Anriel Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -20, D:1) a +0 short sword (9, -23, D:1) a +0 ring mail (10, -20, D:1) 7 stones (12, -21, D:1) a +0 scale mail (18, -37, D:1) 2 poisoned darts (24, -41, D:1) 2 stones (32, -44, D:1) a +0 ring mail (33, -9, D:1) a potion of degeneration (37, -53, D:1) a +0 ring mail (49, -5, D:1) a +0 club (52, -7, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, 2, D:2) a +0 dagger (3, -13, D:2) a +0 dagger (9, -12, D:2) 6 poisoned darts (10, -12, D:2) a +0 robe (13, -8, D:2) a +0 long sword (26, -28, D:2) a +0 whip (29, -5, D:2) a +0 leather armour (29, 2, D:2) 2 poisoned darts (29, 3, D:2) a +0 long sword (29, 11, D:2) 5 stones (32, 9, D:2) 3 poisoned darts (36, -31, D:2) a +0 leather armour (40, -5, D:2) a +0 whip (43, -5, D:2) 6 poisoned darts (43, 3, D:2) a +0 club (43, 11, D:2) a +0 leather armour (45, -19, D:2) 3 stones Level 3 of the Dungeon [Shop] Revi's Book Shoppe a book of Callings (260 gold) a book of Callings (260 gold) the Compilation of the Four Priests (598 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Ozocubu's Refrigeration Ice 7 c - Polar Vortex Ice 9 a book of Flames (390 gold) a book of Spatial Translocations (338 gold) Sif Muna's Dissertation on the Summoned Blizzard (494 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Simulacrum Ice/Necromancy 6 c - Spellforged Servitor Conjuration/Summoning 7 a book of Changes (234 gold) (0, 0, D:3) a +0 whip a stone (2, -3, D:3) a +0 mace (13, -14, D:3) a +0 ring mail (14, 42, D:3) a +0 club a +0 sling (15, -14, D:3) a +0 club (21, 24, D:3) 7 stones (21, 29, D:3) a +0 plate armour (22, -2, D:3) 6 stones (23, -3, D:3) a +0 dagger (23, -2, D:3) 4 curare-tipped darts (25, -8, D:3) a +0 club (35, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 kite shield (11, 31, D:4) a +0 scythe a +0 robe (14, 19, D:4) a +0 giant club (16, 1, D:4) a +0 lajatang (28, 30, D:4) a +0 spear (30, 11, D:4) a +0 short sword (32, 16, D:4) a +0 whip (32, 30, D:4) 6 stones (39, 29, D:4) 6 stones (42, 3, D:4) a +0 dagger (50, 34, D:4) a +0 sling (55, -3, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a staff of death (7, 16, D:5) a +0 robe (7, 31, D:5) 6 javelins (22, 15, D:5) a +0 flail a +0 robe (22, 31, D:5) a +0 spear (23, 18, D:5) a +0 dagger (23, 30, D:5) 2 stones (23, 37, D:5) 6 stones (24, 21, D:5) a +0 club a +0 dagger (24, 22, D:5) a +0 short sword (24, 25, D:5) a +0 club (27, 28, D:5) a +0 short sword (27, 31, D:5) a +0 dagger (28, 26, D:5) a +0 dagger (30, 19, D:5) a +0 club (49, 7, D:5) a +4 spear (49, 8, D:5) a +0 halberd (50, 8, D:5) a +0 club Level 6 of the Dungeon (1, -34, D:6) 3 boomerangs (1, 3, D:6) a +0 chain mail (5, -41, D:6) a scroll of vulnerability (7, -5, D:6) a +0 dagger a +0 robe (8, -5, D:6) a +0 whip a +0 ring mail (9, -5, D:6) a +0 club a +0 leather armour (13, -31, D:6) 6 stones (18, -16, D:6) a +0 leather armour (18, -15, D:6) a +0 halberd (18, -13, D:6) 9 gold pieces (21, -18, D:6) 8 stones (21, -13, D:6) a potion of ambrosia (27, -32, D:6) a +3 flail a +0 ring mail (27, -31, D:6) a +0 mace (27, -29, D:6) a +0 club a +0 leather armour (36, -55, D:6) 2 poisoned darts (37, 5, D:6) a +0 robe (40, 0, D:6) a scroll of torment Level 7 of the Dungeon [Shop] Quschi Pyoc's Armour Boutique a +1 tower shield of protection (214 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) the +6 plate armour of the Fifty Beggars {rC++ rN+} (1062 gold) rC: It greatly protects you from cold. rN: It protects you from negative energy. a +0 plate armour (299 gold) a +0 helmet (58 gold) (0, 0, D:7) a +0 war axe 2 stones a +0 scale mail a +0 war axe of flaming a +0 plate armour a +0 war axe a +0 robe (0, 15, D:7) a +0 rapier (2, 7, D:7) a +0 plate armour (10, -2, D:7) a +0 falchion (25, -2, D:7) a scroll of noise (25, 33, D:7) a staff of conjuration (27, 16, D:7) a +0 trident (27, 33, D:7) a +0 sling (30, 17, D:7) a +0 dagger a +0 robe (31, 1, D:7) a scroll of noise (31, 17, D:7) a +0 dagger a +0 robe (31, 19, D:7) a +1 whip of flaming a +0 scale mail (31, 26, D:7) 3 stones (33, -8, D:7) a +0 club a +2 mace of holy wrath (33, -7, D:7) a +0 mace a +4 ring mail (33, -4, D:7) a +0 club a +0 scale mail (44, 0, D:7) a +0 falchion a +0 leather armour (46, -1, D:7) a +0 short sword a +0 leather armour (47, 0, D:7) a +0 falchion a +0 leather armour (49, 1, D:7) a +0 falchion a +0 leather armour (49, 9, D:7) 7 stones (53, -9, D:7) a +0 spear (55, -5, D:7) a +0 spear a +1 whip of venom (55, -1, D:7) 2 scrolls of vulnerability Level 8 of the Dungeon [Shop] Sazebb's Antique Weapon Boutique a +0 halberd of flaming (276 gold) a +4 short sword of venom (768 gold) the +6 flail of the Twelve Lies {spect, rF+ rC- rN++} (1686 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. the +2 mace "Pownub" {freeze, Dex+6} (1050 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). a +2 hand axe of venom (468 gold) a +2 mace of protection (468 gold) a +1 hand axe of flaming (372 gold) a +2 vorpal arbalest (561 gold) a +1 mace of holy wrath (372 gold) a +4 vampiric broad axe (1020 gold) (0, 0, D:8) a +0 short sword a +0 scale mail (3, 8, D:8) a +0 whip (5, 7, D:8) a +0 dagger a +0 leather armour (7, 3, D:8) a +0 club (7, 4, D:8) a +0 dagger a +0 robe (8, 3, D:8) a +0 flail a +0 leather armour (39, -11, D:8) a +0 hand axe a +0 plate armour (39, 8, D:8) a book of Decay (41, -11, D:8) a +0 war axe (43, -11, D:8) a +0 flail (43, -10, D:8) a +2 whip of electrocution a +0 mace (49, 18, D:8) a +0 mace (57, 21, D:8) a scroll of noise (60, 24, D:8) a +0 robe (61, 23, D:8) a +4 short sword a +0 robe (61, 24, D:8) a +0 long sword a +0 robe (62, -5, D:8) a +0 broad axe (63, 15, D:8) a scroll of torment (67, 3, D:8) 3 poisoned darts Level 9 of the Dungeon (5, 18, D:9) a +0 robe (9, 14, D:9) a +0 short sword (13, 1, D:9) a +3 halberd a +0 plate armour (14, 1, D:9) a +0 dagger a +0 robe (19, 0, D:9) a +0 whip 3 poisoned darts (20, 14, D:9) a +0 helmet (26, -1, D:9) a +1 spear of flaming (28, 4, D:9) a staff of cold (28, 6, D:9) a +0 chain mail (30, 4, D:9) a staff of earth (30, 6, D:9) a staff of air (unseen) (36, -24, D:9) a +0 leather armour (36, 4, D:9) 5 stones (39, 3, D:9) a +1 flail of protection (41, -22, D:9) 4 poisoned darts (41, -21, D:9) a +0 dire flail a +0 dire flail (42, 3, D:9) a +2 vampiric trident (43, -12, D:9) a curare-tipped dart a +0 dagger (44, 5, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 6, D:9) a +0 dire flail a +0 plate armour (56, -9, D:9) a stone Level 10 of the Dungeon (1, -8, D:10) a +0 short sword (1, -7, D:10) 4 stones a +0 dagger (2, -29, D:10) 9 stones (2, -7, D:10) a +0 short sword (5, -7, D:10) 4 stones a +0 whip of draining 3 poisoned darts a +0 dagger (6, -8, D:10) a +0 dagger (6, -7, D:10) a +0 whip a +0 short sword (7, -37, D:10) a +0 club (8, -21, D:10) 4 large rocks (9, -17, D:10) a +0 war axe (10, -32, D:10) a +0 mace an amulet of faith (11, -7, D:10) 7 stones (11, 0, D:10) a +3 spear a +0 robe a +0 halberd a +0 robe (12, 0, D:10) a +0 scimitar a +2 robe of willpower (13, -18, D:10) a +0 hand axe (14, -19, D:10) a +2 dagger of speed a +0 robe (15, 0, D:10) a +0 robe a +0 long sword (16, -20, D:10) a +0 trident a +0 chain mail a stone (18, -19, D:10) 5 stones (21, -3, D:10) a +0 leather armour (22, -12, D:10) a +0 shortbow (35, -28, D:10) a scroll of vulnerability (35, -27, D:10) a +0 vorpal great mace 4 javelins a +0 ring mail Level 11 of the Dungeon [Shop] Zimm's Book Shop a book of Changes (306 gold) the Teachings on Dislocated Pestilence (476 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Olgreb's Toxic Radiance Poison 4 c - Passage of Golubria Translocation 4 a book of Spatial Translocations (442 gold) an Everburning Encyclopedia (442 gold) a book of the Senses (544 gold) a book of Hexes (612 gold) a book of the Senses (544 gold) the Vellum of the Enchanting Tesseract (646 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Disjunction Translocation 8 [Shop] Jyfi's General Store a potion of invisibility (112 gold) a +6 ring of dexterity (504 gold) 7 stones (9 gold) 4 stones (5 gold) 7 stones (9 gold) 4 stones (5 gold) [Shop] Niovuahu's Jewellery Shop the ring of Anarchy {rElec rF+ rN+ Will+ SInv} (641 gold) [ring of see invisible] rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. a ring of flight (245 gold) a +6 ring of intelligence (504 gold) the amulet "Zalaomoj" {rN+ Regen+} (576 gold) [amulet of regeneration] rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. an amulet of guardian spirit (420 gold) an amulet of guardian spirit (420 gold) an amulet of the acrobat (420 gold) an amulet of regeneration (420 gold) a +6 ring of dexterity (504 gold) [Shop] Pieseott's Distillery a potion of degeneration (13 gold) a potion of might (52 gold) 2 potions of flight (78 gold) (0, 0, D:11) a +0 whip (4, -18, D:11) 6 stones (19, -7, D:11) a +0 shortbow (22, 11, D:11) a +0 flail (28, -3, D:11) a +0 leather armour (36, -40, D:11) a +0 dagger (36, -20, D:11) a +0 dagger a +0 robe (36, -19, D:11) a +0 dagger 5 stones (36, -15, D:11) a +0 dagger 4 poisoned darts (37, -21, D:11) a +0 rapier (37, -16, D:11) a +0 club a +0 robe Level 12 of the Dungeon (0, 0, D:12) 21 gold pieces (3, 2, D:12) 17 gold pieces the Ecumenical Temple