Anriel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -29, D:1) a +0 dagger (15, -28, D:1) a +0 whip (17, -34, D:1) a +2 whip of venom (19, -36, D:1) a +0 club (27, 5, D:1) a +0 club (27, 6, D:1) a +0 dagger (28, -28, D:1) a +0 whip (30, -36, D:1) 6 poisoned darts (30, -24, D:1) a +0 spear (31, -23, D:1) a stone a +0 whip (39, -41, D:1) 3 poisoned darts (39, -21, D:1) a +0 short sword (40, -6, D:1) a +0 robe (42, -15, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 1, D:2) 6 stones (12, -2, D:2) a +0 club (14, 6, D:2) a +0 dagger (16, -6, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -7, D:3) 3 stones (11, 6, D:3) a +0 club (14, 5, D:3) a +0 war axe (14, 6, D:3) a +0 club (17, -2, D:3) 3 stones a +0 club (26, -22, D:3) a +0 falchion (30, -22, D:3) a +4 whip (44, 18, D:3) 3 stones (48, -16, D:3) a +0 hand axe (56, -31, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 2, D:4) a +0 leather armour a +0 hand axe (8, 9, D:4) a +0 robe (9, 10, D:4) a +0 club (9, 11, D:4) a +0 club (10, -14, D:4) 2 curare-tipped darts (10, 12, D:4) a +0 giant club a +0 giant club (16, -11, D:4) a +0 robe (16, 11, D:4) a +0 spear (18, 11, D:4) a +0 whip 7 stones a +0 flail (21, 13, D:4) a +0 leather armour a +0 club (21, 18, D:4) a +0 whip (23, 18, D:4) 6 boomerangs Level 5 of the Dungeon [Shop] Juckoih's One-of-a-Kind Rings a +5 ring of protection (715 gold) a +3 ring of dexterity (130 gold) a +3 ring of strength (130 gold) the ring of the Leaf {Fire rPois Will- SInv} (470 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. the ring "Guxtudwe" {*Slow rElec EV+4 Str-4 Dex+10} (741 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (-4). Dex: It affects your dexterity (+10). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (0, 0, D:5) a +0 mace (5, -22, D:5) a +0 flail (9, -29, D:5) a +0 robe (15, -43, D:5) a +0 spear (22, -22, D:5) a +0 robe (23, -1, D:5) a +0 club a +0 club a +0 ring mail (24, -1, D:5) a +0 vorpal flail a +0 leather armour a +0 dagger a +0 leather armour (25, -1, D:5) a +0 robe a +0 dagger (26, -36, D:5) 3 stones (27, -42, D:5) a +0 hand axe (28, -33, D:5) a +1 long sword of holy wrath a +0 quarterstaff (28, -31, D:5) a +0 scale mail (38, -52, D:5) a +0 ring mail (38, -2, D:5) a scroll of vulnerability (39, -23, D:5) a +0 giant spiked club (45, 0, D:5) a +0 leather armour (46, -17, D:5) a +0 short sword (47, -43, D:5) a +0 falchion (48, -15, D:5) a +0 leather armour a +0 dagger (57, -43, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (57, -40, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a curare-tipped dart a +0 short sword (0, 1, D:6) a +0 club a +0 club (2, 1, D:6) 2 stones a +0 dagger (2, 3, D:6) a +0 robe a +0 dagger (4, -9, D:6) a +0 leather armour a +0 rapier (4, 5, D:6) a +0 club a +0 scale mail a +0 hand axe a +0 flail (14, -4, D:6) a +0 club (17, -10, D:6) a +0 leather armour (18, -14, D:6) 5 stones (41, 24, D:6) a +0 pair of gloves (43, 4, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, -31, D:7) a +0 hand axe (5, -33, D:7) 2 boomerangs a +1 vorpal hand axe (6, -34, D:7) a +0 hand axe (9, -37, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (22, -3, D:7) 6 javelins (29, -5, D:7) a +0 robe (38, -32, D:7) a +0 flail Level 8 of the Dungeon [Shop] Upter's Armour Emporium a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 buckler (63 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) the +1 chain mail of Vidoplig {Drain rElec rPois Regen+} (309 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. an orb of mayhem (182 gold) a +2 ring mail of fire resistance (294 gold) a +0 ring mail (56 gold) (0, 0, D:8) a +0 flail (1, 12, D:8) a +0 club (2, -5, D:8) a +0 spear (2, 4, D:8) a scroll of noise (6, -23, D:8) a +2 dagger of chaos a +0 robe (6, 12, D:8) a +0 spear (12, 0, D:8) a +0 hand axe a +0 chain mail (15, 1, D:8) a +0 hand axe a +0 leather armour a +0 flail a +0 scale mail (23, -22, D:8) 18 gold pieces (23, 14, D:8) a +0 spear (24, -21, D:8) 19 gold pieces (26, -27, D:8) a +0 dagger a +0 robe (27, -28, D:8) a +0 dagger a +0 robe (27, -27, D:8) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (27, -22, D:8) 12 gold pieces (27, -17, D:8) a scroll of enchant weapon (27, 8, D:8) a +0 robe (30, -19, D:8) 15 gold pieces (31, 8, D:8) a +0 flail a +0 leather armour (32, -18, D:8) 10 gold pieces (35, -19, D:8) a +0 dagger (36, 9, D:8) a +0 flail (38, -10, D:8) a +0 chain mail a +0 long sword (38, -9, D:8) a +0 robe a +0 dagger (43, 8, D:8) a +0 hand axe a +0 ring mail (46, 5, D:8) a +0 flail a +0 leather armour (47, -39, D:8) 3 boomerangs (48, 7, D:8) a +0 mace (49, 6, D:8) a +0 dagger a +0 robe (67, -23, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 6 stones (1, 15, D:9) a +0 giant club a +0 robe (2, -22, D:9) a +3 dire flail a +0 robe (5, -31, D:9) a +0 hand axe a +0 robe (11, -5, D:9) a +0 ring mail (12, -30, D:9) a +0 mace a +0 robe (18, 11, D:9) a +0 dagger (22, 14, D:9) a +0 leather armour (24, -15, D:9) a yak skeleton (25, -15, D:9) a yak skeleton (26, -16, D:9) a yak skeleton (31, 1, D:9) 4 poisoned darts (36, 5, D:9) a +0 shortbow (44, 1, D:9) a +0 shortbow (46, 3, D:9) a +0 shortbow (47, -14, D:9) a +0 long sword a +0 robe (49, -8, D:9) a +3 scimitar of flaming (50, -1, D:9) a +0 flail a +0 robe (50, 6, D:9) a +0 dagger (still there?) a curare-tipped dart (still there?) (53, 5, D:9) a +1 falchion a +0 robe (53, 6, D:9) a +0 spear a +0 robe (53, 7, D:9) a +4 long sword a +0 robe (55, -27, D:9) a +0 vorpal hand axe (60, -21, D:9) a +0 club (60, -20, D:9) a +0 club a +0 glaive a +0 plate armour the Ecumenical Temple