Anriel Level 1 of the Dungeon (35, -24, D:1) a +0 robe (35, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (1, -6, D:2) a +0 club (3, 2, D:2) a +0 dagger a kobold corpse (3, 3, D:2) a +0 whip a stone (4, 1, D:2) 7 stones (5, 24, D:2) a +0 rapier (6, 26, D:2) a bat corpse (10, 1, D:2) a wand of charming (4) (11, 31, D:2) a +3 hand axe (16, -2, D:2) 10 gold pieces (17, 7, D:2) a +4 ring of evasion (23, 30, D:2) a +0 club (31, 16, D:2) an adder corpse (31, 24, D:2) a +0 club (35, 13, D:2) a +0 club a goblin corpse (36, -6, D:2) a jackal corpse (skeletalised by now) (51, 4, D:2) 6 stones