #+# #.##{ ## { {{ You could see a siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Anmu the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a siren 8 | D | Slain by a siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: War axe || 3 Use: Potion || 1 Block: Shield || 1