Apert Level 1 of the Dungeon (0, 0, D:1) 23 stones (2, 37, D:1) 11 arrows 21 stones (16, 9, D:1) a +0 club (16, 10, D:1) a +0 club (24, 11, D:1) a +0 spear (24, 16, D:1) 20 stones (35, 26, D:1) a +0 short sword (35, 44, D:1) 26 stones (37, 31, D:1) 20 bolts (37, 37, D:1) a +0 robe (38, 40, D:1) 12 stones (46, 5, D:1) a potion of heal wounds (46, 6, D:1) 10 bolts (46, 7, D:1) a scroll of fear (47, 5, D:1) 11 gold pieces (47, 6, D:1) a potion of mutation (47, 7, D:1) 9 stones (48, 5, D:1) a +0 dagger (48, 6, D:1) a potion of agility (48, 7, D:1) a scroll of fog Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -8, D:2) a +0 club (21, -5, D:2) 24 stones (32, 16, D:2) 20 stones (34, -1, D:2) a +0 club (35, -14, D:2) a +0 club (36, -2, D:2) a +0 club (39, 5, D:2) a +0 chain mail (40, 19, D:2) a +0 hat (42, 8, D:2) a +0 robe a +0 scythe (43, 5, D:2) a stone (44, 9, D:2) a +0 dagger (46, 16, D:2) a stone (46, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed +0 falchion (4, 11, D:3) a +0 mace (5, 10, D:3) a +0 short sword (9, 21, D:3) a +0 spear (10, 12, D:3) a +0 club (10, 13, D:3) a +2 dagger of speed (10, 20, D:3) a +0 halberd (10, 21, D:3) a +0 flail (11, 21, D:3) a +0 whip (11, 22, D:3) a +0 scale mail (20, 10, D:3) a +0 club (21, 10, D:3) a +0 club (24, 10, D:3) a +0 dagger (25, 10, D:3) a +0 dagger (26, 10, D:3) a +0 club a +0 dagger a +0 dagger (26, 11, D:3) a +0 club (30, 24, D:3) a +0 whip (32, 1, D:3) a +0 ring mail (33, 14, D:3) a +0 robe (36, 37, D:3) a +0 scale mail (38, 34, D:3) a cursed +0 flail (39, 0, D:3) a cursed -3 short sword Level 4 of the Dungeon (0, 0, D:4) 23 bolts a +0 hand crossbow (0, 6, D:4) a +0 spear (1, 1, D:4) a +0 club a +0 short sword 5 stones a +0 flail a +0 club (1, 5, D:4) a +0 club a +0 club a +0 club (1, 6, D:4) a +0 club a cursed -3 club (2, 2, D:4) a +0 club a +0 flail (2, 6, D:4) a +0 club a +0 spear (3, -43, D:4) 19 poisoned needles (4, -1, D:4) a sling bullet (4, 1, D:4) 2 stones a +0 hunting sling (5, -1, D:4) 22 sling bullets a +0 hunting sling (5, 0, D:4) 3 sling bullets (5, 4, D:4) a +0 hunting sling (6, 0, D:4) 2 stones 3 sling bullets (7, 0, D:4) a stone 2 sling bullets (8, -1, D:4) a stone (8, 1, D:4) a stone a sling bullet (9, 2, D:4) a sling bullet (10, 0, D:4) a sling bullet (10, 3, D:4) a sling bullet (11, 3, D:4) a sling bullet (12, -21, D:4) a +0 hunting sling 11 stones (16, -20, D:4) a stone (17, -34, D:4) a +0 leather armour (18, -21, D:4) a stone (18, 2, D:4) 23 stones a +0 hunting sling (18, 3, D:4) 20 sling bullets a +0 hunting sling (19, 2, D:4) a +0 club (19, 3, D:4) a +0 club (19, 4, D:4) a +0 club (20, 3, D:4) 2 sling bullets a stone (20, 4, D:4) a +0 club a +0 club (21, -32, D:4) 22 bolts (21, 4, D:4) a +0 scale mail (21, 6, D:4) a stone a +0 club (22, 4, D:4) a stone (23, 6, D:4) a +0 hunting sling 13 stones (24, -13, D:4) 21 arrows (30, -1, D:4) a +0 club (30, 0, D:4) a +0 club (31, 0, D:4) 17 stones a +0 hunting sling a +0 club (33, -32, D:4) a +0 dagger (34, -34, D:4) a +0 ring mail a +0 flail a +0 leather armour (34, -5, D:4) 10 stones a +0 hunting sling (35, -7, D:4) 16 stones a +0 hunting sling (36, -26, D:4) a +0 dagger a cursed +0 robe (36, -7, D:4) 3 stones (37, -32, D:4) 10 stones (37, -9, D:4) 2 stones (37, -7, D:4) a stone (38, -7, D:4) a stone (39, -8, D:4) 5 stones (39, 2, D:4) a +0 great sword (40, 0, D:4) a +0 club (40, 6, D:4) a +0 club a +0 club (40, 7, D:4) a +0 club a +0 spear (41, 0, D:4) a +0 club (42, 2, D:4) a +0 club (48, -35, D:4) a +0 whip a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 falchion a +0 ring mail a +0 flail (49, 0, D:4) a stone (50, -8, D:4) a +0 robe a +0 dagger (50, -7, D:4) a +0 leather armour a +0 whip (50, 0, D:4) a stone 5 javelins of returning (51, -1, D:4) a +0 club (51, 0, D:4) a stone (52, -1, D:4) a +0 club a cursed -2 club a +0 hunting sling 22 stones (52, 0, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club (52, 1, D:4) a +0 club a +0 club a +0 club a +0 hunting sling 23 stones a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -11, D:5) 9 stones (10, 15, D:5) a +0 trident (21, 13, D:5) 4 javelins (23, 15, D:5) 21 bolts (25, 14, D:5) 14 stones (25, 23, D:5) a +1 dagger of speed a +0 robe a +0 club a cursed -1 club (40, 21, D:5) 19 stones (41, 11, D:5) a +0 pair of boots (41, 21, D:5) 21 sling bullets (45, -3, D:5) an arrow (45, -2, D:5) an arrow (45, -1, D:5) 18 arrows (45, 0, D:5) a +0 shortbow 17 arrows (46, 22, D:5) 18 stones (53, -6, D:5) a +0 dagger (54, -5, D:5) a +0 leather armour (54, 12, D:5) a +0 trident a +0 chain mail (55, 10, D:5) a +0 whip (55, 11, D:5) a cursed -3 short sword a +0 scale mail (56, 12, D:5) a +0 dagger a +0 robe (57, 6, D:5) a +0 mace Level 6 of the Dungeon [Shop] Qyfuquoff's Antique Weapon Boutique a +0 quarterstaff of speed (448 gold) a +0 war axe (112 gold) a +0 short sword (96 gold) a +0 glaive (208 gold) a cursed +0 quarterstaff (32 gold) a +0 flail of venom (198 gold) the +11 shortbow of Famang {freeze, rElec rC+ MP+9 Int-2} (2470 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a +0 dagger (64 gold) a +2 quarterstaff of holy wrath (614 gold) a +0 trident (112 gold) a +4 scythe (800 gold) a +1 mace of protection (339 gold) (0, 0, D:6) a +0 ring mail (2, 19, D:6) 10 stones (9, 1, D:6) a cursed amulet of regeneration (14, 26, D:6) a +0 whip (25, 2, D:6) a +0 scale mail (31, 5, D:6) a +0 hand axe (37, 5, D:6) a +0 robe of magic resistance a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +0 glaive a +0 chain mail (37, 38, D:6) 16 poisoned needles (40, -2, D:6) a +0 scale mail (41, 17, D:6) a +0 robe (43, -9, D:6) a +0 spear (44, -11, D:6) a +0 club (48, -8, D:6) a +1 vampiric spear Level 7 of the Dungeon (0, 0, D:7) 14 stones (5, -1, D:7) a +0 falchion (5, 1, D:7) a +0 giant club a +0 ring mail (7, -16, D:7) 23 arrows (13, -19, D:7) 13 stones (15, 7, D:7) 17 stones (15, 8, D:7) 2 arrows (15, 9, D:7) 2 arrows (15, 11, D:7) an arrow (15, 12, D:7) an arrow (15, 14, D:7) a +0 shortbow 9 arrows (16, 26, D:7) a throwing net (23, -1, D:7) a +0 mace (28, 0, D:7) 10 stones (29, -19, D:7) a throwing net (35, -4, D:7) a +0 animal skin (40, 30, D:7) a +1 hat (41, 19, D:7) 3 large rocks (48, -18, D:7) a +1 whip of flaming a +0 robe (49, -19, D:7) a +0 animal skin a +0 club a +0 ring mail (49, -18, D:7) a +0 animal skin a +0 mace (49, -17, D:7) a +0 flail (50, -17, D:7) a +3 mace (52, -14, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 28 stones (10, 8, D:8) a cursed -1 dagger (10, 9, D:8) a +0 club (11, 9, D:8) a stone (15, -1, D:8) a +0 leather armour (15, 0, D:8) a +0 flail a +0 club (16, -1, D:8) a +0 robe a +0 dagger a +0 giant club (27, 19, D:8) a +0 flail (37, 34, D:8) 17 bolts (45, 8, D:8) a +3 scimitar of holy wrath (45, 12, D:8) 21 arrows (49, 35, D:8) 20 stones Level 9 of the Dungeon [Shop] Hagaess's General Store 14 bolts (42 gold) an uncursed amulet of harm (450 gold) the +9 plate armour of a treasure trove {Int+5} (1282 gold) It affects your intelligence (+5). a scroll of identify (30 gold) a potion of curing (45 gold) a meat ration (75 gold) a Young Poisoner's Handbook (600 gold) a potion of flight (45 gold) a slice of pizza (22 gold) a +4 plate armour (675 gold) 10 sling bullets (75 gold) a +0 chain mail (67 gold) 2 potions of might (120 gold) a wand of acid (4/15) (240 gold) (0, 0, D:9) a +0 war axe (17, 20, D:9) a +0 short sword a cursed -2 club a +0 hand axe (22, 2, D:9) 7 arrows (28, 6, D:9) a cursed -2 short sword 5 stones (29, 3, D:9) a stone (29, 4, D:9) a +0 whip (29, 6, D:9) a +1 dagger of venom 4 stones (29, 7, D:9) 3 stones (30, 2, D:9) a stone (30, 6, D:9) 2 stones (39, 12, D:9) an arrow (40, 12, D:9) an arrow (41, 12, D:9) an arrow (42, -10, D:9) a cursed -1 mace (42, -2, D:9) a +2 naga barding (42, 12, D:9) 2 arrows (43, -1, D:9) 10 stones (45, 12, D:9) a +0 shortbow 7 arrows (51, -11, D:9) a +0 spear (52, -10, D:9) a +0 spear (53, -9, D:9) a cursed -2 whip (55, -9, D:9) a +0 spear a +0 ring mail (56, -8, D:9) a +0 vampiric spear a +0 ring mail (56, -5, D:9) a +0 spear (56, -4, D:9) a +0 club (57, -5, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 1, D:10) an arrow (0, 2, D:10) 2 arrows (0, 3, D:10) an arrow (0, 4, D:10) an arrow (1, 5, D:10) 2 arrows (1, 7, D:10) a cursed -1 shortbow 6 arrows (6, -24, D:10) a +0 giant club (13, -22, D:10) a +0 shortbow 9 arrows (13, -17, D:10) a +0 hunting sling (14, -28, D:10) a +0 fustibalus (15, -22, D:10) an arrow (15, 5, D:10) a +0 mace a +0 leather armour (16, -23, D:10) an arrow (25, -20, D:10) a +0 spear (25, -11, D:10) a +0 trident (27, -22, D:10) a +0 spear (28, -22, D:10) a +0 spear (31, -15, D:10) a +0 spear (39, -17, D:10) a +0 mace (46, 15, D:10) 12 arrows (47, -30, D:10) a +0 club (49, -5, D:10) 10 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a large rock (1, -2, D:11) a large rock (2, -6, D:11) 3 large rocks (8, 34, D:11) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 35, D:11) a large rock (8, 36, D:11) a +0 flail a +0 leather armour (10, 20, D:11) a +4 scimitar of holy wrath (11, 25, D:11) a +0 hat (13, 28, D:11) a +0 ring mail (14, -8, D:11) a +0 ring mail (39, 8, D:11) a +0 giant club (42, 20, D:11) a +1 pair of gloves of strength a wand of iceblast (6/15) Nyuhog's Grimoire of Enthralling Transformation Spells Type Level a - Corona Hexes 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Blade Hands Transmutation 5 d - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. +0 fire dragon scales an uncursed ring of magical power a +2 antimagic hand axe a +0 hand axe of freezing 2 scrolls of amnesia a wand of paralysis (7/24) a +0 chain mail a +0 animal skin a +0 hand axe (42, 21, D:11) a +0 chain mail a +0 mace (47, 21, D:11) 25 arrows (58, 15, D:11) 17 stones (59, -4, D:11) a +0 whip a +0 hand axe a +0 club (63, 4, D:11) a +0 giant spiked club (64, 25, D:11) a stone a +0 short sword (64, 26, D:11) a +0 whip a +0 robe a +0 dagger (65, -7, D:11) 10 stones (65, 26, D:11) a stone a +0 club a +0 club (68, 9, D:11) a cursed +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a scroll of recharging Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (0, 29, Lair:1) a +0 dagger (2, 19, Lair:1) a +0 long sword (2, 43, Lair:1) a +0 robe (8, 42, Lair:1) a +0 long sword (21, -9, Lair:1) 15 stones (36, 30, Lair:1) a +0 shortbow (45, 15, Lair:1) 8 poisoned needles (53, 44, Lair:1) the +2 trident of the Nine Lies {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (57, 41, Lair:1) 5 tomahawks (62, 39, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (9, -12, Lair:2) a +0 robe (12, -17, Lair:2) 26 stones (41, -7, Lair:2) a scroll of amnesia (48, -17, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (3, -15, Lair:3) an uncursed ring of poison resistance (5, 4, Lair:3) a +0 plate armour (7, -2, Lair:3) a +0 pair of gloves (8, 18, Lair:3) a +1 rapier of draining (20, -12, Lair:3) a +0 halberd (29, -8, Lair:3) 20 stones (35, 27, Lair:3) a crystal ball of energy (37, -7, Lair:3) 3 large rocks (40, 11, Lair:3) a +0 war axe (40, 12, Lair:3) a +0 glaive (47, 7, Lair:3) 18 stones (55, -17, Lair:3) 20 arrows (59, 16, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of amnesia (1, 0, Lair:4) 21 stones (21, 2, Lair:4) a +0 ring mail (22, 21, Lair:4) a +0 robe (31, 10, Lair:4) a +0 leather armour (39, -32, Lair:4) a +0 falchion (41, 24, Lair:4) a +0 chain mail (46, -6, Lair:4) 19 stones (55, 14, Lair:4) a +0 chain mail (55, 15, Lair:4) 28 stones (55, 16, Lair:4) a +2 robe of cold resistance (57, 15, Lair:4) the cursed +0 short sword "Bohuh" {freeze, +Rage rElec rC++ Str-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It greatly protects you from cold. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (68, 1, Lair:4) a +0 chain mail (72, 1, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 curare-tipped needles (12, -43, Lair:5) 15 stones (17, -34, Lair:5) a cursed -3 mace (22, -38, Lair:5) a +0 spear (32, -7, Lair:5) a +0 robe (33, -7, Lair:5) 22 arrows (44, -48, Lair:5) 16 sling bullets (45, -8, Lair:5) 22 stones (48, -23, Lair:5) a +0 club (63, -14, Lair:5) a +0 whip Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 quarterstaff (15, -20, Lair:6) a water moccasin corpse (skeletalised by now) (17, 4, Lair:6) a beef jerky (17, 7, Lair:6) a wand of iceblast (12/15) (18, 4, Lair:6) a +0 helmet (18, 7, Lair:6) a meat ration (19, 4, Lair:6) a +0 leather armour (19, 5, Lair:6) an uncursed staff of wizardry (19, 6, Lair:6) a scroll of enchant armour (19, 7, Lair:6) a scroll of teleportation (24, 4, Lair:6) a komodo dragon corpse (26, 1, Lair:6) an elephant corpse (33, -6, Lair:6) a hydra corpse (33, 27, Lair:6) 29 arrows (41, 2, Lair:6) an uncursed amulet of inaccuracy a book of the Earth a wand of iceblast (6/15) a wand of teleportation (5/9) a wand of hasting (7/9) a wand of iceblast (6/15) 5 potions of magic 4 scrolls of random uselessness a wand of acid (6/15) an uncursed ring of stealth a wand of iceblast (10/15) (42, -3, Lair:6) a crocodile skeleton (44, -9, Lair:6) a +0 dagger (51, 10, Lair:6) a +0 hand axe