Apachew Level 1 of the Dungeon (0, 0, D:1) 12 arrows of flame (-48, 7, D:1) a cursed +0 club (-43, 8, D:1) a cursed -3 club (-42, 8, D:1) a +0 dagger (-41, 8, D:1) a +0 club (-20, 13, D:1) a +0 hand axe (-10, 15, D:1) a +0 dagger (-42, 25, D:1) a +0 dagger (-41, 25, D:1) a +0 club (-19, 28, D:1) a +0 whip (-26, 33, D:1) a +0 chain mail (-18, 39, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 ring mail (22, 0, D:2) a +0 scythe a +0 robe (7, 5, D:2) a +0 club (-15, 12, D:2) 22 stones (9, 15, D:2) a +0 spear (-5, 17, D:2) a +0 dagger (4, 36, D:2) a +0 dagger (18, 37, D:2) a +0 dagger (-8, 45, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 18 stones (4, 0, D:3) a +0 ring mail (-17, 3, D:3) a +0 mace a +0 chain mail a +0 falchion a +0 hand axe (-19, 6, D:3) a +0 club (19, 8, D:3) a +0 hand axe a cursed +0 leather armour a cursed +0 leather armour a +0 flail a +0 dagger a +0 robe (-23, 12, D:3) 25 bolts (6, 14, D:3) a +0 club (11, 14, D:3) 20 bolts (-19, 20, D:3) a +0 club (19, 20, D:3) a +0 club (-3, 22, D:3) 13 bolts (-15, 24, D:3) a tomahawk (-5, 25, D:3) a +0 dagger a +0 robe (-6, 26, D:3) a +0 hand axe (-11, 27, D:3) a +0 short sword (-6, 27, D:3) a +0 flail a cursed -2 mace a tomahawk a +0 leather armour (1, 32, D:3) 29 bolts (-14, 33, D:3) 8 stones (-7, 38, D:3) a +0 scale mail (-25, 39, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 club (-13, 2, D:4) a +0 club (-1, 5, D:4) a +0 short sword (-3, 7, D:4) 15 poisoned needles (-11, 8, D:4) 16 poisoned needles (0, 8, D:4) a +0 giant club (39, 8, D:4) the cursed -8 leather armour of Monotheism {-Cast rF+ rC+ Regen+ Stlth+} It protects you from fire. It protects you from cold. It prevents spellcasting. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (1, 13, D:4) a +0 falchion a +0 leather armour (19, 15, D:4) a +0 club (2, 18, D:4) 19 stones (28, 20, D:4) 7 poisoned needles (33, 20, D:4) 9 bolts of penetration (28, 27, D:4) a +0 mace (26, 28, D:4) a cursed -1 dagger (26, 31, D:4) a +0 robe (11, 33, D:4) a +0 whip (18, 33, D:4) a stone (36, 33, D:4) a +1 rapier of venom (15, 34, D:4) a +0 club 4 stones (31, 34, D:4) a +0 plate armour (35, 35, D:4) 19 silver bolts (30, 36, D:4) a +0 dagger a +0 robe (16, 38, D:4) 10 stones (18, 49, D:4) a cursed -3 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 4, D:5) a +0 large shield (-23, 5, D:5) a +0 rapier (1, 5, D:5) 14 sling bullets (3, 5, D:5) an arrow (3, 6, D:5) 2 arrows (3, 7, D:5) 2 arrows (2, 9, D:5) 5 arrows a +0 shortbow (3, 9, D:5) an arrow (-22, 10, D:5) a +0 hand axe (2, 10, D:5) 5 arrows (5, 10, D:5) an arrow (-6, 12, D:5) a +0 dagger (1, 12, D:5) 3 arrows (28, 12, D:5) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (5, 15, D:5) a +0 rapier (-24, 23, D:5) a +0 club (-22, 28, D:5) 21 arrows (20, 29, D:5) 8 arrows of dispersal (-30, 30, D:5) 18 stones (-1, 36, D:5) a +0 dagger (6, 36, D:5) a +0 hammer (-8, 39, D:5) 24 arrows (13, 39, D:5) a +4 quarterstaff of chaos (-14, 43, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 20 arrows (23, 4, D:6) a +0 robe (17, 12, D:6) 25 arrows (8, 16, D:6) a +0 club a +0 ring mail a +0 flail (9, 16, D:6) a cursed +0 scale mail (8, 17, D:6) a +0 chain mail a +0 club (-14, 22, D:6) a +0 ring mail (18, 25, D:6) a +0 hand axe (-22, 27, D:6) a +0 flail (-16, 32, D:6) 5 javelins (-30, 38, D:6) a +0 buckler (4, 39, D:6) a +0 ring mail (-29, 41, D:6) 8 javelins (-20, 46, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 leather armour (6, 1, D:7) a +0 club (5, 2, D:7) a cursed +0 hand axe a +0 robe a +0 giant club (6, 2, D:7) a cursed +0 great sword a +0 robe a +2 dagger of freezing a +0 robe (6, 3, D:7) a +0 short sword a +0 leather armour a +3 halberd a +0 robe (8, 7, D:7) a tomahawk (14, 7, D:7) a tomahawk a +0 rapier a +0 leather armour (15, 7, D:7) a +0 flail (16, 7, D:7) a +0 dagger 2 tomahawks (43, 17, D:7) a +0 robe (-8, 22, D:7) a +0 leather armour (-8, 25, D:7) 30 stones (29, 26, D:7) a +0 dagger (39, 26, D:7) 3 stones a +0 dagger (-3, 28, D:7) a +0 dagger (36, 28, D:7) a stone (36, 29, D:7) a stone (32, 30, D:7) a +0 quarterstaff (48, 30, D:7) a +0 long sword (33, 33, D:7) a cursed +0 short sword a cursed +0 robe (33, 34, D:7) a cursed +0 mace a +0 robe a +1 war axe a +0 robe (48, 35, D:7) a +0 robe (-9, 36, D:7) a +0 whip (-9, 37, D:7) a +0 club a +1 leather armour of fire resistance (-7, 37, D:7) a +0 club a +0 leather armour (-9, 38, D:7) a +0 spear (-8, 38, D:7) 16 sling bullets (-11, 39, D:7) a +0 spear (32, 40, D:7) 14 arrows of frost a cursed -1 shortbow (-4, 53, D:7) a +0 club (26, 55, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Wudulown's Jewellery Shoppe an uncursed amulet of resist mutation (560 gold) an uncursed ring of sustain abilities (245 gold) an uncursed amulet of resist corrosion (280 gold) a +3 ring of protection (294 gold) an uncursed amulet of warding (210 gold) an uncursed ring of protection from magic (350 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of stealth (245 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from magic (350 gold) a +3 ring of dexterity (219 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of protection from fire (350 gold) (0, 0, D:8) 31 arrows (3, 5, D:8) a +0 mace (-15, 6, D:8) a +0 giant spiked club (4, 6, D:8) a +0 club a tomahawk (5, 7, D:8) a +2 dagger of venom a +0 robe a +0 ring mail a +0 leather armour (-10, 8, D:8) a +0 war axe (5, 8, D:8) a tomahawk (-16, 19, D:8) a +0 giant spiked club (-44, 20, D:8) a cursed -3 hand axe a +0 robe (-12, 21, D:8) 23 stones (-31, 25, D:8) a +0 leather armour (-34, 29, D:8) a +0 giant club (-21, 32, D:8) a +0 hand axe a +0 mace a +2 ring mail of cold resistance (-20, 32, D:8) a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 giant club (-22, 33, D:8) a +0 hand axe a +0 leather armour (-5, 41, D:8) a +0 scale mail (-54, 47, D:8) a +0 halberd (-5, 47, D:8) a +0 ring mail (-53, 48, D:8) a +0 halberd (-30, 52, D:8) a +0 ring mail (-3, 52, D:8) 2 stones (-2, 52, D:8) a cursed +0 short sword a stone (-4, 53, D:8) a stone a +0 club (-5, 54, D:8) a stone a poisoned needle (-4, 54, D:8) a +0 blowgun 8 poisoned needles 3 stones (-55, 55, D:8) the +1 robe "Thraon" {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (-7, 55, D:8) a poisoned needle (-5, 55, D:8) a +0 whip (-7, 56, D:8) a stone Level 9 of the Dungeon (35, 2, D:9) a kobold corpse (-6, 4, D:9) a +0 club (14, 5, D:9) a +0 mace (36, 5, D:9) a +0 club 3 stones (27, 6, D:9) 2 stones (30, 6, D:9) a stone (31, 6, D:9) a stone (33, 6, D:9) a stone (35, 6, D:9) a +0 short sword a big kobold corpse (36, 6, D:9) a +0 dagger 5 stones (-22, 8, D:9) a +0 quarterstaff (22, 9, D:9) a stone (23, 10, D:9) a stone (25, 12, D:9) a stone (26, 12, D:9) a stone (35, 16, D:9) a +0 trident (36, 16, D:9) a +0 mace (36, 17, D:9) a +0 battleaxe a +0 plate armour a +0 short sword (-13, 31, D:9) a +0 whip a +0 scale mail a +0 short sword a +0 scale mail (4, 31, D:9) a +0 club (5, 31, D:9) a +0 short sword (-11, 32, D:9) a +0 dagger a +0 robe (-10, 32, D:9) a +0 dagger a +0 scale mail (5, 32, D:9) 2 stones (5, 34, D:9) a stone (5, 35, D:9) a stone (5, 36, D:9) a stone (10, 41, D:9) a +0 falchion a +0 hand axe (11, 41, D:9) a +0 falchion a +0 chain mail (11, 42, D:9) a +0 hand axe of electrocution Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of ice (2, 4, D:10) a scroll of magic mapping the Ecumenical Temple