Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1639410868351813715 50 Arachnite the Magician (level 4, -3/32 HPs) Began as a Djinni Summoner on Oct 18, 2024. Killed by miscasting Summon Lightning Spire (15 damage) ... on level 2 of the Dungeon. The game lasted 00:14:07 (1124 turns). Arachnite the Magician (Djinni Summoner) Turns: 1124, Time: 00:14:08 Health: -3/32 AC: 3 Str: 7 XL: 4 Next: 4% Gold: 50 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - +0 dagger (freeze) rCold x . . (no shield) rNeg + . . d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +0 dagger of freezing (weapon) Armour d - a +0 leather armour (worn) g - a +0 ring mail Jewellery f - a ring of positive energy (left hand) Scrolls b - a scroll of amnesia {unknown} c - a scroll of noise {unknown} j - 3 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of immolation {unknown} m - a scroll of brand weapon {unknown} o - a scroll of torment {unknown} Potions a - a potion of lignification {unknown} h - a potion of mutation {unknown} i - 2 potions of might {unknown} n - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting + Level 0.6 Short Blades + Level 1.3 Armour + Level 2.8 Dodging + Level 1.8 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 4% 1 b - Call Imp Summ 34% N/A 7% 2 c - Call Canine Familiar Summ 17% N/A 14% 3 d - Summon Blazeheart Go Fire/Summ 17% N/A 41% 4 e - Summon Lightning Spi Summ/Air 17% 3d4 41% 4 f - Soul Splinter Necr 68% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp closely misses Terence. The hobgoblin hits your cerulean imp. Terence splashes around in the water. You hit the plant but do no damage. Your cerulean imp hits the hobgoblin with a -3 spear. The hobgoblin barely misses your cerulean imp. Terence hits your cerulean imp with a +0 short sword. You hit the plant. The plant begins to die. You freeze the plant. The plant is lightly damaged. Your cerulean imp hits the hobgoblin with a -3 spear. The hobgoblin dies! Terence closely misses your cerulean imp. Your Fighting skill increases to level 1! Terence screams, "I fought strong elephant-riders! You're not strong!" What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Lightning Spire. You are very lightly contaminated with residual magic. Nothing appears to happen. A nearby plant withers and dies. Your cerulean imp hits Terence from afar with a -3 spear. Your cerulean imp hits Terence but does no damage. Your cerulean imp completely misses Terence. Things that are here: a +1 dagger of venom; a goblin corpse Your cerulean imp hits Terence but does no damage. Your cerulean imp hits Terence but does no damage. Your cerulean imp hits Terence from afar with a -3 spear. Casting: Summon Lightning Spire (astonishingly dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Lightning Spire. There is a short, sharp shower of sparks! You die... ######### #...r...# #. #)#####.### #..#.#####...# #..#.....#...#### #..#####.#......# ....##......#.....##.# ~~~..................# ~≈~P.~P..~.~.~..@~...# ≈~PP~~PP~P~~≈.~~~)#### ≈≈~~~≈≈≈≈≈≈≈≈~~~r≈≈≈##### ≈≈≈~~~~P≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~.~~~.~~.~†≈5≈≈≈≈≈≈≈≈## ....†...~.~.))).@####### ....##†.......†....... ######..#####......... .......## #<######## You could see Terence (ally target), a friendly cerulean imp (summoned) and a friendly rat (summoned). Vanquished Creatures A kobold (D:1) 2 quokkas (D:1) A rat (D:2) 4 creatures vanquished. Vanquished Creatures (collateral kills) Robin (D:2) An orc (D:2) A bat (D:1) An endoplasm (D:1) 8 hobgoblins A quokka (D:1) 6 ball pythons (D:1) A frilled lizard (D:1) 8 goblins A kobold (D:1) A rat (D:1) 30 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arachnite the Djinni Summoner began the quest for the Orb. 0 | D:1 | Arachnite set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 312 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 781 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 781 | D:1 | Learned a level 1 spell: Soul Splinter 879 | D:2 | Noticed Terence 880 | D:2 | Noticed Robin 1109 | D:2 | Killed Robin 1110 | D:2 | Reached skill level 1 in Armour 1110 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 1116 | D:2 | Reached skill level 1 in Fighting 1124 | D:2 | Killed by miscasting Summon Lightning Spire Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, minmay_split_cup_large D:2: layout_basic, chequers_big_river, lightli_corner_chamber, uniq_terence, uniq_robin, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.3 Fighting | 1 | 1.0 Short Blades | | 0.6 Dodging | | 2.8 Stealth | | 1.8 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | 2 || 22 Cast: Summon Small Mamm | 44 | || 44 Call Imp | 12 | || 12 Call Canine Famil | 2 | || 2 Armour: Leather armour | 45 | || 45 Dodge: Dodged | 42 | || 42