Apert Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (1, 19, D:1) a +0 club (11, 21, D:1) a +0 hand axe (22, -1, D:1) 21 stones (40, 19, D:1) a cursed -3 whip (50, 0, D:1) 29 stones (55, 8, D:1) 18 stones (58, -1, D:1) a +0 club (63, -8, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -15, D:2) a +0 short sword (15, -15, D:2) a stone (18, -16, D:2) a stone (25, 24, D:2) a +0 club (32, 31, D:2) a +0 club (50, -8, D:2) a +0 club (52, 12, D:2) a +0 club (54, -3, D:2) a +0 whip (62, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, 10, D:3) 21 stones a +0 hunting sling a +0 club (1, 12, D:3) a stone (1, 13, D:3) a stone (1, 16, D:3) a stone (1, 36, D:3) a steel tomahawk (1, 38, D:3) a steel tomahawk (1, 40, D:3) a steel tomahawk (1, 42, D:3) a steel tomahawk (8, 6, D:3) a +3 dagger of speed (13, 35, D:3) a +0 club (22, -2, D:3) a giant gecko skeleton (31, 6, D:3) a +0 flail (34, 0, D:3) a +0 short sword (37, 21, D:3) a +0 hand axe (38, 19, D:3) a +0 leather armour a +0 whip (39, 19, D:3) a +0 dagger (48, 6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 22 stones (3, -2, D:4) a +0 quarterstaff (4, -14, D:4) a scroll of fog (15, -6, D:4) 29 stones (23, -18, D:4) 6 large rocks (24, 7, D:4) a +0 dagger (25, 8, D:4) a +3 leather armour (27, 17, D:4) a +0 scale mail (32, 3, D:4) a +0 dagger (34, -20, D:4) a +0 robe (35, 5, D:4) 17 stones (37, -15, D:4) a +0 leather armour (39, -16, D:4) a +0 rapier (42, -11, D:4) a +0 morningstar a +0 flail a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) the +6 hunting sling of Indomitability {venom, MR- Str+2 Int+5 Dex+3} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments.