Anriel Level 1 of the Dungeon (6, -11, D:1) a +0 dagger (16, 7, D:1) 4 stones (21, 13, D:1) 7 stones (23, 8, D:1) a +0 robe (24, 0, D:1) 2 poisoned darts (24, 6, D:1) 6 stones (26, 0, D:1) 5 stones (27, 24, D:1) a +0 whip (31, -2, D:1) a +0 club (34, -3, D:1) 2 javelins (36, 6, D:1) a +0 whip (38, 6, D:1) a +0 whip (46, 11, D:1) 6 stones (50, 1, D:1) a +0 sling (51, -5, D:1) a +0 robe (52, 1, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (3, 0, D:2) a +0 leather armour (14, 27, D:2) a +0 dagger (24, -4, D:2) 8 stones (48, -2, D:2) a +0 dagger (48, 46, D:2) a +0 dagger (56, 37, D:2) a staff of death (57, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 stones (2, -16, D:3) 14 gold pieces (3, 3, D:3) a ball python corpse (skeletalised by now) (5, -34, D:3) a +0 hand axe a +0 trident an orc corpse an orc corpse (7, -31, D:3) a +0 mace a +0 scale mail (8, -31, D:3) a giant cockroach corpse (8, -17, D:3) the +6 flail of Honesty {venom, *Rage Fly Dex+8} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+8). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (9, -31, D:3) a +0 short sword (15, -35, D:3) a +2 short sword of speed (17, -1, D:3) a +0 club (31, -4, D:3) an adder corpse