Anriel Level 1 of the Dungeon [Shop] Irouc's Antique Weapon Boutique a +5 flail of protection (904 gold) a +0 sling (43 gold) a +0 spear (87 gold) a +0 whip (72 gold) a +0 club (29 gold) a +2 dagger of venom (417 gold) the +8 mace "Uxeumodd" {spect, *Slow rElec rPois Int+2} (1864 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (0, 0, D:1) a +0 hand axe (4, 0, D:1) a +0 leather armour (12, -8, D:1) a +0 whip (15, -25, D:1) a +0 spear (16, -27, D:1) a +0 dagger (21, -21, D:1) a +0 club (21, -16, D:1) a +0 dagger (24, 14, D:1) a +1 dagger of venom (37, 5, D:1) 4 stones (38, -7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (2, 8, D:2) 2 boomerangs (15, -17, D:2) a +0 spear (30, -2, D:2) a +0 dagger a stone (30, 0, D:2) a +0 dagger (39, 3, D:2) a +0 club (44, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -5, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (8, 13, D:3) a +0 club (9, -5, D:3) a +0 scimitar a +0 plate armour (9, 3, D:3) a +0 whip a +0 leather armour (9, 27, D:3) a +0 trident (10, 35, D:3) 6 stones (17, 32, D:3) 3 scrolls of vulnerability (19, 6, D:3) 7 stones (21, 13, D:3) a +0 barding (22, 7, D:3) a +0 dagger (27, -2, D:3) a +0 scale mail (27, 2, D:3) a +2 scythe of protection a +0 robe (31, 40, D:3) a +1 vampiric trident (32, 13, D:3) a +0 club a +0 robe (47, 28, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 9, D:4) a potion of degeneration (7, 21, D:4) a +0 leather armour (7, 24, D:4) a wand of paralysis (9) (28, 12, D:4) a +0 whip (33, 22, D:4) a +0 war axe (34, 16, D:4) a +0 dagger (34, 24, D:4) a +0 ring mail (40, 15, D:4) a +0 plate armour (54, 0, D:4) a +0 whip (54, 1, D:4) a +0 halberd Level 5 of the Dungeon (5, 16, D:5) a +0 club a +0 robe (8, -2, D:5) a +0 quarterstaff (8, -1, D:5) 4 large rocks (10, 52, D:5) a +0 sling (13, 8, D:5) a +0 club (31, -1, D:5) a +0 leather armour (37, 44, D:5) a +0 dagger (54, 16, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear a gnoll corpse (1, 0, D:6) a book of Displacement (9, -26, D:6) 4 boomerangs (10, 20, D:6) a +0 ring mail (12, 22, D:6) a +0 halberd a +0 robe (13, -9, D:6) 6 stones (14, 19, D:6) a staff of air (16, 18, D:6) a +3 short sword a +0 robe (16, 19, D:6) a +0 whip a +0 robe a gnoll corpse (18, 28, D:6) 6 stones (26, 20, D:6) a +0 plate armour (29, 14, D:6) a potion of degeneration