Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13784613307838110694 1 Arachnite the Apothecary (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Oct 17, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (38 turns). Arachnite the Apothecary (Djinni Hedge Wizard) Turns: 38, Time: 00:00:33 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of haste {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Grave Claw Necr 26% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a fuming yellow potion. There is an open door here. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Found a stone staircase leading down. d - a fuming yellow potion Found a stone staircase leading down. Found an escape hatch in the floor. Found a blue potion. 2 endoplasms come into view. The endoplasm quivers. The endoplasm quivers. You see here a blue potion. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm completely misses you. The magic dart hits the endoplasm. You kill the endoplasm! The endoplasm barely misses you. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... .. .. ... ####.# ...##....#####. ............... ............... ...#........... # ............... .. . #..@....... #.. .J #..J.#####. .... ...###...# >... #.....#.############... #...>.................. #.###.................. .......#....##+##....... .#####.#...##...##...... #.#...#..<..#...... You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arachnite the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Arachnite set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 38 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, hellmonk_ecumenical_altar_slurped_away, serial_shops, nicolae_shop_gaudy_bauble Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 3 Armour: Robe || 1 Dodge: Dodged || 2