Anriel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 47, D:1) 2 potions of attraction (4, 8, D:1) a +1 barding (14, 3, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, 24, D:2) a +0 mace (2, 4, D:2) a +0 club (4, -8, D:2) a +0 club (4, 4, D:2) a +0 robe (8, 15, D:2) a +0 club 4 stones (9, 14, D:2) a +0 short sword (10, 3, D:2) a +0 long sword (28, -5, D:2) a ball python corpse (skeletalised by now) (36, 4, D:2) a +0 leather armour a +0 hand axe a +0 heavy flail a +0 leather armour a +0 short sword (40, -15, D:2) a +0 ring mail (43, 4, D:2) a +0 broad axe (50, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (7, 20, D:3) a +0 hand axe (12, 15, D:3) an adder corpse (14, 15, D:3) a quokka corpse (19, 12, D:3) a +0 dagger (25, 36, D:3) a poisoned dart (25, 37, D:3) 2 poisoned darts (31, 29, D:3) 7 stones