Anriel Level 1 of the Dungeon (6, 19, D:1) a quokka corpse (skeletalised by now) (12, 14, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, 14, D:1) 2 poisoned darts (29, -7, D:1) 2 stones (32, 40, D:1) 5 stones (35, -5, D:1) a +0 dagger (37, 40, D:1) 5 stones (45, 37, D:1) a bat corpse (skeletalised by now) (49, 3, D:1) a ball python corpse (skeletalised by now) (53, 28, D:1) a +0 short sword a rat corpse (skeletalised by now) (54, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 33, D:1) a +0 dagger (59, 44, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a javelin (7, 0, D:2) a +0 dagger (22, -21, D:2) a +0 flail (23, -2, D:2) 7 stones (29, -19, D:2) 6 stones (29, -10, D:2) a +0 whip (40, -26, D:2) an adder corpse (43, -7, D:2) a +0 scale mail