Dungeon Crawl Stone Soup version 0.33-a0-1038-g2af1c82aae (webtiles) character file. Game seed: 8919537584430343432 2 Arachnite the Grave Robber (level 1, 10/11 HPs) Began as a Poltergeist Necromancer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (158 turns). Arachnite the Grave Robber (Poltergeist Necromancer) Turns: 158, Time: 00:00:54 Health: 10/11 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, trickster (+1 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (haunted) Skills: + Level 2.3 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the bat. The bat closely misses you. The bat closely misses you. The bat hits you. The bat barely misses you. You hit the bat but do no damage. The bat closely misses you. You hit the bat but do no damage. The bat closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 65%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. You feel bolstered by spreading misfortune. The bat hits you but does no damage. x2 You hit the bat but do no damage. The bat hits you but does no damage. Your soul wisp closely misses the bat. The bat closely misses your soul wisp. You swap places. The bat hits you but does no damage. The bat barely misses you. You hit the bat. The bat is heavily wounded. The bat completely misses you. The bat barely misses you. Your soul wisp closely misses the bat. The bat closely misses you. You barely miss the bat. The bat is heavily wounded. The bat misses you. You hit the bat but do no damage. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses you. Your soul wisp barely misses the bat. The bat barely misses you. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. Your soul wisp misses the bat. The bat attacks as it pursues you! The bat hits you but does no damage. The bat closely misses you. Your soul wisp touches the bat. The bat dies! You see here a bat corpse. Unknown command. Magic courses through your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##.+ # #. ... # #. #.. ## #. #.#### .#####.##..#.#### ..............#.## .#####..#........## .#####...†........# ....###.##.....*@## .##........#......## .######.##.##......# .. ...##.###....## ## ######.# ##....# #.# ##.### #.# #.# #.. ##.. You could see a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arachnite the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 158 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_corners, nicolae_figureground_sparkle Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 3 Use: Potion || 1 Armour: Skin || 12 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 136 | 22 | 0 | 100 | 1 | 158.0 | Dungeon | 158 | 136 | 22 | 0 | 100 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts