Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 389106550008909639 6983 Anriel the Conjurer (level 10, -3/78 HPs) Began as a Demigod Conjurer on Feb 1, 2024. Slain by Grum ... wielding a -1 spear (21 damage) ... on level 10 of the Dungeon. The game lasted 01:10:14 (11372 turns). Anriel the Conjurer (Demigod Conjurer) Turns: 11372, Time: 01:10:14 Health: -3/78 AC: 5 Str: 12 XL: 10 Next: 52% Magic: 14/21 EV: 13 Int: 28 God: Gold: 493 SH: 0 Dex: 12 Spells: 4/19 levels left rFire + . . i - staff of conjuration rCold x . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv + k - +0 pair of boots Will +.... I - amulet of magic regeneration Stlth +++ d - ring of see invisible HPRegen 0.33/turn F - ring of fire MPRegen 0.57/turn %: no passive effects @: untranslocatable, immotile, very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 10 of the Dungeon. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 551 gold pieces. You spent 58 gold pieces at shops. Inventory: Hand Weapons f - a +3 short sword h - a +2 dagger of venom n - a +0 rapier of freezing x - the +3 flail "Qeejes" {holy, Dex+2} (You found it on level 4 of the Dungeon) Dex+2: It affects your dexterity (+2). E - a +2 dagger of electrocution Missiles g - a throwing net Armour a - a +1 robe (worn) c - the +2 leather armour "Woall" {rF+ Will+ Stlth+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. e - a +0 cloak (worn) k - a +0 pair of boots (worn) L - an orb of light N - a +0 troll leather armour Magical Staves i - a staff of conjuration (weapon) l - a staff of earth Jewellery d - a ring of see invisible (left hand) B - an amulet of guardian spirit F - a ring of fire (right hand) H - a ring of resist corrosion I - an amulet of magic regeneration (around neck) O - the ring of Vyunae Tikh {Fly Str+5 Int-5 Dex+7} (You found it in a bailey) [ring of flight] Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). Fly: It grants you flight. Wands y - a wand of charming (12) K - a wand of iceblast (6) M - a wand of digging (4) Scrolls m - a scroll of poison t - a scroll of fog u - 3 scrolls of fear v - a scroll of teleportation D - a scroll of immolation Potions b - 3 potions of magic j - 5 potions of lignification o - a potion of attraction {unknown} p - 4 potions of mutation q - a potion of brilliance {unknown} r - a potion of heal wounds s - 2 potions of haste {unknown} w - a potion of cancellation z - 4 potions of curing {unknown} A - a potion of degeneration {unknown} C - a potion of enlightenment G - a potion of berserk rage {unknown} J - a potion of resistance {unknown} Skills: + Level 4.1 Fighting - Level 5.0 Short Blades + Level 2.6 Armour - Level 5.0 Dodging - Level 5.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations - Level 5.0 Translocations - Level 5.0 Fire Magic * Level 3.7 Ice Magic - Level 5.0 Alchemy + Level 1.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 51% 2d11 9% 4 d - Fulminant Prism Conj/Alch 25% 3d14 9% 4 e - Flame Wave Conj/Fire 68% 2d15 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 35% N/A 2% 3 Teleport Other Tloc 35% N/A 2% 3 Ozocubu's Armour Ice 27% N/A 4% 3 Necrotise Necr 28% 1d5 7% 1 Inner Flame Hex/Fire 31% N/A 7% 3 Manifold Assault Tloc 35% N/A 9% 4 Sticky Flame Fire/Alch 51% 2d9 9% 4 Fugue of the Fallen Necr 7% N/A 21% 3 Vampiric Draining Necr 7% 2d6 21% 3 Martyr's Knell Necr/Summ 7% N/A 54% 4 Alistair's Intoxication Alch 23% N/A 24% 5 Dispersal Tloc 17% N/A 78% 6 Eringya's Noxious Bog Alch 17% 4d6 78% 6 Borgnjor's Vile Clutch Necr/Erth 3% N/A 88% 5 Curse of Agony Necr 7% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (0/5) D:8 Sewer (visited) Ossuary (visited) Bailey (visited) Orc: D:9-12 Shops: D:1 [ D:4 ( Annotations: D:10 Grum Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a wolf (72% to hit) You feel a surge of power! The searing ray hits the wolf! The wolf is heavily wounded. The searing ray misses Grum. (Press . to maintain the ray.) The wolf barely misses you. Grum closely misses you. The wolf bites you but does no damage. The searing ray hits the wolf! The wolf is almost dead. The searing ray misses Grum. The wolf misses you. Grum hits you from afar with a -1 spear. The searing ray hits the wolf! You kill the wolf! The searing ray hits Grum. Grum is lightly wounded. The searing ray hits the wolf. The wolf is moderately wounded. The searing ray hits the wolf! The wolf is moderately wounded. Grum hits you from afar with a -1 spear! The searing ray hits Grum! Grum is moderately wounded. The searing ray hits the wolf! The wolf is severely wounded. You finish channelling your searing ray. Grum hits you from afar with a -1 spear!! Grum hits you from afar with a -1 spear! The wolf bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. Strange energies run through your body. You are magically locked in place. Grum hits you from afar with a -1 spear! * * * LOW HITPOINT WARNING * * * The wolf bites you. * * * LOW HITPOINT WARNING * * * You feel much better. The wolf bites you! * * * LOW HITPOINT WARNING * * * Grum hits you from afar with a -1 spear!! You die... # # #. # #. # .. .# # .#####.## ## # .## ...#....##.. # .....###h.#....... .........hg.@.......... .........###.##....#.. ......# #..>....#.. # # #...#.# #.###...###.# # #.#..$#.# #...#..###.# # #.#...#.# ###........# # ###.......### #.##.##.## # .......)....# #. #.##.# #### .###.#.#.#.#.# #. #....#####... You could see Grum and 2 wolves. Vanquished Creatures A two-headed ogre (D:10) A gargoyle (Bailey) Jeremiah (D:8) A troll (D:10) A vampire (Bailey) A yak (D:7) A steam dragon (D:7) 3 water moccasins A black bear (D:7) 3 sky beasts 3 ice beasts 2 orc warriors An ogre (D:7) 2 wolves (D:10) A centaur (D:8) 2 kobold brigands 3 bullfrogs 2 gnoll sergeants 3 scorpions 16 wights 8 killer bees (D:9) 7 vampire bats (Bailey) 3 wolf zombies (Bailey) 3 bombardier beetles 2 jellies (D:6) A spectral scorpion (Ossuary) 5 hounds Crazy Yiuf (D:3) A gnoll bouda (D:5) 9 orc priests 2 iguanas 7 orc wizards A crocodile zombie (Ossuary) 9 mummies (Ossuary) 13 gnolls 6 river rats 10 adders A shadow imp (D:6) 3 white imps 5 ribbon worms 2 dart slugs 38 orcs 12 ball pythons 5 bats 7 endoplasms 8 giant cockroaches 10 goblins 6 hobgoblins 8 quokkas A frilled lizard (D:3) 2 gnoll skeletons (Ossuary) 35 kobolds 2 kobold skeletons (Ossuary) 4 orc skeletons (Ossuary) 14 orc zombies (Bailey) 27 rats 10 spectral rats (Ossuary) 337 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 344 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anriel the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 91 | D:1 | Found Fomm's Armour Shoppe. 223 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 226 | D:1 | Learned a level 2 spell: Searing Ray 652 | D:2 | Identified the +2 leather armour "Woall" {rF+ Will+ Stlth+} 899 | D:2 | Reached XP level 3. HP: 25/26 MP: 6/9 1231 | D:1 | Bought a +0 cloak for 58 gold pieces 1493 | D:3 | Found a runed translucent door. 1494 | D:3 | Noticed Crazy Yiuf 1583 | D:3 | Reached XP level 4. HP: 17/33 MP: 2/10 1753 | D:3 | Found a glowing drain. 1769 | Sewer | Entered a sewer 2063 | Sewer | Reached XP level 5. HP: 38/38 MP: 1/12 2510 | Sewer | Reached skill level 5 in Conjurations 2572 | Sewer | Reached XP level 6. HP: 21/45 MP: 0/14 3481 | D:3 | Killed Crazy Yiuf 3482 | D:3 | Reached skill level 1 in Translocations 3482 | D:3 | Reached skill level 1 in Alchemy 3532 | D:3 | Identified a scroll of acquirement 3532 | D:3 | Acquired a staff of conjuration 3540 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3545 | D:3 | Learned a level 4 spell: Fulminant Prism 3924 | D:4 | Found a sand-covered staircase. 3938 | Ossuary | Entered an ossuary 4219 | Ossuary | Reached XP level 7. HP: 29/50 MP: 6/17 4773 | D:4 | Found a staircase to the Ecumenical Temple. 4782 | Temple | Entered the Ecumenical Temple 4869 | D:4 | Identified the +3 flail "Qeejes" {holy, Dex+2} 4927 | D:4 | Found Xempur's Antique Weapon Shop. 5343 | D:5 | Entered Level 5 of the Dungeon 5359 | D:5 | Reached skill level 5 in Spellcasting 5516 | D:5 | Reached skill level 1 in Short Blades 6154 | D:5 | Reached XP level 8. HP: 57/57 MP: 13/19 7354 | D:6 | Reached skill level 5 in Dodging 7609 | D:6 | Reached skill level 5 in Translocations 8092 | D:7 | Reached skill level 1 in Fire Magic 8106 | D:7 | Reached XP level 9. HP: 60/62 MP: 5/20 8279 | D:7 | Reached skill level 5 in Alchemy 8613 | D:7 | Reached skill level 1 in Fighting 8801 | D:7 | Learned a level 4 spell: Flame Wave 9096 | D:8 | Noticed Jeremiah 9327 | D:8 | Killed Jeremiah 9507 | D:8 | Found a staircase to the Lair. 9570 | D:8 | Reached XP level 10. HP: 40/74 MP: 12/21 10057 | D:9 | Reached skill level 5 in Short Blades 10065 | D:9 | Reached skill level 5 in Fire Magic 10490 | D:10 | Entered Level 10 of the Dungeon 10513 | D:10 | Noticed a two-headed ogre 10521 | D:10 | Killed a two-headed ogre 10522 | D:10 | Reached skill level 1 in Armour 10522 | D:10 | Reached skill level 5 in Stealth 10537 | D:10 | Noticed Grum 10592 | D:10 | Found a flagged portal. 10601 | Bailey | Entered a bailey 10707 | Bailey | Reached skill level 1 in Evocations 11212 | Bailey | Identified the ring of Vyunae Tikh {Fly Str+5 Int-5 Dex+7} 11372 | D:10 | Slain by Grum Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, serial_shops, nicolae_shop_waterfront, basic_ecumenical_altar D:2: layout_rooms, kennysheep_generic_room_12 D:3: minmay_evil_eye, layout_loops_ring, gup_sewer_entry_bubbles, uniq_crazy_yiuf_cottage D:4: layout_gridville, minmay_temple_entry_nine_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, enter_ossuary_1, grunt_decor_fettered D:5: layout_layer_cave, amcnicky_mini_rare_corridor_liquid D:6: layout_gridville, minmay_misc_feat_pillars D:7: layout_basic, minmay_checkerbox D:8: layout_cave_pools, mainiacjoe_overflow_boulevard, lair_entry_dummy, uniq_jeremiah D:9: layout_basic, nicolae_ashenzari_skybound D:10: layout_loops_cross, serial_glass, glass_columns_c, glass_columns_a, enter_bailey_8, uniq_grum, uniq_fannar Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 2 3 4 5 | 5.0 Dodging | 2 3 4 5 | 5.0 Conjurations | 4 5 | 5.0 Translocations | 1 3 5 | 5.0 Alchemy | 1 2 4 5 | 5.0 Short Blades | 1 3 4 5 | 5.0 Stealth | 2 4 5 | 5.0 Fire Magic | 1 4 5 | 5.0 Fighting | 2 4 | 4.1 Armour | 2 | 2.6 Ice Magic | 3 | 3.7 Evocations | 1 | 1.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 10 | 32 | | 3 || 45 Staff | | 5 | 4 | || 9 Rapier | | | 26 | || 26 Cast: Magic Dart | 56 | 101 | 162 | 32 || 351 Searing Ray | 5 | 23 | 57 | 17 || 102 Iskenderun's Myst | | | 8 | 11 || 19 Flame Wave | | | 5 | 8 || 13 Fulminant Prism | | | 4 | 3 || 7 Use: Scroll | 4 | 5 | 7 | 2 || 18 Potion | | 2 | 3 | 8 || 13 Stab: Sleeping | 1 | 5 | | || 6 Armour: Robe | 1 | 43 | 93 | 48 || 185 Dodge: Dodged | 8 | 39 | 81 | 41 || 169