Anriel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, -12, D:1) a +0 club (22, -28, D:1) 3 curare-tipped darts (37, 9, D:1) a +0 dagger (39, -29, D:1) a staff of poison (40, 15, D:1) a +0 leather armour (43, -25, D:1) a +0 hand axe (59, -6, D:1) a +0 robe (61, -5, D:1) a +0 club (61, -1, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, 29, D:2) 5 stones (12, 37, D:2) a +0 short sword (13, 23, D:2) 5 stones (17, 2, D:2) a +0 leather armour (18, 35, D:2) a +0 leather armour (21, 21, D:2) a +0 leather armour (23, 13, D:2) a +0 club a +0 robe (33, 6, D:2) a +0 club (33, 7, D:2) a +0 club (44, 23, D:2) a +0 leather armour (47, 11, D:2) 7 stones (48, 22, D:2) a +0 club (53, 3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 0, D:3) a +0 flail (3, -2, D:3) a +0 ring mail a +0 flail (4, 8, D:3) a +0 dagger (6, -15, D:3) 4 stones (13, 10, D:3) a +0 dagger 8 poisoned darts (20, -13, D:3) a +0 robe (22, 17, D:3) a +0 ring mail (25, 26, D:3) a book of Geomancy (30, 10, D:3) a +0 club (36, 26, D:3) a +2 whip of distortion a kobold corpse (67, 3, D:3) a quokka corpse (skeletalised by now)