Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 18230775082729282284 152 Anriel the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on Aug 12, 2025. Mangled by an orc ... wielding a +0 morningstar (10 damage) ... on level 3 of the Dungeon. The game lasted 00:13:08 (1927 turns). Anriel the Conjurer (Deep Elf Conjurer) Turns: 1927, Time: 00:13:08 Health: -7/28 AC: 3 Str: 4 XL: 5 Next: 11% Magic: 5/11 EV: 11 Int: 25 God: Gold: 156 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . j - +1 dagger (flame) rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons h - a +4 dagger j - a +1 dagger of flaming (weapon) Armour b - a +3 leather armour of cold resistance d - a +0 pair of gloves (worn) f - a +0 robe (worn) Wands a - a wand of flame (7) Scrolls c - a scroll of immolation i - a scroll of blinking {unknown} Potions e - a potion of haste {unknown} g - a potion of cancellation {unknown} k - a potion of lignification {unknown} l - a potion of attraction {unknown} m - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 5.9 Conjurations + Level 2.5 Translocations + Level 2.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Passwall Erth 3% N/A 30% 3 Swiftness Air 3% N/A 30% 3 Tukima's Dance Hex 3% N/A 30% 3 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Passage of Golubria Tloc 16% N/A 34% 4 Martyr's Knell Necr/Summ 3% N/A 69% 4 Alistair's Walking Alem Alch/Frge 9% N/A 87% 5 Detonation Catalyst Fire/Alch 9% 1d1 87% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 87% 5 Summon Mana Viper Hex/Summ 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Deactivating autopickup; reactivate with Ctrl-A. The orc shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 scale mail (83% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. Something hits you but does no damage. You're too confused to move! Something hits you. You hit something. You burn something. Something hits you. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You bump into the rock wall. You feel less confused. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 scale mail (severely wounded, 83% to hit) You focus your ray upon the orc. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You have reached level 5! The searing ray hits the orc. The orc is severely wounded. A dart slug comes into view. The orc hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc. The orc hits you with a +0 morningstar! You die... . . .#. ... #†# #.## #.##.###### #.#.o.w)..# ##.#####o# ..[#####...##.#@# #.......#..#.#.# ...#####...#..†.# .##..^##.####### ...............# #.........####.# # #########.#..#.# # #.#<.#.# ####### #.##.#.# You could see a dart slug and an orc. Vanquished Creatures Ijyb (D:3) An orc wizard (D:3) 4 adders 3 dart slugs 5 ribbon worms 2 orcs (D:3) 5 endoplasms 2 giant cockroaches 5 hobgoblins 4 quokkas 4 ball pythons 5 bats 5 frilled lizards 7 goblins 4 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anriel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Got the Vellum of Combined Quintessence 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 253 | D:1 | Learned a level 2 spell: Searing Ray 575 | D:1 | Reached skill level 1 in Translocations 575 | D:1 | Reached skill level 1 in Alchemy 714 | D:2 | Reached skill level 5 in Conjurations 714 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 967 | D:2 | Found a shimmering altar of Xom. 1285 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/10 1290 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1621 | D:3 | Noticed Ijyb 1685 | D:3 | Killed Ijyb 1926 | D:3 | Reached XP level 5. HP: 14/28 MP: 7/11 1927 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_basic, basic_altar, grunt_ministairs_15, kennysheep_minor_cross D:3: layout_basic, minmay_misc_feat_tower, minivault_25, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 | 2.5 Alchemy | 1 2 | 2.3 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 19 || 24 Cast: Magic Dart | 78 | 15 || 93 Searing Ray | 5 | 9 || 14 Iskenderun's Myst | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 3 || 3 Stab: Sleeping | 1 | 3 || 4 Armour: Robe | 6 | 24 || 30 Dodge: Dodged | 11 | 13 || 24