Aramant Level 1 of the Dungeon (0, 0, D:1) a +0 club (28, -5, D:1) a +0 short sword (28, 23, D:1) a +0 hand axe (30, 12, D:1) a +0 club (30, 16, D:1) a +0 dagger (34, -5, D:1) a +0 dagger (34, 15, D:1) a +0 leather armour (34, 23, D:1) a +0 club (unseen) (35, 22, D:1) a +0 club (36, -34, D:1) a stone (40, -12, D:1) a stone (43, -10, D:1) a stone (44, -8, D:1) a stone (48, -22, D:1) a +0 spear (48, -20, D:1) a potion of mutation (49, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -11, D:2) a +0 hand axe (12, -11, D:2) a cursed -3 club (16, 15, D:2) a +0 club (17, -12, D:2) a +0 hunting sling (unseen) (19, -13, D:2) 24 stones (28, -4, D:2) a +0 rapier (42, 10, D:2) a +0 club (44, 15, D:2) 20 sling bullets (54, -19, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -24, D:3) a +0 whip (1, 16, D:3) 17 stones (5, -7, D:3) 5 large rocks (6, -28, D:3) a +2 dagger of speed (unseen) (7, -24, D:3) a +0 ring mail (8, 1, D:3) a +0 spear (12, -19, D:3) 24 arrows (15, 4, D:3) a +0 war axe (17, -23, D:3) a +0 falchion (18, -14, D:3) a +0 club (unseen) (19, -1, D:3) 15 arrows (25, -26, D:3) a +0 club (25, -25, D:3) a +0 dagger (unseen) (33, -11, D:3) a +0 robe a +0 dagger (34, -12, D:3) a +0 ring mail (34, -11, D:3) a +0 ring mail (38, -5, D:3) a +0 whip (49, -31, D:3) 17 arrows (51, -21, D:3) a +0 dagger (57, -16, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 8 stones (2, 12, D:4) a +0 trident (7, 17, D:4) a +0 mace (17, 28, D:4) a +0 club (21, -21, D:4) 18 arrows (22, -20, D:4) 25 stones (25, 18, D:4) 8 needles of frenzy (44, -13, D:4) a +0 dagger (52, 32, D:4) a +0 ring mail (54, 6, D:4) 18 stones (66, -17, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) 11 stones (9, 36, D:5) a cursed -1 giant club (11, 50, D:5) 20 stones (14, 53, D:5) a tomahawk (15, 52, D:5) a +0 antimagic dagger a +0 robe (15, 53, D:5) a +0 ring mail a +0 dagger a +0 robe (16, 53, D:5) a +0 hand axe 2 tomahawks a +0 leather armour (17, 15, D:5) 9 poisoned needles (31, 55, D:5) a +0 chain mail (38, 29, D:5) a +0 hunting sling (41, 38, D:5) 8 javelins of returning (46, 49, D:5) a cursed ring of teleportation (52, 43, D:5) a +0 dagger a +0 robe (53, -6, D:5) a +0 leather armour (53, 10, D:5) a +0 dagger (56, 45, D:5) a +0 flail (56, 46, D:5) a +0 hand axe a +0 ring mail (56, 47, D:5) 7 curare-tipped needles (56, 54, D:5) 20 bolts (57, 25, D:5) a +0 hand crossbow (58, 47, D:5) a +0 dagger (unseen) Level 6 of the Dungeon [Shop] Inla's Antique Weapon Shop the +10 hunting sling of the Known World {freeze, rElec rPois rN+++ Stlth-} (1991 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It makes you less stealthy. a +0 flail (77 gold) a cursed -1 quarterstaff (2 gold) a +0 short sword (66 gold) a +0 falchion (66 gold) a +0 trident (77 gold) the +6 battleaxe of Starshine {chop, rElec rN+ Dex+3} (1412 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. a +6 mace of holy wrath (822 gold) (0, 0, D:6) a +0 hand axe (0, 1, D:6) a cursed -3 trident (0, 2, D:6) a +0 dagger a +0 robe (1, 2, D:6) a +0 club (3, 9, D:6) a +0 chain mail (7, 5, D:6) a cursed ring of teleportation (9, 12, D:6) a +0 dagger a +0 robe (9, 13, D:6) a +0 war axe a +0 chain mail a +0 dagger a cursed +0 robe (9, 14, D:6) a +0 war axe (11, 13, D:6) a +0 short sword (33, 13, D:6) 24 stones (49, 19, D:6) a +0 flail Level 7 of the Dungeon (3, -1, D:7) a large rock (6, 0, D:7) a large rock (6, 7, D:7) 14 arrows (7, -6, D:7) a bread ration (9, 13, D:7) a +0 short sword (unseen) (10, 13, D:7) a +0 flail (unseen) (12, -5, D:7) a +0 whip (13, 9, D:7) a tomahawk (13, 10, D:7) a +0 club (15, 7, D:7) 4 tomahawks (15, 8, D:7) 10 poisoned needles (23, 22, D:7) 19 stones (24, 3, D:7) 24 stones (25, 34, D:7) a +0 robe (27, 27, D:7) 28 stones (28, -2, D:7) a +0 quarterstaff (29, 8, D:7) a +0 falchion (unseen) (30, 6, D:7) a +1 flail a +0 robe (30, 8, D:7) a +2 mace a +0 robe (30, 9, D:7) a +0 trident a +0 robe (30, 22, D:7) 16 stones (32, 3, D:7) 13 stones (33, 1, D:7) a +0 hunting sling (41, 24, D:7) 20 stones (42, 27, D:7) a stone (42, 28, D:7) a stone (42, 31, D:7) a stone a +0 short sword (42, 32, D:7) a +0 club a +0 dagger (42, 34, D:7) a +0 short sword a +0 dagger a stone (42, 35, D:7) 2 stones (43, 41, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 club 3 tomahawks (0, 1, D:8) a +0 mace a +0 club 2 stones an orc corpse (skeletalised by now) (0, 2, D:8) a +0 club an orc corpse (skeletalised by now) (0, 5, D:8) a tomahawk (3, 4, D:8) a +0 ring mail (12, 1, D:8) 14 stones (15, 1, D:8) a +0 leather armour (21, 26, D:8) 14 sling bullets (42, -8, D:8) 24 stones (42, 26, D:8) a +0 ring mail (45, 12, D:8) 21 sling bullets (46, 24, D:8) a +0 hand axe (46, 25, D:8) a +0 dagger a +0 robe a +0 hand axe (47, 16, D:8) 19 stones (52, -9, D:8) a worker ant corpse (58, 4, D:8) 20 stones (59, 36, D:8) a +0 whip a cursed +0 ring mail (59, 37, D:8) a +0 club an orc corpse (59, 40, D:8) a +0 mace a +0 plate armour an orc corpse (59, 41, D:8) a +0 dagger of venom a +0 robe (59, 50, D:8) a +0 giant spiked club