Dungeon Crawl Stone Soup version 0.14-a0-226-gcf818b1 (webtiles) character file. 22 Antur the Charmwright (level 1, 0/15 HPs) Began as a Merfolk Skald on Oct 10, 2013. Slain by a goblin (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:24 (53 turns). Antur the Charmwright (Merfolk Skald) Turns: 53, Time: 00:00:24 HP 0/15 AC 3 Str 12 XL: 1 Next: 40% MP 2/3 EV 10 Int 11 God: Gold 20 SH 0 Dex 13 Spells: 1 memorised, 3 levels left Res.Fire : . . . See Invis. : . a - +0 spear Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Song of Shielding Charms 4 Skills: + Level 2.2 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 1.3 Dodging + Level 2.0 Spellcasting + Level 3.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin (moderately wounded) You hit the goblin. The goblin is almost dead. The goblin barely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Your attacks are magically infused. The goblin hits you. You die... ### . #.. ... #.# #.. ...... #.#.#.# #g...%# #g# #####@# #.....# ###.##### ####.8.8.#### ###.8.......8.### #...............# #.8..#######..8.# #....#Stlhw#....# #.8..#######..8.# You could see a hobgoblin and a goblin. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Antur, the Merfolk Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 6 | D:1 | Noticed a black mamba 6 | D:1 | Noticed a crocodile 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a hog 53 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Spear || 19 Cast: Infusion || 1