Anriel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -8, D:1) a +0 dagger (3, -8, D:1) a +0 short sword 2 stones (5, -6, D:1) 3 stones (16, -1, D:1) a +0 dagger (21, -15, D:1) a +0 robe (27, -9, D:1) 6 stones (47, -13, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a worm corpse (3, 7, D:2) 3 throwing nets (13, 13, D:2) 3 poisoned darts (17, 12, D:2) a ball python corpse (27, 3, D:2) a +1 whip of electrocution (43, -33, D:2) a +0 falchion (44, -47, D:2) a +0 club (45, -32, D:2) a +0 ring mail (45, 7, D:2) a +0 kite shield (46, -24, D:2) a +0 short sword (53, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, 0, D:2) an orb of guile