Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12610202893211197776 804 Anriel the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on July 30, 2025. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:22:37 (3358 turns). Anriel the Destroyer (Deep Elf Conjurer) Turns: 3358, Time: 00:22:38 Health: 0/36 AC: 4 Str: 4 XL: 7 Next: 60% Magic: 16/16 EV: 14 Int: 25 God: Gold: 244 SH: 0 Dex: 19 Spells: 2/16 levels left rFire . . . k - staff of cold rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . g - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons i - a +0 heavy quarterstaff Armour a - a +0 robe (worn) g - a +2 hat (worn) Magical Staves k - a staff of cold (weapon) Jewellery j - a +6 ring of dexterity (worn) Wands p - a wand of digging (2) Scrolls c - 2 scrolls of immolation f - a scroll of poison h - 3 scrolls of teleportation l - a scroll of enchant weapon Potions d - a potion of attraction m - 2 potions of might n - 2 potions of lignification {unknown} o - 2 potions of curing {unknown} Skills: - Level 5.0 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting * Level 8.2 Conjurations + Level 2.1 Translocations + Level 2.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 d - Fulminant Prism Conj/Alch 16% 3d10 10% 4 e - Stone Arrow Conj/Erth 52% 3d10 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 64% 2d9 1% 2 Poisonous Vapours Alch/Air 44% 1d2 5% 1 Blink Tloc 34% N/A 5% 2 Call Imp Summ 12% N/A 12% 2 Rending Blade Conj/Frge 26% 2d(8+1*) 16% 4 Olgreb's Toxic Radiance Alch 17% N/A 32% 4 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You're too confused to move! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. You feel less invigorated. You feel less confused. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. A hound comes into view. Found a stone staircase leading down and a stone staircase leading up. The hound bites you. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (75% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) The hound barely misses you. The searing ray misses the hound. The hound bites you. The hound misses you. The searing ray hits the hound! The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. You see here a hound corpse. You start resting. Magic restored. You start resting. You hear the slow hiss of a very distant avalanche of sand. Found 11 gold pieces. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ### #####..## #.......### #>......†.# #.#..##.### #.##.##.# ........# .......@#### ...........# ............# ........<..## ...........# ..........## ..##......# .. $.#..c.# ...##.... You could see a centaur. Vanquished Creatures A water moccasin (D:5) An orc warrior (D:5) A black bear (D:4) A scorpion (D:4) A human zombie (D:5) 2 bombardier beetles 2 orc priests 2 hounds An iguana (D:4) Terence (D:3) An orc wizard (D:4) 8 adders 2 dart slugs 2 ribbon worms 12 orcs 6 endoplasms 4 giant cockroaches 12 hobgoblins 2 jackals (D:1) 2 quokkas 5 ball pythons 4 bats 4 frilled lizards 13 goblins A goblin zombie (D:5) 12 kobolds 6 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anriel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 225 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:1 | You fall into a shaft and drop 1 floor! 641 | D:2 | Reached skill level 5 in Conjurations 692 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1417 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1757 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1806 | D:3 | Found a hide-covered altar of Uskayaw. 2230 | D:3 | Noticed Terence 2288 | D:3 | Killed Terence 2428 | D:4 | Reached skill level 6 in Conjurations 2428 | D:4 | Reached XP level 5. HP: 26/28 MP: 6/13 2565 | D:4 | Noticed a black bear 2576 | D:4 | Killed a black bear 2577 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/15 2619 | D:4 | Learned a level 4 spell: Fulminant Prism 2623 | D:4 | Learned a level 3 spell: Stone Arrow 2690 | D:4 | Reached skill level 5 in Spellcasting 2708 | D:4 | Reached skill level 7 in Conjurations 2758 | D:4 | Found a staircase to the Ecumenical Temple. 2789 | Temple | Entered the Ecumenical Temple 3131 | D:4 | Reached skill level 5 in Dodging 3200 | D:5 | Entered Level 5 of the Dungeon 3215 | D:5 | Reached skill level 1 in Translocations 3215 | D:5 | Reached skill level 1 in Alchemy 3215 | D:5 | Reached XP level 7. HP: 24/36 MP: 2/16 3243 | D:5 | Noticed Edmund 3292 | D:5 | Reached skill level 8 in Conjurations 3358 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_broadway_c, co_window_unsneaky_path_e, co_window_paths_c, co_window_4corner_b, co_window_paths_d, glass_columns_c, glass_columns_a, glass_columns_a D:2: minmay_angry_zag, layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_six_doors_small, hangedman_decor_growths, uniq_terence D:4: cheibrodos_greedy_goblins, layout_basic, minmay_temple_entry_mini_moons, corexii_hall_statues_x D:5: layout_cave_pools, chei_slow_surprise, enter_ossuary_3, uniq_edmund Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.0 Conjurations | 5 6 7 8 | 8.2 Spellcasting | 4 5 | 5.0 Translocations | 1 2 | 2.1 Alchemy | 1 2 | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 3 | 10 | || 13 Staff | | | 1 || 1 Cast: Magic Dart | 74 | 83 | 10 || 167 Searing Ray | 2 | 14 | 3 || 19 Iskenderun's Myst | | 2 | 3 || 5 Fulminant Prism | | 1 | || 1 Use: Scroll | 3 | 7 | 2 || 12 Potion | | | 2 || 2 Stab: Sleeping | | 2 | || 2 Armour: Robe | 8 | 20 | 17 || 45 Dodge: Dodged | 15 | 15 | 11 || 41