Apert Level 1 of the Dungeon (0, 0, D:1) a stone (0, 3, D:1) a stone (0, 5, D:1) a +0 short sword a stone (12, -6, D:1) a +0 dagger (19, 21, D:1) 23 bolts (32, 20, D:1) a cursed -1 dagger (33, 20, D:1) a +0 club (45, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, -30, D:2) a +0 flail (11, -6, D:2) 20 stones (13, 18, D:2) a +0 mace (17, 21, D:2) a +0 club (22, -20, D:2) a +0 leather armour (23, 5, D:2) a +0 dagger (24, -20, D:2) a +0 club (25, -18, D:2) a +0 hunting sling (27, -10, D:2) a +0 mace (42, 10, D:2) a +0 club (47, -6, D:2) a +0 club (47, -4, D:2) a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 15, D:3) 9 sling bullets (0, 52, D:3) a cursed +0 ring mail (4, 40, D:3) a tomahawk (5, 17, D:3) a +0 leather armour (6, 40, D:3) 2 tomahawks a +0 ring mail (7, 40, D:3) a +0 hand axe a +0 mace (9, 9, D:3) a cursed -2 dagger (9, 19, D:3) a +0 robe (10, 8, D:3) 7 javelins (16, 7, D:3) a +0 mace (33, 7, D:3) a stone (34, 25, D:3) a +2 robe of magic resistance (34, 45, D:3) a stone (34, 46, D:3) a stone (34, 47, D:3) a stone (34, 48, D:3) a stone (35, 7, D:3) a cursed -3 short sword (35, 42, D:3) a stone (36, 3, D:3) 4 tomahawks (36, 13, D:3) 2 stones (36, 14, D:3) a stone (37, 39, D:3) a +0 dagger (37, 40, D:3) a +0 mace (37, 41, D:3) a +0 dagger a +0 robe (38, -7, D:3) 32 bolts (38, 41, D:3) a +0 dagger (39, 13, D:3) a stone (42, 13, D:3) a stone (43, -2, D:3) 4 tomahawks (45, -5, D:3) a stone (45, -4, D:3) a stone (46, -2, D:3) a +0 club a +0 hunting sling 9 stones (46, 40, D:3) a +0 short sword (49, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tumoekko's Food Shoppe a bread ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) a slice of pizza (19 gold) a beef jerky (19 gold) (0, 0, D:4) a +0 robe (1, 4, D:4) 16 arrows (2, -31, D:4) a throwing net (5, -4, D:4) a +0 whip (12, 1, D:4) a +0 leather armour (13, -15, D:4) 15 sling bullets (14, -31, D:4) a +0 spear (14, -22, D:4) a +0 whip a +0 ring mail (15, -20, D:4) 3 tomahawks (18, -27, D:4) 7 poisoned needles (18, -17, D:4) a tomahawk (21, -33, D:4) 11 stones (23, 7, D:4) a +0 chain mail (29, -10, D:4) a +0 robe (42, -29, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 2 throwing nets (9, 1, D:5) a +0 short sword of venom (10, -9, D:5) a +0 robe (16, -2, D:5) a +0 scythe a +0 robe (19, 20, D:5) a +0 war axe a book of Conjurations a wand of random effects (19/48) 2 potions of degeneration a +0 leather armour 2 scrolls of amnesia 2 scrolls of random uselessness a +0 animal skin a +0 hand axe (25, 21, D:5) a cursed -2 spear (28, 29, D:5) a +0 falchion a +0 leather armour (29, -21, D:5) a +0 scale mail (30, -3, D:5) a +0 short sword (31, 11, D:5) a +0 morningstar (32, 12, D:5) a +0 dagger a +0 leather armour a cursed -2 whip (33, 12, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (35, -11, D:5) 10 poisoned needles (43, 16, D:5) the +3 leather armour of Melancholy {rF++ rC- rN+ Int+3} It affects your intelligence (+3). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (48, -1, D:5) 23 arrows (55, 17, D:5) a +4 quarterstaff of chaos a cursed +0 cloak (57, 16, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (0, 1, D:6) a +0 club (1, 0, D:6) a +0 dagger a +0 robe a +0 club (3, -16, D:6) a +2 flail of crushing a +0 ring mail (5, 4, D:6) 13 stones (6, -18, D:6) 16 stones (11, 37, D:6) 12 stones (19, -14, D:6) a +0 hunting sling (19, 7, D:6) 4 large rocks (24, 15, D:6) 18 stones (40, 10, D:6) an arrow (40, 12, D:6) a +0 shortbow 11 arrows (41, 14, D:6) 2 arrows (44, 17, D:6) an arrow (44, 18, D:6) an arrow (50, 19, D:6) a +0 mace a +0 chain mail (50, 20, D:6) a +0 club a +0 leather armour (50, 21, D:6) a +0 dagger a +0 robe (51, 7, D:6) a cursed -1 trident a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 tomahawks (11, -2, D:7) a +0 leather armour (14, 6, D:7) a cursed -1 dagger a +0 robe a +0 flail a +0 chain mail (17, 16, D:7) a +0 dagger a +0 robe (17, 17, D:7) a +0 dagger a +0 robe (18, -7, D:7) a +0 giant club (19, 16, D:7) a +0 giant spiked club (19, 17, D:7) a cursed -2 dagger a +0 robe (19, 18, D:7) a +0 whip (20, 17, D:7) a +2 flail of holy wrath a +0 plate armour (21, 1, D:7) a +0 scimitar (21, 17, D:7) a +0 flail a +0 ring mail (24, 17, D:7) 20 bolts (25, 4, D:7) 9 stones (36, 23, D:7) a +0 helmet (41, 17, D:7) a stone (41, 18, D:7) a poisoned needle (42, 16, D:7) a stone (44, 15, D:7) 16 stones (45, 14, D:7) a +0 dagger a stone (45, 15, D:7) a +0 club 2 stones (45, 16, D:7) a +0 dagger a +0 blowgun a +0 club 15 poisoned needles (46, 15, D:7) a stone (46, 16, D:7) a +0 dagger a +0 short sword a +0 club (47, 15, D:7) a poisoned needle a stone (48, 14, D:7) 2 poisoned needles a stone (50, -11, D:7) a +0 whip (50, -10, D:7) a +2 dagger of speed (50, -9, D:7) a +0 dagger a +0 robe (51, -9, D:7) a +0 club (52, 4, D:7) a wand of digging (7/24) a wand of confusion (30/48) a +0 chain mail (53, -24, D:7) a +0 leather armour (55, 8, D:7) a +0 club (55, 33, D:7) 16 poisoned needles (56, 9, D:7) a +1 vampiric dagger a +0 leather armour a +0 whip of freezing a +0 leather armour a +0 club a +0 chain mail (64, -23, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 21 stones (6, -4, D:8) a cursed +0 short sword a +0 robe a cursed +0 falchion a +0 robe (7, -19, D:8) the +3 dagger "Liusm" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (8, -17, D:8) a throwing net (11, -12, D:8) a -1 war axe (11, -4, D:8) a +3 long sword a +0 robe a cursed +0 battleaxe a +0 robe (12, -6, D:8) a +0 spear a cursed +0 robe (14, -17, D:8) a cursed +0 club (15, -17, D:8) a +0 flail (15, -16, D:8) a +0 halberd (26, -34, D:8) a +0 shortbow 7 arrows (30, -13, D:8) a tomahawk (33, -11, D:8) a +0 dagger a +0 robe (34, -11, D:8) a +0 dagger a +0 robe a +0 whip (34, -9, D:8) a tomahawk (34, -7, D:8) a tomahawk (37, -32, D:8) a +0 giant spiked club (37, -30, D:8) 17 stones (41, -8, D:8) a -2 spear a +0 animal skin (46, -40, D:8) a +0 whip (48, -39, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of teleportation a wand of polymorph (16/24) a wand of iceblast (11/15) a wand of digging (16/24) (5, -28, D:9) a +0 shortbow 9 arrows (6, -30, D:9) a +0 trident (6, -27, D:9) an arrow (6, -26, D:9) an arrow (6, -25, D:9) an arrow (6, -24, D:9) an arrow (6, -23, D:9) an arrow (6, -7, D:9) a +0 shortbow 18 arrows (7, -24, D:9) a +0 giant club (17, -9, D:9) a +0 dagger a cursed +0 robe (17, -8, D:9) a +0 leather armour (18, -9, D:9) a +0 dagger (18, -8, D:9) a +0 flail a +0 halberd a +0 plate armour (25, -7, D:9) 3 curare-tipped needles (28, -6, D:9) 14 sling bullets (38, -9, D:9) a +0 troll leather armour (39, -9, D:9) a +8 triple crossbow (43, 2, D:9) a +0 quarterstaff (45, -19, D:9) a +0 long sword (45, 1, D:9) a +0 spear (49, -24, D:9) a cursed +4 long sword a +0 robe (50, -25, D:9) a +0 battleaxe a +0 robe (50, -24, D:9) a +4 halberd a +0 robe (51, -21, D:9) 20 sling bullets Level 10 of the Dungeon (5, 24, D:10) a +0 giant club (6, 18, D:10) a throwing net (10, -1, D:10) a +0 giant club (11, -11, D:10) a +0 ring mail a +0 flail (11, 15, D:10) 24 bolts (12, -10, D:10) a +0 morningstar a cursed -1 hand axe a +0 plate armour (12, -5, D:10) a cursed -3 short sword (12, 18, D:10) 28 sling bullets (12, 20, D:10) a +0 leather armour a +2 mace of holy wrath (13, -9, D:10) a +0 robe a cursed -1 dagger a +0 dagger a +0 robe (13, 20, D:10) a +0 robe a +0 dagger (14, 0, D:10) a +0 robe a +0 dagger (14, 19, D:10) a +0 chain mail a +0 halberd (14, 20, D:10) a +0 hand axe (15, 24, D:10) a +0 robe a cursed +0 great sword a +0 robe a +3 mace (18, 11, D:10) a +0 leather armour (19, -4, D:10) 12 stones (19, 1, D:10) a cursed -1 spear (20, 0, D:10) a +0 spear (23, 24, D:10) a +0 mace (24, -3, D:10) a +0 robe a +1 flail (25, 0, D:10) a +0 robe a +0 hand axe a cursed +2 scimitar a +0 robe (26, -3, D:10) a +0 long sword (26, -2, D:10) a +0 giant club (26, 0, D:10) a +0 robe a +3 short sword (26, 1, D:10) a +0 robe a +2 halberd (27, 0, D:10) a +0 robe a +2 scimitar (27, 1, D:10) a +0 robe a +0 spear (27, 5, D:10) a +0 robe (42, 30, D:10) 22 arrows (46, 5, D:10) a +0 ring mail a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) 2 potions of degeneration (2, -3, D:11) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (3, -2, D:11) a +0 flail (3, 1, D:11) 2 potions of degeneration (15, -2, D:11) a poisoned needle (16, -2, D:11) a +0 short sword (16, -1, D:11) a +0 blowgun 4 poisoned needles a +0 short sword (17, -21, D:11) a +0 ring mail (18, 0, D:11) 23 stones (33, -34, D:11) 22 stones (54, -4, D:11) 3 arrows (55, -6, D:11) a +0 mace (still there?) a +0 war axe (still there?) (56, 1, D:11) a scroll of blinking (60, -23, D:11) 14 stones (60, 2, D:11) a wand of disintegration (7/24)