Dungeon Crawl Stone Soup version 0.25-a0-310-g60f0ac2d9a (webtiles) character file. Game seed: 9451244575057173812, levelgen mode: deterministic 27 Anoao the Skirmisher (level 3, -3/29 HPs) Began as a Human Fighter on Dec 24, 2019. Slain by Terence ... wielding a +4 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:08:11 (1087 turns). Anoao the Skirmisher (Human Fighter) Turns: 1087, Time: 00:08:12 Health: -3/29 AC: 13 Str: 17 XL: 3 Next: 25% Magic: 3/3 EV: -1 Int: 8 God: Gold: 66 SH: 9 Dex: 12 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg . . . Faith . k - +0 gold dragon scales rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) q - a +1 dagger of protection Missiles i - 7 boomerangs (quivered) Armour b - a +0 scale mail c - a +0 shield (worn) k - +0 gold dragon scales (worn) Scrolls e - 2 scrolls of remove curse {unknown} g - a scroll of blinking {unknown} h - 2 scrolls of teleportation {unknown} j - 2 scrolls of enchant weapon {unknown} n - 2 scrolls of identify {unknown} o - a scroll of noise {unknown} r - a scroll of immolation {unknown} Potions d - 2 potions of might l - a potion of invisibility {unknown} m - a potion of heal wounds {unknown} Comestibles f - 5 rations p - 2 chunks of flesh Skills: + Level 3.3 Fighting + Level 2.3 Long Blades + Level 3.3 Armour + Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You feel sick. You are no longer poisoned. You block Terence's attack. You hit the worm. The worm is lightly wounded. Terence hits you with a +4 short sword. * * * LOW HITPOINT WARNING * * * The worm bites you but does no damage. You block Terence's attack. The worm bites you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. The worm bites you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You block Terence's attack. The worm bites you but does no damage. Your gold dragon scales prevents you from hitting Terence. Terence is moderately wounded. Terence hits you with a +4 short sword. You die... ........... ........... #.#....... #>........ # ##.....# ###......##### .............# ####..#......########## # #........@@.....# #......#wS......## #.# #................# ..#.###..##.#..........# ##.....................# ..)#.#......#..........# .... #......#..........# ..# #......##........## ..####......#..........# You could see Terence, a worm and an adder. Vanquished Creatures A worm (D:2) 2 leopard geckos A giant cockroach (D:1) 3 goblins 5 hobgoblins 4 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anoao the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 882 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1055 | D:2 | Noticed Terence 1082 | D:2 | HP: 1/29 [Terence/+4 short sword (3)] 1087 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_tromino_v4_b D:2: layout_rooms, lightli_temple_of_fire, uniq_terence Action || total -------------------------++------- Melee: Long sword || 102 Armor: Scale mail || 20 Gold dragon scale || 45 Dodge: Dodged || 7 Block: Shield || 61 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 4 | 10.3 | 19 | 2 | 9.5 +---------+---------+-------+---------+---------+------- D:1 | 18 | 4 | 18.2 | 12 | 2 | 14.3 D:2 | 17 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------