Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 3425696987639406500 0 Arachnite the Apothecary (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on Oct 16, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (32 turns). Arachnite the Apothecary (Djinni Fire Elementalist) Turns: 32, Time: 00:00:21 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found two stairs. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. As you open the door, it creaks loudly! There is an open door here. Found a black potion. An endoplasm comes into view. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Found a book of Geomancy. An endoplasm comes into view. The goblin hits you with a +0 club. You barely miss the goblin. The goblin barely misses you. The endoplasm quivers. You hit the goblin but do no damage. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the goblin but do no damage. The goblin is heavily wounded. The endoplasm barely misses you. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The endoplasm barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.....# #.....# #.....# #....:# #.....# #.....########### #....J..........# #...g@........#.# ##..###..#'##...# #. #.##.###..# #. ####.+.><.'.###### #. .....##.###§§§§§.# # ≈≈≈≈..#'##..≈§§≈§§# ≈≈≈≈≈......≈≈≈≈≈§§# ≈≈≈≈≈......≈≈≈≈≈§§# ≈≈≈≈≈......≈≈≈≈≈§.. You could see an endoplasm and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arachnite the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Arachnite set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 32 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Robe || 4 Dodge: Dodged || 8