Anriel Level 1 of the Dungeon (7, -9, D:1) a frilled lizard corpse (skeletalised by now) (13, -31, D:1) 6 stones (15, -13, D:1) a +0 whip (19, -19, D:1) a +0 club (27, -24, D:1) a +0 dagger (27, -12, D:1) a quill talisman (28, -40, D:1) a +0 club (28, -24, D:1) a bat corpse (skeletalised by now) (34, -8, D:1) a rat corpse (skeletalised by now) (39, -17, D:1) a +0 mace (40, -29, D:1) a +0 whip (45, -10, D:1) an orb of wrath (50, -41, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ekloucw's Jewellery Emporium the ring of the Nine Knives {rC++ Dex+3} (498 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). a ring of poison resistance (unknown) (220 gold) a ring of see invisible (unknown) (165 gold) the dreamshard necklace {*Dream Acrobat} (2200 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a +5 ring of evasion (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) a ring of flight (unknown) (192 gold) a serpent talisman (330 gold) a ring of poison resistance (unknown) (220 gold) a rimehorn talisman (275 gold) [Shop] Atyffagih's Antique Weapon Shop a +1 quarterstaff of holy wrath (400 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) the +8 great sword of Massacring {heavy, rN+} (1730 gold) rN+: It protects you from negative energy. a +0 falchion (75 gold) a +6 sling of freezing (867 gold) a +0 mace (75 gold) a +0 sling (37 gold) [Shop] Veutut's Magic Scroll Shoppe a scroll of acquirement (unknown) (728 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (56 gold) a scroll of noise (unknown) (14 gold) a scroll of blinking (unknown) (133 gold) [Shop] Atithram's Assorted Antiques a Gell's gravitambourine (2/2) (800 gold) a lightning rod (4/4) (800 gold) a potion of curing (60 gold) a lightning rod (4/4) (800 gold) a lightning rod (4/4) (800 gold) a scroll of immolation (80 gold) a potion of enlightenment (100 gold) a potion of heal wounds (160 gold) a potion of cancellation (160 gold) a quill talisman (400 gold) [Shop] Esouro Pyak's Assorted Antiques a potion of curing (60 gold) a +0 mace (60 gold) a +5 rapier of electrocution (814 gold) a +0 ring mail (80 gold) a condenser vane (800 gold) a +3 mace of venom (412 gold) a +0 chain mail (120 gold) a +0 battleaxe (200 gold) (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (4, 1, D:2) 4 poisoned darts (5, -8, D:2) 6 stones (11, 7, D:2) a +0 dagger (13, -2, D:2) an iguana skeleton (15, 22, D:2) a stone a +0 club (16, 22, D:2) the felid skeleton of Natasha (17, -3, D:2) a +0 dagger (20, 25, D:2) a +0 club (29, -2, D:2) a jackal skeleton (31, 22, D:2) a +0 short sword a kobold skeleton (33, 15, D:2) a +0 robe (39, 21, D:2) a rat skeleton (40, -5, D:2) a jackal corpse (skeletalised by now) (43, -5, D:2) a potion of moonshine (44, 4, D:2) a +0 dagger (49, 28, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Luynn's Antique Weapon Boutique the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1616 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). a +0 falchion (60 gold) a +0 mace (60 gold) a +0 club (10 gold) a +0 mace (60 gold) the +6 rapier "Qukomal" {elec, rF+ Int+3} (1280 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a +0 dagger (40 gold) a +0 rapier (110 gold) the +4 falchion of the Silent Majority {heavy, rElec rF- Str+2} (732 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). a +1 short sword of electrocution (290 gold) a +0 shortbow (60 gold) (0, 0, D:3) a +0 whip (1, -18, D:3) a hobgoblin corpse (1, -17, D:3) a +0 club a +0 sling a +0 dagger (2, 4, D:3) a +0 dagger (3, -18, D:3) a +0 helmet a +0 spear a +0 animal skin (3, 4, D:3) a +0 dagger a goblin skeleton (3, 16, D:3) an adder corpse (skeletalised by now) (3, 18, D:3) a ball python corpse (skeletalised by now) (4, 6, D:3) a +0 dagger a goblin skeleton (4, 7, D:3) a +0 dagger (5, 2, D:3) a +1 dagger of venom a goblin skeleton (5, 3, D:3) a +0 club a goblin skeleton (7, 17, D:3) a +1 dagger a +0 robe (14, -16, D:3) a quokka corpse (skeletalised by now) (16, 2, D:3) 5 stones (22, 11, D:3) a stone (22, 29, D:3) a bat skeleton (23, 6, D:3) a +1 mace of holy wrath (23, 18, D:3) a +0 club (25, -6, D:3) a +0 chain mail a +0 dagger an orc skeleton (36, 12, D:3) a +0 dagger (41, 13, D:3) a +0 scale mail a +0 club (44, 20, D:3) a bat corpse (skeletalised by now) (56, -4, D:3) a +0 spear (56, -3, D:3) a quokka corpse Level 4 of the Dungeon (0, 0, D:4) a potion of curing (6, -9, D:4) 16 gold pieces (7, -13, D:4) 6 poisoned darts (23, -9, D:4) a potion of haste (27, -10, D:4) 8 gold pieces (31, -13, D:4) a +0 scimitar