Anriel Level 1 of the Dungeon (4, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 23, D:1) 5 stones (20, 6, D:1) a +0 dagger (28, 14, D:1) a ball python corpse (skeletalised by now) (30, -9, D:1) a +0 whip (32, 0, D:1) 8 stones (39, 28, D:1) a +0 hand axe (45, -16, D:1) a +0 scale mail (46, 20, D:1) a rat corpse (skeletalised by now) (47, -5, D:1) a hobgoblin corpse (skeletalised by now) (49, -7, D:1) a +0 ring mail Level 2 of the Dungeon (5, 33, D:2) a +0 buckler (11, 26, D:2) a bat skeleton (11, 27, D:2) a +0 dagger 5 stones a ball python skeleton a rat skeleton (12, -3, D:2) 5 poisoned darts (12, 2, D:2) a +0 dagger (25, 26, D:2) a +0 short sword (37, 32, D:2) a +0 club (37, 41, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 32, D:2) a ball python skeleton (42, -1, D:2) an adder skeleton (45, 23, D:2) 6 stones (54, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (54, 31, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (15, -33, D:3) the +3 war axe of Embarrassment {freeze, rElec} rElec: It insulates you from electricity. (unseen) (17, -15, D:3) a +0 falchion a +0 leather armour Level 4 of the Dungeon (0, 7, D:4) a +0 mace an orc corpse