Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 Ansu the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Abyssal Knight on Sept 12, 2017. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:12 (144 turns). Ansu the Skirmisher (Demonspawn Abyssal Knight) Turns: 144, Time: 00:01:12 Health: 18/18 AC: 6 Str: 12 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 13 God: Lugonu [......] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . h - +2 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating, diseased A: blurry vision 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) h - a +2 pair of gloves (worn) Wands g - a wand of lightning (5/15) Scrolls d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Comestibles c - 2 bread rations f - 2 meat rations Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Scrolls take you a little longer to read. Message History The neqoxec gestures at you. Strange energies course through your body. Your vision blurs. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. The neqoxec gestures. The crimson imp blinks! The shadow imp summons a swarm of flies. You feel ill. You see here a pair of glowing gloves. h - a pair of glowing gloves The shadow imp grins evilly. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You start putting on your armour. You continue putting on your pair of glowing gloves. x4 You finish putting on your +2 pair of gloves. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+## #...# #.@.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Ansu the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 64 | Abyss:2 | Noticed a ynoxinul 111 | Abyss:2 | Noticed a neqoxec 122 | Abyss:2 | Gained mutation: Scrolls take you a little longer to read. [a neqoxec] 132 | Abyss:2 | Noticed an ancient zyme 134 | Abyss:2 | Noticed an iron imp 134 | Abyss:2 | Noticed a crimson imp 137 | D:1 | Escaped the Abyss 144 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Invok: Depart the Abyss || 1