Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8545643548486934386 19 Anriel the Conjurer (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on July 30, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (912 turns). Anriel the Conjurer (Deep Elf Conjurer) Turns: 912, Time: 00:05:18 Health: -8/15 AC: 3 Str: 4 XL: 2 Next: 55% Magic: 0/8 EV: 11 Int: 22 God: Gold: 75 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . g - +1 dagger (flame) rCold . . . (no offhand) rNeg . . . h - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons g - a +1 dagger of flaming (weapon) Armour e - a +0 cloak (worn) h - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) Scrolls f - a scroll of amnesia {unknown} j - a scroll of fog {unknown} k - a scroll of teleportation {unknown} Potions a - 4 potions of curing {unknown} b - a potion of magic d - a potion of berserk rage {unknown} i - a potion of heal wounds {unknown} l - a potion of lignification {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 17% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The orc priest shouts! You hear a shout! A hobgoblin comes into view. An orc comes into view. It is wielding a +0 dagger. The hobgoblin shouts! The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 spear and wearing a +0 ring mail (100% to hit) The magic dart hits the orc priest but does no damage. You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 spear and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.....###.# #....... #.##..# #.# ####.... #.##..###.# #.... #.##....#.# #..). #.###.#.#.# ####. #.# #.#.#.# # #.# #.#.#.# . #.###.#.#.#o... ####...@).ogJ.. #<......#.###.. ####...##.# #... . #... .# #... . #... ## #### You could see an orc priest, an orc, an endoplasm and a hobgoblin. Vanquished Creatures 3 orcs (D:2) 2 jackals (D:1) 3 ball pythons (D:1) 2 bats 2 frilled lizards 2 goblins (D:1) 5 kobolds A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anriel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 458 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 465 | D:1 | Learned a level 2 spell: Searing Ray 912 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, minivault_19, minmay_tree_intersection D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 2 Dodge: Dodged || 1