Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 8862069014810710109 608 Anriel the Magician (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on July 18, 2023. Was an Initiate of Ashenzari. Slain by Edmund ... wielding a +1 flail of protection (7 damage) ... on level 5 of the Dungeon. The game lasted 00:30:31 (3750 turns). Anriel the Magician (Deep Elf Conjurer) Turns: 3750, Time: 00:30:32 Health: -1/36 AC: 5 Str: 4 XL: 7 Next: 19% Magic: 9/16 EV: 14 Int: 25 God: Ashenzari [......] Gold: 247 SH: 0 Dex: 13 Spells: 1/16 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +0 helmet "Affliction of Ashenzari" {Fort, Cun} (curse) rElec . l - +0 cloak rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 247 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) i - the cursed +0 helmet "Affliction of Ashenzari" (worn) {Fort, Cun} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Cunning: Dodging and Stealth. l - a +0 cloak (worn) Jewellery j - a ring of protection from fire (left hand) Scrolls k - a scroll of teleportation {unknown} Potions c - 3 potions of heal wounds {unknown} d - a potion of curing e - 2 potions of lignification {unknown} f - a potion of flight {unknown} h - a potion of invisibility {unknown} m - a potion of haste {unknown} Skills: + Level 5.1(5.5) Dodging - Level 3.0(3.3) Stealth - Level 5.1 Spellcasting - Level 5.0 Conjurations * Level 4.9 Hexes + Level 3.5 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 d - Ignite Poison Fire/Tmut/Pois 12% N/A 16% 3 e - Fulminant Prism Conj/Hex 15% 3d10 11% 4 f - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 62% N/A 3% 3 Sticky Flame Conj/Fire 28% 2d5 14% 4 Fireball Conj/Fire 14% 3d8 36% 5 Starburst Conj/Fire 14% 6d6 91% 6 Plasma Beam Fire/Air 7% 2x1d20 99% 6 Ignition Fire 12% 3d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Ashenzari Sif Muna Annotations: D:5 Edmund Message History You finish channelling your searing ray. Edmund closely misses you. Magic courses through your body. Edmund hits you with a +1 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, p - Edmund You conjure a prism of explosive energy! A fulminant prism comes into view. Edmund hits you with a +1 flail of protection! Edmund barely misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fulminant prism Aim: a fulminant prism (friendly, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +1 flail of protection, wearing a +0 chain mail of fire resistance and carrying a wand of flame (7) (severely wounded, ally target, 85% to hit) The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) Edmund zaps a wand. The puff of flame hits you. You resist. Your fulminant prism explodes! The blast of energy engulfs Edmund but does no damage. Edmund is severely wounded. You hear a shout! x4 The searing ray misses Edmund. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +1 flail of protection! You die... ### ###.###### #....#..<# ###.......†# #.......@..# ###.....@..# #........### ##.........# ####......#...# ###.#....##.###..># ##...........## ..... #.............# #..#. ##...#.......#.....# You could see Edmund. Vanquished Creatures 2 phantoms (D:4) A kobold brigand (D:3) A jelly (D:4) 2 hounds (D:4) A sleepcap (D:5) 3 orc wizards 3 iguanas An adder (D:2) An ufetubus (D:5) A worm (D:3) 2 dart slugs 13 orcs 14 ball pythons 10 endoplasms 5 giant cockroaches 5 goblins 7 hobgoblins 8 kobolds 6 quokkas 7 bats 4 frilled lizards 3 rats (D:1) 100 creatures vanquished. Vanquished Creatures (others) 69 foxfires 2 fulminant prisms (D:5) 71 creatures vanquished. Grand Total: 171 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anriel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 658 | D:1 | Reached skill level 5 in Conjurations 662 | D:1 | Learned a level 2 spell: Searing Ray 669 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 863 | D:1 | Identified a scroll of acquirement 863 | D:1 | Acquired a book of Fire 878 | D:1 | Learned a level 1 spell: Foxfire 1869 | D:3 | Found a broken altar of Ashenzari. 1874 | D:3 | Saw a vision of the Shoals and the Spider Nest. 1874 | D:3 | Noticed a moth of wrath 1874 | D:3 | Noticed a steelbarb worm 1874 | D:3 | Noticed a demonic crawler 1874 | D:3 | Noticed a tarantella 1874 | D:3 | Noticed a wolf spider 1874 | D:3 | Noticed a tarantella 1874 | D:3 | Noticed an entropy weaver 1874 | D:3 | Noticed a jumping spider 1874 | D:3 | Noticed a water nymph 1874 | D:3 | Noticed a merfolk 1874 | D:3 | Noticed a merfolk 1874 | D:3 | Noticed a wind drake 1874 | D:3 | Noticed a merfolk impaler 1874 | D:3 | Noticed a manticore 1874 | D:3 | Noticed a merfolk 1874 | D:3 | Noticed a sea snake 1874 | D:3 | Noticed a skyshark 1874 | D:3 | Noticed a merfolk siren 1874 | D:3 | Noticed a manticore 1874 | D:3 | Noticed a skyshark 1875 | D:3 | Noticed a tarantella 1875 | D:3 | Noticed a demonic crawler 1875 | D:3 | Noticed a culicivora 1875 | D:3 | Noticed a redback 1875 | D:3 | Noticed a merfolk avatar 1877 | D:3 | Noticed a skyshark 1878 | D:3 | Became a worshipper of Ashenzari the Shackled 1933 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/11 1948 | D:3 | Noticed a kobold brigand 1989 | D:3 | Learned a level 3 spell: Ignite Poison 1998 | D:3 | Reached skill level 1 in Fire Magic 1999 | D:3 | Killed a kobold brigand 2000 | D:3 | Reached XP level 5. HP: 25/28 MP: 2/14 2009 | D:3 | Reached skill level 5 in Spellcasting 2617 | D:4 | Reached skill level 1 in Hexes 2628 | D:4 | Noticed a phantom 2634 | D:4 | Killed a phantom 2635 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 3244 | D:4 | Reached XP level 7. HP: 36/36 MP: 11/16 3448 | D:5 | Entered Level 5 of the Dungeon 3448 | D:5 | Found a shimmering blue altar of Sif Muna. 3448 | D:5 | Found a staircase to the Ecumenical Temple. 3462 | D:5 | Noticed Edmund 3467 | D:5 | Reached skill level 5 in Dodging 3632 | D:4 | Learned a level 4 spell: Fulminant Prism 3637 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3750 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms D:2: layout_loops_ring, st_stairs_14 D:3: minmay_chambers_of_threes, layout_basic, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider] D:4: layout_cave_pools, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_shore_a, serial_bayou_pond_b, serial_bayou_pond_c D:5: layout_cave_pools, nicolae_sif_muna_condensation, minmay_temple_entry_trees, uniq_sigmund, uniq_duvessa, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 5 | 5.1 Conjurations | 5 | 5.0 Fire Magic | 1 2 3 | 3.5 Spellcasting | 4 5 | 5.1 Hexes | 2 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 88 | 69 | 2 || 159 Foxfire | 5 | 23 | 13 || 41 Searing Ray | 2 | 2 | 6 || 10 Fulminant Prism | | | 2 || 2 Ignite Poison | | | 1 || 1 Invoke: Curse Item | | 1 | || 1 Use: Scroll | 3 | 4 | 2 || 9 Potion | | | 1 || 1 Armour: Robe | 3 | 6 | || 9 Dodge: Dodged | 12 | 9 | 13 || 34