Apert Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 4, D:1) a +0 dagger (12, 1, D:1) 5 bolts (14, 30, D:1) a +0 robe (30, 11, D:1) 15 arrows (32, 8, D:1) a +0 dagger (33, 7, D:1) a +0 whip a +0 dagger (39, 13, D:1) a +0 club 9 stones (41, 11, D:1) a stone (41, 14, D:1) 3 stones (42, 13, D:1) a stone (43, 11, D:1) a +0 club (43, 12, D:1) a stone a +0 dagger (43, 13, D:1) 3 stones (43, 15, D:1) a stone (48, 26, D:1) a +0 club (56, 0, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (15, 35, D:2) a +0 whip (15, 36, D:2) a +0 dagger (16, 36, D:2) 2 stones (17, 36, D:2) a stone (18, 36, D:2) a stone (19, -11, D:2) 18 bolts (29, 12, D:2) 2 javelins (31, -4, D:2) a +0 club (33, 10, D:2) a +0 ring mail (34, 8, D:2) a +0 dagger (34, 9, D:2) a +0 club (34, 18, D:2) a +0 hunting sling (35, 9, D:2) a +0 club (37, 10, D:2) a +0 robe (53, -14, D:2) a +0 spear (59, -6, D:2) a +0 club (60, -7, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 5, D:3) 14 stones (8, -16, D:3) a stone (9, -17, D:3) a stone (9, -8, D:3) a +0 club (11, -12, D:3) a cursed -3 club (14, -12, D:3) a stone (15, -12, D:3) a stone (17, -34, D:3) a +0 dagger (17, -17, D:3) a +0 club a +0 leather armour a +0 dagger a cursed +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +0 ring mail (17, -12, D:3) 2 stones (21, -4, D:3) a +0 hunting sling (24, -6, D:3) a +0 dagger (25, -7, D:3) 2 stones (26, -7, D:3) a stone (28, -7, D:3) a cursed -2 whip a stone a +0 mace a +1 animal skin (32, -10, D:3) 2 curare-tipped needles (33, -14, D:3) a +0 club (34, -27, D:3) a +0 leather armour (34, -14, D:3) a +0 leather armour (37, 8, D:3) a +0 plate armour (39, -10, D:3) a +0 dagger (39, 5, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 18, D:4) 25 arrows (10, -23, D:4) a +0 short sword (10, -6, D:4) a +0 short sword (10, 24, D:4) a +0 long sword (11, 18, D:4) a +0 spear (13, 18, D:4) the +10 mace of a bailey {crush, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (13, 20, D:4) a +0 falchion (14, 18, D:4) a +0 robe (15, 17, D:4) the +8 mace of the Goat {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (18, 16, D:4) 21 bolts (24, -10, D:4) 16 stones (24, -7, D:4) a +2 dagger of speed (26, 2, D:4) a +0 leather armour a +0 trident (27, 2, D:4) a +0 club a +0 dagger a +0 robe a tomahawk (30, -4, D:4) a +0 mace (31, 2, D:4) a tomahawk (32, 2, D:4) 2 tomahawks (34, -1, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (9, 11, D:5) a +0 spear (12, -13, D:5) an arrow (12, -11, D:5) a +4 shortbow of flaming 24 arrows (12, 3, D:5) 12 arrows (13, -10, D:5) an arrow (14, -32, D:5) 13 stones (24, 5, D:5) a +0 hand axe 13 arrows a +1 shortbow of flaming (28, -18, D:5) a +0 giant club (29, -10, D:5) a +0 trident (30, -4, D:5) a +0 leather armour (31, -20, D:5) a +0 leather armour (39, -12, D:5) a +0 ring mail (39, -6, D:5) a +0 ring mail (39, -1, D:5) 24 arrows a +0 shortbow (40, 1, D:5) an arrow (43, -28, D:5) 10 stones (45, -8, D:5) 20 poisoned needles (46, 10, D:5) a +0 scale mail (51, -28, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (12, 33, D:6) a +0 chain mail (15, -8, D:6) a +0 short sword (15, 18, D:6) 20 stones (17, 7, D:6) a +0 ring mail a +0 chain mail a +0 hand axe a +0 mace (24, 6, D:6) 2 tomahawks (32, 28, D:6) 11 arrows (40, -1, D:6) 18 arrows (42, -5, D:6) the cursed +0 leather armour of Proximity {Int+6} It affects your intelligence (+6). It has a curse placed upon it. (42, 5, D:6) a +0 great sword Level 7 of the Dungeon (0, 0, D:7) a +0 dagger an orc corpse (1, 1, D:7) a +0 dagger (unseen) (14, 17, D:7) a +0 robe (18, 9, D:7) 11 arrows (27, 24, D:7) a scroll of teleportation (27, 25, D:7) 4 silver javelins (27, 26, D:7) a +0 hand crossbow (27, 27, D:7) a cursed +0 scale mail (27, 28, D:7) 26 arrows the Ecumenical Temple